Player Matchup

Hachiman
Hachiman
DefendedMonk0
Hachiman
Level 126
God Stats
2W - 0L
1,556 SR
Queue Stats
45W - 31L
1,565 Elo+
Party 1
Bacchus
Bacchus
Flameclowns
Bacchus
Level 19
God Stats
5W - 1L
1,971 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
xxfirelord1
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,539 Elo+
Party 1
Team Averages
Level 100
1,676 SR
1,541 Elo+

VS

Team Averages
Level 147
1,329 SR
1,509 Elo+
Sun Wukong
Sun Wukong
FRENCHY-PUG-Qc
Sun Wukong
Level 124
God Stats
1W - 4L
1,432 SR
Queue Stats
291W - 291L
1,481 Elo+
Solo
Chang'e
Chang'e
GwSeth993
Chang'e
Level 159
God Stats
3W - 3L
1,189 SR
Queue Stats
52W - 44L
1,497 Elo+
Party 2
Nut
Nut
HyanL
Nut
Level 159
God Stats
8W - 14L
1,366 SR
Queue Stats
53W - 49L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DefendedMonk0
Hachiman
15
5 / 2 / 11
10,257
789
11,489
11,098
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Flameclowns
Bacchus
15
3 / 4 / 14
9,938
764
11,078
13,090
13,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
xxfirelord1
Ah Puch
15
10 / 6 / 3
11,049
850
12,777
11,150
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FRENCHY-PUG-Qc
Sun Wukong
14
1 / 7 / 5
8,531
656
6,606
17,923
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
GwSeth993
Chang'e
16
9 / 6 / 3
11,449
881
15,727
13,690
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
HyanL
Nut
14
2 / 5 / 8
9,260
712
6,920
12,034
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
12
12
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DefendedMonk0
Hachiman
5
2
11
5.25
L
Sun Wukong
FRENCHY-PUG-Qc
Sun Wukong
1
7
5
0.5
W
Bacchus
Flameclowns
Bacchus
3
4
14
2.5
L
Chang'e
GwSeth993
Chang'e
9
6
3
1.75
L
Nut
HyanL
Nut
2
5
8
1.2
W
Ah Puch
xxfirelord1
Ah Puch
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
29,253
35,338
Taken
43,647
20,844
Mitigated
18,246
7,152
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DefendedMonk0
Hachiman
11,489
7,618
0
3,341
11,098
3,928
814
4,264
6,416
0
33,882
L
Sun Wukong
FRENCHY-PUG-Qc
Sun Wukong
6,606
326
0
938
17,923
10,735
324
8,764
8,540
0
19,819
W
Bacchus
Flameclowns
Bacchus
11,078
1,088
0
1,320
13,090
13,480
0
4,948
7,473
19,946
500
L
Chang'e
GwSeth993
Chang'e
15,727
666
2,508
4,425
13,690
4,204
560
6,373
6,840
47,524
0
L
Nut
HyanL
Nut
6,920
2,037
0
675
12,034
3,307
517
7,120
4,682
0
24,023
W
Ah Puch
xxfirelord1
Ah Puch
12,777
1,239
0
2,491
11,150
3,436
122
5,231
5,484
37,594
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
29,240
133
Minions Killed
131
0
Camps Cleared
0
674,849
Distance Traveled
677,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,257
789
44
3
0
224,869
0
L
Sun Wukong
8,531
656
28
2
0
244,722
0
W
Bacchus
9,938
764
27
2
0
250,214
0
L
Chang'e
11,449
881
66
5
0
216,786
0
L
Nut
9,260
712
37
3
0
215,819
0
W
Ah Puch
11,049
850
62
5
0
199,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role