Player Matchup

Apollo
Apollo
Asmoncopper
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
CitrusJerk
Kuzenbo
Level 106
God Stats
4W - 6L
1,337 SR
Queue Stats
638W - 627L
1,503 Elo+
Solo
Kukulkan
Kukulkan
L0ngL1feMlLk
Kukulkan
Level 77
God Stats
2W - 2L
1,507 SR
Queue Stats
206W - 204L
1,434 Elo+
Party 1
Ra
Ra
PeakMarlin54373
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Kali
Kali
dodgydamo
Kali
Level 131
God Stats
3W - 1L
1,916 SR
Queue Stats
153W - 169L
1,479 Elo+
Party 1
Team Averages
Level 71
1,552 SR
1,418 Elo+

VS

Team Averages
Level 124
1,497 SR
1,483 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brickyard19
Terra
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 161L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Rock5tar84
Heimdallr
Level 158
God Stats
5W - 8L
1,527 SR
Queue Stats
382W - 373L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Theredbunny007
Zhong Kui
Level 79
God Stats
3W - 5L
1,332 SR
Queue Stats
389W - 403L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
vDduBv
Kumbhakarna
Level 129
God Stats
7W - 3L
1,623 SR
Queue Stats
197W - 202L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 5 / 4
9,978
665
9,607
12,290
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
CitrusJerk
Kuzenbo
8
0 / 4 / 1
7,897
526
2,609
6,993
7,297
Kukulkan
L0ngL1feMlLk
Kukulkan
20
7 / 3 / 5
13,482
899
22,897
13,479
7,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 6 / 5
9,229
615
9,921
11,853
4,783
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
1 / 5 / 9
10,185
679
9,085
16,687
7,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
7 / 3 / 14
12,096
806
18,700
11,492
7,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 3 / 14
10,780
719
5,043
25,598
17,956
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Rock5tar84
Heimdallr
18
4 / 3 / 11
11,523
768
11,718
11,699
5,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Theredbunny007
Zhong Kui
18
5 / 4 / 13
11,267
751
11,326
14,177
14,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
vDduBv
Kumbhakarna
20
4 / 1 / 17
13,165
878
8,761
24,225
27,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
11
Kills
23
23
Deaths
14
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
3
14
4.67
L
Apollo
3
5
4
1
W
3
3
14
3.33
L
Kuzenbo
CitrusJerk
Kuzenbo
0
4
1
0.13
L
Kukulkan
L0ngL1feMlLk
Kukulkan
7
3
5
3.17
L
0
6
5
0.42
W
Heimdallr
Rock5tar84
Heimdallr
4
3
11
3.17
W
Zhong Kui
Theredbunny007
Zhong Kui
5
4
13
2.88
L
Kali
1
5
9
1.1
W
Kumbhakarna
vDduBv
Kumbhakarna
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,119
Damage
55,548
61,302
Taken
87,191
32,685
Mitigated
73,555
17,545
Healing
46,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,700
6,136
1,390
1,612
11,492
7,413
1,649
6,226
5,266
0
47,688
L
Apollo
9,607
6,393
234
820
12,290
5,476
858
6,490
5,800
0
18,659
W
5,043
654
16,338
15,871
25,598
17,956
237
10,539
14,838
15,302
777
L
Kuzenbo
CitrusJerk
Kuzenbo
2,609
578
682
454
6,993
7,297
36
2,402
4,591
5,517
0
L
Kukulkan
L0ngL1feMlLk
Kukulkan
22,897
2,258
1,382
2,069
13,479
7,292
125
3,997
9,482
61,813
0
L
9,921
1,265
5,483
2,498
11,853
4,783
246
7,161
4,692
16,556
0
W
Heimdallr
Rock5tar84
Heimdallr
11,718
3,641
778
604
11,699
5,754
5,133
3,377
8,187
0
35,080
W
Zhong Kui
Theredbunny007
Zhong Kui
11,326
1,600
505
2,803
14,177
14,646
1,269
3,670
10,455
27,482
0
L
Kali
9,085
3,079
1,329
2,594
16,687
7,837
86
4,844
11,843
0
19,133
W
Kumbhakarna
vDduBv
Kumbhakarna
8,761
662
1,772
5,269
24,225
27,786
0
10,831
13,018
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,771
Gold Earned
58,831
157
Minions Killed
175
0
Camps Cleared
0
1,231,354
Distance Traveled
1,275,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,096
806
53
4
0
246,109
0
L
Apollo
9,978
665
25
2
0
247,251
0
W
Terra
10,780
719
18
1
0
273,464
0
L
Kuzenbo
7,897
526
3
0
0
89,505
0
L
Kukulkan
13,482
899
94
6
0
327,368
0
L
Ra
9,229
615
20
1
0
261,897
0
W
Heimdallr
11,523
768
55
4
0
231,141
0
W
Zhong Kui
11,267
751
32
2
0
227,662
0
L
Kali
10,185
679
15
1
0
305,333
0
W
Kumbhakarna
13,165
878
17
1
0
297,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role