Player Matchup

Cthulhu
Cthulhu
AcruxShadowz
Cthulhu
Level 145
God Stats
2W - 4L
1,571 SR
Queue Stats
124W - 123L
1,463 Elo+
Party 1
Medusa
Medusa
DraquitaMalfoy
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Electrik55
Morgan Le Fay
Level 23
God Stats
10W - 14L
1,480 SR
Queue Stats
11W - 18L
1,420 Elo+
Party 1
Arachne
Arachne
Nashaly-_-23
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,216 Elo+
Party 1
Surtr
Surtr
SirLoin7
Surtr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,510 SR
1,420 Elo+

VS

Team Averages
Level 125
1,538 SR
1,482 Elo+
Thanatos
Thanatos
BabYAlexn
Thanatos
Level 129
God Stats
2W - 5L
1,292 SR
Queue Stats
117W - 123L
1,448 Elo+
Solo
Shiva
Shiva
Camilo_Rojas99
Shiva
Level 99
God Stats
98W - 86L
1,556 SR
Queue Stats
216W - 201L
1,470 Elo+
Solo
Vulcan
Vulcan
FRAUDGODATLARGE
Vulcan
Level 112
God Stats
46W - 40L
1,628 SR
Queue Stats
798W - 766L
1,497 Elo+
Solo
Artemis
Artemis
Tanneke
Artemis
Level 143
God Stats
10W - 10L
1,536 SR
Queue Stats
398W - 367L
1,508 Elo+
Solo
Ganesha
Ganesha
TrainerJerry920
Ganesha
Level 143
God Stats
4W - 2L
1,681 SR
Queue Stats
222W - 226L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcruxShadowz
Cthulhu
12
3 / 3 / 0
7,897
494
11,725
14,681
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 6 / 1
6,500
406
3,802
9,751
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Electrik55
Morgan Le Fay
11
0 / 6 / 0
6,478
405
3,499
10,772
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Nashaly-_-23
Arachne
10
0 / 6 / 0
6,428
402
1,674
9,000
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
SirLoin7
Surtr
11
0 / 6 / 0
6,774
423
4,292
12,345
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BabYAlexn
Thanatos
15
10 / 0 / 3
9,010
563
7,432
11,932
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 2
9,582
599
8,027
12,181
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 0 / 2
10,348
647
10,341
5,977
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Tanneke
Artemis
13
4 / 2 / 6
7,938
496
8,532
11,209
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 12
8,420
526
4,438
11,546
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
27
27
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcruxShadowz
Cthulhu
3
3
0
1
W
Thanatos
BabYAlexn
Thanatos
10
0
3
11.5
W
5
0
2
6
L
0
6
1
0.08
L
Morgan Le Fay
Electrik55
Morgan Le Fay
0
6
0
0
W
8
0
2
9
L
Arachne
Nashaly-_-23
Arachne
0
6
0
0
L
Surtr
SirLoin7
Surtr
0
6
0
0
W
Artemis
Tanneke
Artemis
4
2
6
3.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
38,770
56,549
Taken
52,845
23,710
Mitigated
31,620
9,507
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcruxShadowz
Cthulhu
11,725
948
43
3,110
14,681
9,566
0
4,845
9,743
40,248
1,073
W
Thanatos
BabYAlexn
Thanatos
7,432
2,161
0
9,286
11,932
4,993
87
1,469
10,463
0
61,121
W
8,027
1,204
0
4,316
12,181
10,715
1,111
794
10,734
0
68,045
L
3,802
1,365
0
545
9,751
2,617
141
1,945
7,776
0
24,870
L
Morgan Le Fay
Electrik55
Morgan Le Fay
3,499
623
0
1,277
10,772
2,460
0
5,782
4,689
42,591
0
W
10,341
43
0
1,442
5,977
2,108
300
2,810
2,855
86,353
3,027
L
Arachne
Nashaly-_-23
Arachne
1,674
1,029
0
1,674
9,000
2,180
0
1,725
7,145
0
29,212
L
Surtr
SirLoin7
Surtr
4,292
1,617
0
2,858
12,345
6,887
0
0
11,543
253
34,524
W
Artemis
Tanneke
Artemis
8,532
2,782
0
2,154
11,209
4,543
380
6,060
5,149
0
51,170
W
4,438
1,011
234
3,008
11,546
9,261
0
4,096
7,450
27,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
45,298
312
Minions Killed
487
0
Camps Cleared
0
1,461,175
Distance Traveled
1,569,257
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,897
494
57
4
0
288,440
4
W
Thanatos
9,010
563
87
5
0
335,940
7
W
Shiva
9,582
599
120
8
0
307,617
1
L
Medusa
6,500
406
59
4
0
248,043
0
L
Morgan Le Fay
6,478
405
76
5
0
297,985
1
W
Vulcan
10,348
647
162
10
0
351,113
0
L
Arachne
6,428
402
59
4
0
341,931
0
L
Surtr
6,774
423
61
4
0
284,776
0
W
Artemis
7,938
496
108
7
0
263,663
0
W
Ganesha
8,420
526
10
1
0
310,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role