Player Matchup

Yu Huang
Yu Huang
DarkSaiyan70
Yu Huang
Level 182
God Stats
4W - 4L
1,442 SR
Queue Stats
104W - 100L
1,553 Elo+
Solo
Nu Wa
Nu Wa
JiJis-Da-Menace
Nu Wa
Level 157
God Stats
6W - 2L
1,849 SR
Queue Stats
82W - 81L
1,467 Elo+
Party 1
Artio
Artio
MsLadyRayne
Artio
Level 106
God Stats
1W - 3L
1,169 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 1
Neith
Neith
PeachyPixels
Neith
Level 157
God Stats
2W - 7L
1,284 SR
Queue Stats
83W - 87L
1,453 Elo+
Party 1
Hel
Hel
kainaluboy808
Hel
Level 148
God Stats
34W - 45L
1,518 SR
Queue Stats
742W - 713L
1,537 Elo+
Solo
Team Averages
Level 150
1,452 SR
1,494 Elo+

VS

Team Averages
Level 150
1,624 SR
1,475 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChubbyWubbyDumpy
Thor
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 15L
1,416 Elo+
Solo
Rama
Rama
Nocturnalik
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,677 Elo+
Solo
Fafnir
Fafnir
VERWIN220
Fafnir
Level 153
God Stats
1W - 0L
1,825 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Surtr
Surtr
lecutusin
Surtr
Level 166
God Stats
29W - 27L
1,563 SR
Queue Stats
253W - 232L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarkSaiyan70
Yu Huang
14
0 / 1 / 0
7,356
525
3,444
5,328
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,384
456
6,514
6,317
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,857
418
2,434
9,033
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 2
5,991
428
4,795
7,617
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
6,730
481
5,822
10,316
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 0 / 2
9,021
644
3,803
4,769
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 3
7,701
550
5,235
13,906
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 3
8,030
574
8,066
7,932
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
VERWIN220
Fafnir
10
1 / 0 / 5
7,742
553
4,892
10,010
9,756
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
lecutusin
Surtr
14
3 / 0 / 0
9,002
643
4,855
7,608
5,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
11
11
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
2
3
W
2
0
3
3.5
L
Yu Huang
DarkSaiyan70
Yu Huang
0
1
0
0
L
0
4
1
0.13
L
0
2
1
0.25
W
3
2
3
2.25
L
0
2
2
0.5
W
Fafnir
VERWIN220
Fafnir
1
0
5
3.5
L
2
2
0
1
W
Surtr
lecutusin
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
26,851
38,611
Taken
44,225
14,457
Mitigated
24,869
12,118
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,803
441
0
2,552
4,769
3,030
0
2,634
2,135
72,055
0
W
5,235
1,817
0
7,529
13,906
4,805
0
5,758
8,148
0
57,932
L
Yu Huang
DarkSaiyan70
Yu Huang
3,444
398
0
1,078
5,328
1,573
0
2,596
2,732
58,069
1,448
L
6,514
2,471
0
1,132
6,317
1,505
0
447
5,870
42,465
0
L
2,434
602
526
2,601
9,033
5,544
0
1,868
7,165
9,892
992
W
8,066
5,924
0
2,184
7,932
2,278
309
3,060
4,872
0
64,939
L
4,795
1,394
0
1,746
7,617
2,165
0
1,513
6,104
0
43,379
W
Fafnir
VERWIN220
Fafnir
4,892
1,294
2,207
2,825
10,010
9,756
8
4,276
5,734
20,736
1,547
L
5,822
762
799
4,236
10,316
3,670
0
2,358
7,958
57,276
0
W
Surtr
lecutusin
Surtr
4,855
1,245
0
4,545
7,608
5,000
377
2,861
4,747
3,007
68,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
41,496
398
Minions Killed
503
0
Camps Cleared
0
1,325,781
Distance Traveled
1,402,787
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,021
644
144
10
0
315,728
3
W
Thor
7,701
550
92
7
0
308,135
2
L
Yu Huang
7,356
525
125
9
0
261,098
1
L
Nu Wa
6,384
456
78
6
0
230,379
4
L
Artio
5,857
418
19
1
0
278,414
7
W
Rama
8,030
574
105
8
0
268,176
2
L
Neith
5,991
428
72
5
0
263,622
0
W
Fafnir
7,742
553
32
2
0
272,852
0
L
Hel
6,730
481
104
7
0
292,268
0
W
Surtr
9,002
643
130
9
0
237,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role