Player Matchup

Baron Samedi
Baron Samedi
Constele
Baron Samedi
Level 109
God Stats
2W - 1L
1,743 SR
Queue Stats
398W - 358L
1,486 Elo+
Solo
Achilles
Achilles
Glokk40Therm
Achilles
Level 139
God Stats
4W - 3L
1,534 SR
Queue Stats
83W - 62L
1,540 Elo+
Solo
Da Ji
Da Ji
Lv12Smurf
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 86L
1,584 Elo+
Party 1
Scylla
Scylla
Slayer5337
Scylla
Level 158
God Stats
7W - 3L
1,506 SR
Queue Stats
182W - 160L
1,568 Elo+
Party 1
Ishtar
Ishtar
lb24sir_
Ishtar
Level 149
God Stats
3W - 1L
1,667 SR
Queue Stats
75W - 73L
1,581 Elo+
Solo
Team Averages
Level 143
1,590 SR
1,552 Elo+

VS

Team Averages
Level 57
1,596 SR
1,470 Elo+
Ganesha
Ganesha
CHUGGYJUGGY200
Ganesha
Level 28
God Stats
7W - 15L
1,470 SR
Queue Stats
41W - 80L
1,395 Elo+
Party 2
Chronos
Chronos
GargantuanGonads
Chronos
Level 141
God Stats
6W - 4L
1,901 SR
Queue Stats
268W - 225L
1,548 Elo+
Solo
Apollo
Apollo
ItzRichie
Apollo
Level 45
God Stats
6W - 9L
1,500 SR
Queue Stats
158W - 186L
1,483 Elo+
Party 2
Fafnir
Fafnir
TheBorz
Fafnir
Level 29
God Stats
1W - 2L
1,666 SR
Queue Stats
64W - 94L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
XxxKillersXxx71
Kukulkan
Level 44
God Stats
10W - 9L
1,442 SR
Queue Stats
229W - 254L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Constele
Baron Samedi
14
3 / 2 / 8
8,793
586
9,349
11,994
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
Glokk40Therm
Achilles
16
13 / 3 / 1
10,870
725
20,862
20,700
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
Lv12Smurf
Da Ji
16
6 / 0 / 6
9,250
617
6,237
10,699
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Slayer5337
Scylla
17
4 / 0 / 2
9,770
651
7,925
4,677
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
lb24sir_
Ishtar
16
0 / 1 / 4
9,460
631
7,592
8,740
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,033
469
3,068
14,584
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
8,217
548
8,765
15,031
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
ItzRichie
Apollo
15
2 / 3 / 1
8,369
558
6,612
11,846
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
TheBorz
Fafnir
12
1 / 7 / 0
7,086
472
9,983
17,095
18,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
11
0 / 7 / 1
7,031
469
2,964
11,147
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
26
Kills
6
6
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Baron Samedi
Constele
Baron Samedi
3
2
8
3.5
L
3
5
1
0.7
W
Achilles
Glokk40Therm
Achilles
13
3
1
4.5
L
Apollo
ItzRichie
Apollo
2
3
1
0.83
W
Da Ji
Lv12Smurf
Da Ji
6
0
6
9
W
Scylla
Slayer5337
Scylla
4
0
2
5
L
Fafnir
TheBorz
Fafnir
1
7
0
0.14
L
Kukulkan
0
7
1
0.07
W
Ishtar
lb24sir_
Ishtar
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
31,392
56,810
Taken
69,703
38,951
Mitigated
42,243
28,109
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,068
355
0
1,828
14,584
11,074
0
4,156
10,199
18,942
628
W
Baron Samedi
Constele
Baron Samedi
9,349
1,531
3,663
5,078
11,994
11,835
0
6,575
5,319
32,790
0
L
8,765
3,992
0
5,384
15,031
5,573
0
1,325
13,511
61,717
13,645
W
Achilles
Glokk40Therm
Achilles
20,862
7,569
0
9,010
20,700
17,495
87
11,338
8,429
0
71,596
L
Apollo
ItzRichie
Apollo
6,612
3,200
0
4,990
11,846
4,252
0
3,076
8,682
0
64,212
W
Da Ji
Lv12Smurf
Da Ji
6,237
2,068
0
4,983
10,699
4,661
0
2,924
7,736
0
67,978
W
Scylla
Slayer5337
Scylla
7,925
148
160
1,613
4,677
1,466
0
1,050
3,585
84,929
1,126
L
Fafnir
TheBorz
Fafnir
9,983
2,060
0
4,982
17,095
18,001
0
1,833
14,284
37,103
0
L
Kukulkan
2,964
160
0
2,458
11,147
3,343
0
6,873
4,274
36,194
0
W
Ishtar
lb24sir_
Ishtar
7,592
4,119
0
3,602
8,740
3,494
3,369
1,108
7,632
0
80,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
37,736
544
Minions Killed
375
0
Camps Cleared
0
1,552,517
Distance Traveled
1,457,988
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,033
469
2
0
0
305,297
0
W
Baron Samedi
8,793
586
34
2
0
292,914
0
L
Chronos
8,217
548
110
7
0
303,606
1
W
Achilles
10,870
725
105
7
0
305,619
0
L
Apollo
8,369
558
134
9
0
314,845
4
W
Da Ji
9,250
617
95
6
0
365,999
1
W
Scylla
9,770
651
165
11
0
313,060
2
L
Fafnir
7,086
472
48
3
0
274,614
0
L
Kukulkan
7,031
469
81
5
0
259,626
7
W
Ishtar
9,460
631
145
10
0
274,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role