Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cats_in_Jello
Ah Muzen Cab
Level 129
God Stats
15W - 14L
1,588 SR
Queue Stats
111W - 111L
1,518 Elo+
Solo
King Arthur
King Arthur
Dooshark
King Arthur
Level 167
God Stats
16W - 17L
1,497 SR
Queue Stats
404W - 400L
1,521 Elo+
Solo
Hel
Hel
GeigerClown
Hel
Level 122
God Stats
4W - 2L
1,641 SR
Queue Stats
19W - 22L
1,517 Elo+
Solo
Chang'e
Chang'e
UvUSpankMe
Chang'e
Level 82
God Stats
41W - 31L
1,561 SR
Queue Stats
391W - 438L
1,414 Elo+
Solo
Thor
Thor
whuaigreek
Thor
Level 156
God Stats
1W - 2L
1,381 SR
Queue Stats
29W - 43L
1,451 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,484 Elo+

VS

Team Averages
Level 114
1,553 SR
1,590 Elo+
Thor
Thor
Lafonzi
Thor
Level 124
God Stats
21W - 18L
1,530 SR
Queue Stats
144W - 154L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
PrimeMonarch
Nu Wa
Level 68
God Stats
23W - 9L
1,631 SR
Queue Stats
111W - 100L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
TheRealAvatar1
Yu Huang
Level 163
God Stats
1W - 0L
1,326 SR
Queue Stats
12W - 6L
1,583 Elo+
Solo
Serqet
Serqet
ThippyCup
Serqet
Level 158
God Stats
12W - 4L
1,736 SR
Queue Stats
225W - 93L
1,784 Elo+
Solo
Mulan
Mulan
synchaos
Mulan
Level 58
God Stats
55W - 43L
1,539 SR
Queue Stats
114W - 132L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cats_in_Jello
Ah Muzen Cab
13
0 / 4 / 4
8,131
1,016
6,307
12,298
3,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
Dooshark
King Arthur
14
2 / 2 / 3
8,822
1,103
4,992
12,790
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 2 / 4
8,611
1,076
3,902
5,342
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
UvUSpankMe
Chang'e
13
2 / 5 / 2
8,670
1,084
6,722
9,828
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 0 / 0
7,110
889
0
170
32
Team 1 Tickets

224

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lafonzi
Thor
14
1 / 1 / 8
8,686
1,086
6,309
7,033
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 0 / 3
8,719
1,090
6,009
2,095
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
14
1 / 0 / 5
8,923
1,115
9,186
3,059
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
ThippyCup
Serqet
15
6 / 3 / 7
10,062
1,258
9,945
8,132
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
synchaos
Mulan
15
3 / 1 / 9
9,105
1,138
7,197
6,822
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
5
Kills
13
13
Deaths
5
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cats_in_Jello
Ah Muzen Cab
0
4
4
0.5
L
King Arthur
Dooshark
King Arthur
2
2
3
1.75
L
1
2
4
1.5
W
Thor
Lafonzi
Thor
1
1
8
5
W
2
0
3
3.5
W
Yu Huang
1
0
5
3.5
W
Serqet
ThippyCup
Serqet
6
3
7
3.17
L
Chang'e
UvUSpankMe
Chang'e
2
5
2
0.6
W
Mulan
synchaos
Mulan
3
1
9
7.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
38,646
40,428
Taken
27,141
17,916
Mitigated
12,768
7,155
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cats_in_Jello
Ah Muzen Cab
6,307
1,229
0
1,359
12,298
3,659
0
4,835
7,229
0
23,585
L
King Arthur
Dooshark
King Arthur
4,992
130
0
351
12,790
9,372
0
6,308
5,988
0
18,900
L
3,902
70
2,830
1,608
5,342
2,167
0
1,605
3,601
22,134
0
W
Thor
Lafonzi
Thor
6,309
303
0
28
7,033
2,367
0
2,509
4,396
0
25,684
W
6,009
2,128
0
375
2,095
571
0
220
1,875
23,850
0
W
Yu Huang
9,186
368
0
500
3,059
768
0
1,293
1,742
31,290
1,680
W
Serqet
ThippyCup
Serqet
9,945
1,959
0
0
8,132
3,890
0
2,982
4,807
0
17,503
L
Chang'e
UvUSpankMe
Chang'e
6,722
56
547
460
9,828
2,686
0
2,217
7,108
18,655
0
W
Mulan
synchaos
Mulan
7,197
759
343
1,180
6,822
5,172
0
2,766
3,697
0
9,559
L
0
0
0
0
170
32
0
170
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
45,495
160
Minions Killed
210
3
Camps Cleared
9
621,750
Distance Traveled
812,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,131
1,016
44
6
1
135,244
0
L
King Arthur
8,822
1,103
17
2
0
169,831
0
L
Hel
8,611
1,076
47
6
1
156,884
1
W
Thor
8,686
1,086
52
7
1
177,621
0
W
Nu Wa
8,719
1,090
53
7
1
151,649
0
W
Yu Huang
8,923
1,115
73
9
0
159,732
0
W
Serqet
10,062
1,258
20
3
5
177,621
0
L
Chang'e
8,670
1,084
52
7
1
159,791
0
W
Mulan
9,105
1,138
12
2
2
146,167
0
L
Thor
7,110
889
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role