Player Matchup

Thanatos
Thanatos
Blickonbrick
Thanatos
Level 115
God Stats
15W - 15L
1,574 SR
Queue Stats
25W - 25L
1,553 Elo+
Party 2
Vulcan
Vulcan
HazedSloth
Vulcan
Level 149
God Stats
0W - 6L
1,314 SR
Queue Stats
193W - 191L
1,446 Elo+
Solo
Athena
Athena
Tranquilchalk76
Athena
Level 65
God Stats
4W - 11L
1,284 SR
Queue Stats
178W - 161L
1,536 Elo+
Solo
Izanami
Izanami
Zardano
Izanami
Level 158
God Stats
5W - 5L
1,661 SR
Queue Stats
75W - 71L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
shonsnow
Sylvanus
Level 158
God Stats
4W - 2L
1,467 SR
Queue Stats
56W - 56L
1,530 Elo+
Party 2
Team Averages
Level 129
1,460 SR
1,517 Elo+

VS

Team Averages
Level 123
1,645 SR
1,482 Elo+
Xing Tian
Xing Tian
ChubbyWubbyDumpy
Xing Tian
Level 147
God Stats
5W - 0L
1,873 SR
Queue Stats
54W - 52L
1,424 Elo+
Solo
Serqet
Serqet
Darkasaur
Serqet
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 126L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Living lMasTeR
Morgan Le Fay
Level 157
God Stats
15W - 7L
1,787 SR
Queue Stats
396W - 386L
1,468 Elo+
Solo
Medusa
Medusa
MissJd
Medusa
Level 100
God Stats
13W - 13L
1,513 SR
Queue Stats
73W - 72L
1,478 Elo+
Party 1
Surtr
Surtr
greymond
Surtr
Level 104
God Stats
6W - 4L
1,552 SR
Queue Stats
62W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blickonbrick
Thanatos
14
4 / 6 / 1
8,469
498
7,371
15,843
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
HazedSloth
Vulcan
9
0 / 3 / 2
6,293
370
1,238
3,988
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 7
8,952
527
8,102
19,772
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Zardano
Izanami
15
4 / 6 / 4
9,647
567
10,882
13,575
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
shonsnow
Sylvanus
15
1 / 6 / 2
9,077
534
9,680
17,068
14,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
0 / 5 / 13
8,076
475
7,935
16,744
11,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
Darkasaur
Serqet
16
8 / 0 / 6
9,946
585
10,831
11,930
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
Living lMasTeR
Morgan Le Fay
15
5 / 1 / 3
9,800
576
10,381
6,196
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MissJd
Medusa
16
7 / 4 / 6
9,796
576
11,552
12,609
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
greymond
Surtr
15
4 / 5 / 4
9,485
558
10,771
14,385
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
24
25
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blickonbrick
Thanatos
4
6
1
0.75
W
Xing Tian
0
5
13
1.3
W
Serqet
Darkasaur
Serqet
8
0
6
11
L
Vulcan
HazedSloth
Vulcan
0
3
2
0.33
W
Morgan Le Fay
Living lMasTeR
Morgan Le Fay
5
1
3
6.5
W
Medusa
MissJd
Medusa
7
4
6
2.5
L
5
4
7
2.13
L
Izanami
Zardano
Izanami
4
6
4
1
W
Surtr
greymond
Surtr
4
5
4
1.2
L
Sylvanus
shonsnow
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
51,470
70,246
Taken
61,864
51,134
Mitigated
31,737
20,615
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blickonbrick
Thanatos
7,371
1,371
0
7,563
15,843
6,349
0
3,690
11,671
0
54,309
W
Xing Tian
7,935
526
0
1,118
16,744
11,690
168
3,967
12,777
34,460
0
W
Serqet
Darkasaur
Serqet
10,831
3,075
0
6,603
11,930
4,224
0
3,478
8,452
0
69,848
L
Vulcan
HazedSloth
Vulcan
1,238
166
0
1,000
3,988
1,174
0
2,144
1,785
21,575
0
W
Morgan Le Fay
Living lMasTeR
Morgan Le Fay
10,381
1,235
138
1,362
6,196
2,197
535
1,453
4,743
68,577
1,535
W
Medusa
MissJd
Medusa
11,552
3,929
0
2,511
12,609
3,947
989
2,904
9,705
0
68,032
L
8,102
2,687
0
3,114
19,772
23,958
0
8,037
11,397
24,256
0
L
Izanami
Zardano
Izanami
10,882
6,350
0
3,972
13,575
4,742
3,121
4,163
9,287
0
83,435
W
Surtr
greymond
Surtr
10,771
3,987
0
2,735
14,385
9,679
409
7,160
7,225
815
47,189
L
Sylvanus
shonsnow
Sylvanus
9,680
3,124
293
4,673
17,068
14,911
138
565
15,519
53,831
13,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
47,103
423
Minions Killed
426
0
Camps Cleared
0
1,390,495
Distance Traveled
1,781,547
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,469
498
85
5
0
339,566
0
W
Xing Tian
8,076
475
44
3
0
352,841
6
W
Serqet
9,946
585
99
6
0
406,282
3
L
Vulcan
6,293
370
34
2
0
140,449
0
W
Morgan Le Fay
9,800
576
97
6
0
377,966
4
W
Medusa
9,796
576
105
6
0
323,341
3
L
Athena
8,952
527
36
2
0
401,318
3
L
Izanami
9,647
567
133
8
0
287,158
3
W
Surtr
9,485
558
81
5
0
321,117
2
L
Sylvanus
9,077
534
135
8
0
222,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role