Player Matchup

Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Banditø
Arachne
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,462 Elo+
Party 1
Chang'e
Chang'e
Cannonbolt-_-88
Chang'e
Level 155
God Stats
0W - 3L
1,510 SR
Queue Stats
24W - 34L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
OhYeahItsJosh
Cliodhna
Level 146
God Stats
2W - 4L
1,510 SR
Queue Stats
562W - 504L
1,592 Elo+
Solo
Chernobog
Chernobog
Or1i
Chernobog
Level 129
God Stats
5W - 6L
1,343 SR
Queue Stats
152W - 159L
1,485 Elo+
Party 1
Team Averages
Level 153
1,473 SR
1,495 Elo+

VS

Team Averages
Level 92
1,673 SR
1,676 Elo+
Chiron
Chiron
HaHa09
Chiron
Level 25
God Stats
18W - 8L
1,855 SR
Queue Stats
40W - 21L
1,750 Elo+
Party 2
Atlas
Atlas
HahaWar2020
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,665 Elo+
Party 2
Medusa
Medusa
QuietManZ
Medusa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 44L
1,653 Elo+
Party 2
Mulan
Mulan
Xetradia
Mulan
Level 126
God Stats
2W - 0L
1,713 SR
Queue Stats
58W - 43L
1,653 Elo+
Party 2
Olorun
Olorun
vRevxnge
Olorun
Level 56
God Stats
4W - 1L
1,795 SR
Queue Stats
62W - 43L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 4
5,286
529
3,365
7,840
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Banditø
Arachne
8
0 / 7 / 0
4,596
460
1,803
11,680
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 0
6,261
626
2,727
6,932
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OhYeahItsJosh
Cliodhna
10
1 / 4 / 4
5,443
544
4,393
9,537
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
Or1i
Chernobog
9
2 / 4 / 0
5,292
529
3,426
6,039
1,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HaHa09
Chiron
11
2 / 1 / 1
6,160
616
3,308
3,946
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 5
5,703
570
2,778
6,717
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
QuietManZ
Medusa
12
6 / 1 / 3
7,287
729
8,030
6,848
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
Xetradia
Mulan
10
4 / 2 / 5
6,236
624
7,053
9,704
8,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
vRevxnge
Olorun
12
7 / 0 / 1
7,624
762
9,155
6,356
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
21
21
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
4
1
L
Arachne
Banditø
Arachne
0
7
0
0
L
2
4
0
0.5
W
Chiron
HaHa09
Chiron
2
1
1
2.5
W
2
1
5
4.5
L
Cliodhna
OhYeahItsJosh
Cliodhna
1
4
4
0.75
L
Chernobog
Or1i
Chernobog
2
4
0
0.5
W
Medusa
QuietManZ
Medusa
6
1
3
7.5
W
Mulan
Xetradia
Mulan
4
2
5
3.25
W
Olorun
vRevxnge
Olorun
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
30,324
42,028
Taken
33,571
17,951
Mitigated
16,202
12,615
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,365
678
0
2,730
7,840
7,442
0
1,141
6,699
13,091
0
L
Arachne
Banditø
Arachne
1,803
1,159
0
3,934
11,680
4,849
0
7,847
3,833
0
17,938
L
2,727
288
466
1,571
6,932
1,568
0
1,304
5,628
32,045
0
W
Chiron
HaHa09
Chiron
3,308
928
210
1,392
3,946
1,253
280
647
3,299
0
41,524
W
2,778
861
0
2,667
6,717
2,492
0
1,199
5,518
21,403
9,083
L
Cliodhna
OhYeahItsJosh
Cliodhna
4,393
846
0
2,503
9,537
2,447
0
1,950
7,587
0
34,803
L
Chernobog
Or1i
Chernobog
3,426
2,243
0
1,411
6,039
1,645
0
419
5,620
0
33,135
W
Medusa
QuietManZ
Medusa
8,030
2,955
0
1,710
6,848
2,285
0
2,606
4,242
0
51,095
W
Mulan
Xetradia
Mulan
7,053
920
0
3,893
9,704
8,056
0
1,640
8,064
1,764
26,210
W
Olorun
vRevxnge
Olorun
9,155
5,116
0
3,766
6,356
2,116
754
0
6,356
53,853
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
33,010
248
Minions Killed
377
0
Camps Cleared
0
1,033,835
Distance Traveled
1,015,420
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,286
529
24
2
0
215,783
2
L
Arachne
4,596
460
29
3
0
183,921
0
L
Chang'e
6,261
626
71
7
0
197,489
4
W
Chiron
6,160
616
75
8
0
189,235
1
W
Atlas
5,703
570
51
5
0
234,722
0
L
Cliodhna
5,443
544
59
6
0
224,599
2
L
Chernobog
5,292
529
65
7
0
212,043
2
W
Medusa
7,287
729
98
10
0
197,225
0
W
Mulan
6,236
624
43
4
0
212,818
2
W
Olorun
7,624
762
110
11
0
181,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role