Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
King Arthur3692
Arachne
Level 158
God Stats
4W - 4L
1,606 SR
Queue Stats
144W - 136L
1,485 Elo+
Party 2
Mulan
Mulan
OfficerRanGer
Mulan
Level 89
God Stats
42W - 29L
1,668 SR
Queue Stats
64W - 50L
1,592 Elo+
Solo
Hades
Hades
SonnyStar
Hades
Level 117
God Stats
3W - 1L
1,690 SR
Queue Stats
56W - 58L
1,493 Elo+
Solo
Agni
Agni
acelerado_27
Agni
Level 159
God Stats
0W - 3L
1,400 SR
Queue Stats
32W - 30L
1,486 Elo+
Solo
Team Averages
Level 128
1,573 SR
1,511 Elo+

VS

Team Averages
Level 146
1,453 SR
1,467 Elo+
Surtr
Surtr
Epherrent
Surtr
Level 145
God Stats
11W - 16L
1,416 SR
Queue Stats
177W - 160L
1,509 Elo+
Party 3
Chaac
Chaac
HardestCarry
Chaac
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
KodiddlySquat42
Ix Chel
Level 109
God Stats
19W - 16L
1,412 SR
Queue Stats
148W - 139L
1,471 Elo+
Party 3
Izanami
Izanami
Robitotabi
Izanami
Level 258
God Stats
679W - 638L
1,497 SR
Queue Stats
1,457W - 1,458L
1,465 Elo+
Solo
Ganesha
Ganesha
SoftestCarry
Ganesha
Level 85
God Stats
3W - 3L
1,441 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 1 / 2
3,711
742
1,998
2,700
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,171
634
977
3,445
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 1 / 2
4,007
801
2,743
3,808
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
SonnyStar
Hades
3
0 / 2 / 0
2,784
557
466
2,575
966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
3,576
715
1,202
2,963
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Epherrent
Surtr
6
5 / 0 / 0
4,326
865
2,812
2,720
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
3,933
787
1,017
2,378
978
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 1
3,618
724
2,008
1,926
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Robitotabi
Izanami
6
0 / 2 / 1
3,376
675
1,362
3,358
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ganesha
SoftestCarry
Ganesha
5
0 / 2 / 2
3,342
668
741
3,739
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
6
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
2
3
W
Surtr
Epherrent
Surtr
5
0
0
5
W
0
0
1
0.5
L
0
0
1
0.5
W
1
1
1
1.5
L
2
1
2
3
W
Izanami
Robitotabi
Izanami
0
2
1
0.25
W
Ganesha
SoftestCarry
Ganesha
0
2
2
0.5
L
Hades
SonnyStar
Hades
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
7,940
15,491
Taken
14,121
5,081
Mitigated
4,998
5,019
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,998
1,143
0
534
2,700
673
0
296
2,404
0
21,586
W
Surtr
Epherrent
Surtr
2,812
1,374
0
185
2,720
946
0
598
2,122
624
12,601
W
1,017
399
0
1,338
2,378
978
0
466
1,912
0
19,836
L
977
856
0
1,216
3,445
760
0
539
2,823
0
11,755
W
2,008
241
50
689
1,926
510
0
554
1,372
11,756
696
L
2,743
435
0
1,488
3,808
2,022
0
537
3,271
0
9,495
W
Izanami
Robitotabi
Izanami
1,362
1,185
75
1,013
3,358
855
0
0
3,358
0
17,675
W
Ganesha
SoftestCarry
Ganesha
741
150
0
487
3,739
1,709
0
0
3,739
5,780
0
L
Hades
SonnyStar
Hades
466
76
20
1,136
2,575
966
0
58
2,402
6,365
0
L
1,202
47
0
625
2,963
660
0
1,236
1,482
15,976
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,249
Gold Earned
18,595
136
Minions Killed
130
0
Camps Cleared
0
464,562
Distance Traveled
515,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,711
742
33
7
0
94,343
0
W
Surtr
4,326
865
18
4
0
117,737
0
W
Chaac
3,933
787
35
7
0
98,640
0
L
Arachne
3,171
634
29
6
0
109,866
0
W
Ix Chel
3,618
724
30
6
0
99,112
0
L
Mulan
4,007
801
22
4
0
112,253
0
W
Izanami
3,376
675
47
9
0
91,373
0
W
Ganesha
3,342
668
0
0
0
108,857
0
L
Hades
2,784
557
12
2
0
43,590
0
L
Agni
3,576
715
40
8
0
104,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role