Player Matchup

Sol
Sol
FiremanPig
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Its Z17
Nu Wa
Level 68
God Stats
1W - 1L
1,732 SR
Queue Stats
60W - 61L
1,441 Elo+
Party 3
Hades
Hades
ItzzMercyyyy
Hades
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 58L
1,470 Elo+
Party 3
Rama
Rama
Vvlegacy2483
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
vvDooMeDIIxx
Guan Yu
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
488W - 491L
1,413 Elo+
Party 3
Team Averages
Level 117
1,546 SR
1,461 Elo+

VS

Team Averages
Level 113
1,549 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
AlCapone4303
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,473 Elo+
Party 1
Scylla
Scylla
Only Lame
Scylla
Level 103
God Stats
1W - 0L
1,729 SR
Queue Stats
40W - 44L
1,402 Elo+
Party 1
Surtr
Surtr
SHADOW666WESKER
Surtr
Level 156
God Stats
11W - 9L
1,516 SR
Queue Stats
403W - 411L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,570
1,114
3,937
2,989
651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Its Z17
Nu Wa
12
1 / 3 / 4
5,826
1,165
4,902
4,490
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 3 / 2
5,865
1,173
4,651
7,864
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
4,352
870
0
0
0
Guan Yu
vvDooMeDIIxx
Guan Yu
9
1 / 4 / 4
5,154
1,031
1,013
7,132
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 6
6,099
1,220
4,381
2,717
874
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
10
0 / 2 / 10
5,524
1,105
2,030
5,006
2,979
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 7
5,888
1,178
3,548
3,137
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Only Lame
Scylla
11
4 / 2 / 5
6,367
1,273
6,368
2,925
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 8
5,978
1,196
3,545
6,481
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
11
11
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
Guan Yu
 
Guan Yu
0
2
10
2.5
W
2
2
7
2.75
L
2
1
2
3
L
Nu Wa
Its Z17
Nu Wa
1
3
4
1
L
3
3
2
1.33
W
Scylla
Only Lame
Scylla
4
2
5
3.25
W
2
1
8
6
L
0
0
0
0
L
Guan Yu
vvDooMeDIIxx
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
19,872
22,475
Taken
20,266
9,625
Mitigated
10,863
8,175
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,381
1,529
1,047
1,396
2,717
874
60
1,881
800
0
13,216
W
Guan Yu
 
Guan Yu
2,030
344
2,007
1,034
5,006
2,979
43
3,252
1,715
0
5,248
W
3,548
348
0
0
3,137
1,025
0
2,285
852
7,689
0
L
3,937
380
11
1,154
2,989
651
0
897
2,092
9,545
0
L
Nu Wa
Its Z17
Nu Wa
4,902
579
70
834
4,490
1,081
0
1,709
2,781
10,234
377
L
4,651
0
469
2,848
7,864
4,948
0
3,975
3,889
12,058
0
W
Scylla
Only Lame
Scylla
6,368
478
581
95
2,925
986
0
2,269
623
11,157
0
W
3,545
686
401
1,037
6,481
4,999
0
3,664
2,751
0
12,497
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
vvDooMeDIIxx
Guan Yu
1,013
188
1,184
1,605
7,132
2,945
0
3,335
3,797
0
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
29,856
48
Minions Killed
59
0
Camps Cleared
0
330,003
Distance Traveled
541,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,099
1,220
14
3
0
109,054
0
W
Guan Yu
5,524
1,105
4
1
0
116,046
0
W
He Bo
5,888
1,178
13
3
0
106,686
0
L
Sol
5,570
1,114
14
3
0
82,869
0
L
Nu Wa
5,826
1,165
12
2
0
94,684
0
L
Hades
5,865
1,173
20
4
0
82,272
0
W
Scylla
6,367
1,273
15
3
0
99,388
0
W
Surtr
5,978
1,196
13
3
0
109,877
0
L
Rama
4,352
870
0
0
0
74
0
L
Guan Yu
5,154
1,031
2
0
0
70,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role