Player Matchup

Neith
Neith
IPYLON
Neith
Level 31
God Stats
2W - 4L
977 SR
Queue Stats
171W - 183L
1,360 Elo+
Party 1
Serqet
Serqet
Sam AngT
Serqet
Level 28
God Stats
3W - 13L
1,164 SR
Queue Stats
110W - 134L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
TValan mezar
Jing Wei
Level 17
God Stats
2W - 7L
1,342 SR
Queue Stats
78W - 96L
1,302 Elo+
Party 1
Ymir
Ymir
TaxGuy
Ymir
Level 30
God Stats
2W - 1L
1,749 SR
Queue Stats
18W - 33L
1,497 Elo+
Solo
King Arthur
King Arthur
lKEK0l
King Arthur
Level 125
God Stats
0W - 4L
1,198 SR
Queue Stats
113W - 119L
1,349 Elo+
Party 1
Team Averages
Level 46
1,286 SR
1,369 Elo+

VS

Team Averages
Level 31
1,680 SR
1,499 Elo+
Hercules
Hercules
CArtOfIllusion
Hercules
Level 43
God Stats
3W - 1L
1,781 SR
Queue Stats
40W - 54L
1,350 Elo+
Solo
Izanami
Izanami
GlitchedFX
Izanami
Level 32
God Stats
3W - 8L
1,462 SR
Queue Stats
32W - 51L
1,444 Elo+
Party 2
Pele
Pele
IdoWhatIwant_56
Pele
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 1L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
Mellirix
Erlang Shen
Level 27
God Stats
3W - 2L
1,653 SR
Queue Stats
79W - 105L
1,535 Elo+
Party 2
Poseidon
Poseidon
absoluteirony3
Poseidon
Level 29
God Stats
41W - 50L
1,776 SR
Queue Stats
331W - 319L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IPYLON
Neith
8
0 / 3 / 1
4,698
470
2,879
5,918
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Sam AngT
Serqet
7
1 / 3 / 1
4,695
470
1,429
5,241
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TValan mezar
Jing Wei
8
0 / 6 / 0
4,482
448
531
6,650
1,602
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
TaxGuy
Ymir
10
2 / 2 / 1
5,628
563
3,649
7,087
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
lKEK0l
King Arthur
9
0 / 3 / 1
5,172
517
4,691
10,040
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
2 / 0 / 4
5,485
549
1,899
5,510
3,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
GlitchedFX
Izanami
11
2 / 1 / 2
6,273
627
3,350
4,485
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
6,422
642
5,608
8,639
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Mellirix
Erlang Shen
11
3 / 0 / 6
6,053
605
3,366
5,523
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
10
8 / 2 / 3
6,619
662
8,659
4,080
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
4
4
W
Izanami
GlitchedFX
Izanami
2
1
2
3
L
Neith
IPYLON
Neith
0
3
1
0.17
W
2
0
2
3
W
Erlang Shen
Mellirix
Erlang Shen
3
0
6
6
L
Serqet
Sam AngT
Serqet
1
3
1
0.5
L
Jing Wei
TValan mezar
Jing Wei
0
6
0
0
L
Ymir
TaxGuy
Ymir
2
2
1
1.25
W
Poseidon
8
2
3
4.75
L
King Arthur
lKEK0l
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
22,882
34,936
Taken
28,237
14,472
Mitigated
13,162
8,509
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
1,899
575
0
1,994
5,510
3,089
0
745
4,579
0
14,276
W
Izanami
GlitchedFX
Izanami
3,350
2,366
0
2,323
4,485
1,334
1,320
1,616
2,869
0
49,319
L
Neith
IPYLON
Neith
2,879
768
0
1,712
5,918
1,222
0
508
5,330
0
20,001
W
5,608
1,403
0
2,886
8,639
5,325
0
436
8,203
242
51,017
W
Erlang Shen
Mellirix
Erlang Shen
3,366
1,787
0
2,117
5,523
2,361
0
352
5,171
0
40,437
L
Serqet
Sam AngT
Serqet
1,429
471
0
1,571
5,241
1,316
0
1,545
3,562
0
13,518
L
Jing Wei
TValan mezar
Jing Wei
531
440
0
882
6,650
1,602
0
2,241
4,194
0
15,578
L
Ymir
TaxGuy
Ymir
3,649
747
0
2,028
7,087
3,537
0
2,160
4,721
25,793
1,170
W
Poseidon
8,659
1,008
0
916
4,080
1,053
332
1,107
2,973
38,957
0
L
King Arthur
lKEK0l
King Arthur
4,691
553
0
2,316
10,040
6,795
0
1,654
8,270
806
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
30,852
200
Minions Killed
346
0
Camps Cleared
0
964,664
Distance Traveled
987,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,485
549
20
2
0
166,813
0
W
Izanami
6,273
627
100
10
0
183,308
0
L
Neith
4,698
470
34
3
0
194,140
0
W
Pele
6,422
642
85
9
0
172,638
0
W
Erlang Shen
6,053
605
78
8
0
257,545
0
L
Serqet
4,695
470
35
4
0
149,641
0
L
Jing Wei
4,482
448
29
3
0
207,805
0
L
Ymir
5,628
563
40
4
0
224,084
2
W
Poseidon
6,619
662
63
6
0
207,158
3
L
King Arthur
5,172
517
62
6
0
188,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role