Player Matchup

Geb
Geb
Gimme Yo Butts
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 208L
1,392 Elo+
Party 1
Neith
Neith
Ksuvis
Neith
Level 25
God Stats
3W - 3L
1,486 SR
Queue Stats
51W - 96L
1,364 Elo+
Party 1
Chronos
Chronos
PrestigiousPira
Chronos
Level 120
God Stats
23W - 10L
1,585 SR
Queue Stats
494W - 452L
1,547 Elo+
Solo
Awilix
Awilix
blarghman93
Awilix
Level 118
God Stats
18W - 11L
1,549 SR
Queue Stats
143W - 205L
1,429 Elo+
Party 1
Surtr
Surtr
bowchicabowwow3
Surtr
Level 88
God Stats
91W - 110L
1,463 SR
Queue Stats
217W - 293L
1,414 Elo+
Party 1
Team Averages
Level 83
1,517 SR
1,429 Elo+

VS

Team Averages
Level 97
1,578 SR
1,442 Elo+
Erlang Shen
Erlang Shen
Cheater73065
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,415 Elo+
Solo
Sylvanus
Sylvanus
SaucyVerse24
Sylvanus
Level 86
God Stats
5W - 7L
1,486 SR
Queue Stats
60W - 101L
1,438 Elo+
Party 2
The Morrigan
The Morrigan
SkillsBoii1
The Morrigan
Level 102
God Stats
1W - 3L
1,605 SR
Queue Stats
106W - 160L
1,479 Elo+
Party 2
Fenrir
Fenrir
laggin27x
Fenrir
Level 59
God Stats
1W - 3L
1,722 SR
Queue Stats
49W - 84L
1,449 Elo+
Party 2
Medusa
Medusa
squishyparadox
Medusa
Level 94
God Stats
1W - 2L
1,575 SR
Queue Stats
65W - 109L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,425
437
5,268
13,160
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Ksuvis
Neith
14
1 / 4 / 3
8,439
496
6,848
10,371
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
5 / 0 / 3
11,379
669
13,195
8,302
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
16
12 / 0 / 1
10,418
613
15,082
13,690
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 2 / 5
8,806
518
10,751
15,369
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cheater73065
Erlang Shen
14
2 / 4 / 0
8,655
509
12,540
19,603
18,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SaucyVerse24
Sylvanus
11
1 / 2 / 4
7,435
437
5,494
15,541
13,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
SkillsBoii1
The Morrigan
13
1 / 4 / 1
7,431
437
4,074
9,001
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
laggin27x
Fenrir
13
0 / 6 / 2
7,109
418
2,209
13,387
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 2
8,421
495
11,438
10,112
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
9
9
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cheater73065
Erlang Shen
2
4
0
0.5
W
0
3
2
0.33
W
Neith
Ksuvis
Neith
1
4
3
0.63
W
5
0
3
6.5
L
Sylvanus
SaucyVerse24
Sylvanus
1
2
4
1.5
L
The Morrigan
SkillsBoii1
The Morrigan
1
4
1
0.38
W
Awilix
12
0
1
12.5
W
0
2
5
1.25
L
Fenrir
laggin27x
Fenrir
0
6
2
0.17
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,144
Damage
35,755
60,892
Taken
67,644
32,685
Mitigated
44,589
22,610
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cheater73065
Erlang Shen
12,540
6,873
0
8,881
19,603
18,694
0
1,070
17,778
0
69,650
W
5,268
347
0
3,598
13,160
8,678
300
2,249
10,905
23,263
1,314
W
Neith
Ksuvis
Neith
6,848
1,916
0
3,607
10,371
3,191
435
1,081
9,290
0
56,976
W
13,195
3,584
0
3,684
8,302
3,231
550
1,348
6,954
103,716
3,413
L
Sylvanus
SaucyVerse24
Sylvanus
5,494
771
4,273
6,814
15,541
13,705
0
5,885
9,372
18,621
0
L
The Morrigan
SkillsBoii1
The Morrigan
4,074
1,895
0
1,581
9,001
3,237
0
4,066
4,659
49,802
2,825
W
Awilix
15,082
6,191
0
5,085
13,690
5,574
540
3,664
9,984
0
73,642
W
10,751
4,363
0
6,636
15,369
12,011
618
340
15,029
1,366
56,644
L
Fenrir
laggin27x
Fenrir
2,209
644
0
1,304
13,387
4,921
0
4,766
8,302
0
51,756
L
11,438
4,213
0
1,912
10,112
4,032
537
2,473
7,587
0
65,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
39,051
532
Minions Killed
463
0
Camps Cleared
0
1,859,378
Distance Traveled
1,637,969
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,655
509
138
8
0
298,149
0
W
Geb
7,425
437
34
2
0
372,363
0
W
Neith
8,439
496
99
6
0
320,233
0
W
Chronos
11,379
669
222
13
0
378,513
0
L
Sylvanus
7,435
437
35
2
0
291,123
0
L
The Morrigan
7,431
437
102
6
0
313,224
0
W
Awilix
10,418
613
99
6
0
445,404
0
W
Surtr
8,806
518
78
5
0
342,865
3
L
Fenrir
7,109
418
82
5
0
379,847
3
L
Medusa
8,421
495
106
6
0
355,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role