Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
AESoLSTiCe
Horus
Silver III
Level 80
God Stats
1W - 0L
1,736 SR
Queue Stats
89W - 98L
827 MMR
Solo
Hou Yi
Hou Yi
Silver II
Holrod
Hou Yi
Silver II
Level 174
God Stats
2W - 0L
1,313 SR
Queue Stats
36W - 30L
1,461 MMR
Solo
Poseidon
Poseidon
Silver IV
I____EMAM____I
Poseidon
Silver IV
Level 108
God Stats
77W - 62L
1,581 SR
Queue Stats
155W - 183L
939 MMR
Solo
Ra
Ra
Gold III
Miderinho
Ra
Gold III
Level 83
God Stats
2W - 1L
1,584 SR
Queue Stats
23W - 22L
1,648 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,543 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,428 SR
1,314 MMR
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
De3Code
Kukulkan
Bronze III
Level 148
God Stats
0W - 1L
1,385 SR
Queue Stats
18W - 11L
1,454 MMR
Solo
Freya
Freya
Gold III
NASHWA
Freya
Gold III
Level 72
God Stats
0W - 2L
1,299 SR
Queue Stats
203W - 205L
1,413 MMR
Solo
Osiris
Osiris
Gold V
SÖVIET
Osiris
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,550 MMR
Solo
Chaac
Chaac
Silver IV
adhm123
Chaac
Silver IV
Level 123
God Stats
0W - 2L
1,455 SR
Queue Stats
23W - 48L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 3 / 1
4,106
684
2,504
6,307
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
6
0 / 1 / 1
3,985
664
1,460
4,982
2,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Holrod
Hou Yi
7
1 / 0 / 0
3,976
663
2,160
4,096
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
6
0 / 3 / 1
3,762
627
1,392
3,385
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 0
4,727
788
598
2,669
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MedusaMulanArachne

VS

Bans
AwilixAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 0 / 2
4,769
795
2,548
4,495
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
De3Code
Kukulkan
6
0 / 0 / 3
3,972
662
1,599
1,430
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
NASHWA
Freya
4
0 / 1 / 0
3,329
555
1,963
1,919
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
SÖVIET
Osiris
6
1 / 0 / 2
3,616
603
2,201
3,366
2,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
adhm123
Chaac
8
3 / 1 / 0
4,442
740
2,511
4,426
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
1
0.5
L
Serqet
 
Serqet
3
0
2
4
W
Horus
0
1
1
0.5
L
Kukulkan
De3Code
Kukulkan
0
0
3
1.5
W
Hou Yi
Holrod
Hou Yi
1
0
0
1
W
Poseidon
0
3
1
0.17
W
0
1
0
0
L
Freya
NASHWA
Freya
0
1
0
0
L
Osiris
SÖVIET
Osiris
1
0
2
2
L
Chaac
adhm123
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,114
Damage
10,822
21,439
Taken
15,636
6,302
Mitigated
6,428
10,239
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,504
508
0
3,140
6,307
1,900
0
814
5,346
0
17,281
L
Serqet
 
Serqet
2,548
641
0
1,314
4,495
1,522
0
204
4,255
0
20,493
W
Horus
1,460
712
152
2,191
4,982
2,071
0
938
3,806
0
11,689
L
Kukulkan
De3Code
Kukulkan
1,599
353
0
310
1,430
314
0
374
974
17,949
493
W
Hou Yi
Holrod
Hou Yi
2,160
1,341
0
2,213
4,096
1,067
0
702
3,246
0
24,735
W
Poseidon
1,392
224
0
1,060
3,385
528
0
0
3,356
13,055
0
W
598
92
48
1,435
2,669
736
0
590
2,079
34,646
1,062
L
Freya
NASHWA
Freya
1,963
653
0
592
1,919
434
0
0
1,919
9,305
0
L
Osiris
SÖVIET
Osiris
2,201
1,005
0
780
3,366
2,357
0
0
3,366
0
9,697
L
Chaac
adhm123
Chaac
2,511
242
0
1,293
4,426
1,801
0
1,294
3,132
0
21,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
20,128
203
Minions Killed
143
0
Camps Cleared
0
691,521
Distance Traveled
689,014
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,106
684
35
6
0
147,716
0
L
Serqet
4,769
795
43
7
0
158,455
0
W
Horus
3,985
664
27
5
0
140,735
2
L
Kukulkan
3,972
662
35
6
0
151,532
0
W
Hou Yi
3,976
663
42
7
0
121,449
0
W
Poseidon
3,762
627
27
5
0
136,426
4
W
Ra
4,727
788
72
12
0
145,195
0
L
Freya
3,329
555
19
3
0
79,062
0
L
Osiris
3,616
603
16
3
0
147,626
0
L
Chaac
4,442
740
30
5
0
152,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role