Player Matchup

Skadi
Skadi
DayCool J
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
FinalArtifact55
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,503 Elo+
Solo
Sobek
Sobek
Lovelyplutoo
Sobek
Level 126
God Stats
1W - 3L
1,372 SR
Queue Stats
89W - 80L
1,469 Elo+
Solo
Tiamat
Tiamat
MR CUPPS 1
Tiamat
Level 146
God Stats
1W - 2L
1,972 SR
Queue Stats
84W - 51L
1,663 Elo+
Party 2
Set
Set
Northwings33
Set
Level 85
God Stats
5W - 4L
1,925 SR
Queue Stats
54W - 43L
1,561 Elo+
Party 2
Team Averages
Level 97
1,654 SR
1,542 Elo+

VS

Team Averages
Level 150
1,637 SR
1,523 Elo+
Mulan
Mulan
ChristianRG
Mulan
Level 151
God Stats
7W - 5L
1,606 SR
Queue Stats
507W - 491L
1,491 Elo+
Solo
Ymir
Ymir
FatalShot97
Ymir
Level 154
God Stats
11W - 4L
1,903 SR
Queue Stats
41W - 33L
1,575 Elo+
Party 1
Agni
Agni
P-A-T-B-A-C-K
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 102L
1,454 Elo+
Party 3
Cupid
Cupid
RuinedHex
Cupid
Level 158
God Stats
1W - 1L
1,562 SR
Queue Stats
123W - 112L
1,539 Elo+
Party 1
Bastet
Bastet
iVenetia
Bastet
Level 143
God Stats
3W - 3L
1,613 SR
Queue Stats
124W - 105L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DayCool J
Skadi
6
0 / 0 / 0
3,291
549
2,640
2,957
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
FinalArtifact55
The Morrigan
6
0 / 1 / 1
3,710
618
1,185
2,025
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,648
608
906
5,283
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
MR CUPPS 1
Tiamat
8
1 / 1 / 0
4,252
709
2,674
3,869
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 1 / 0
4,028
671
430
4,062
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,249
708
1,265
4,287
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,915
653
1,954
3,098
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,477
746
728
2,365
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RuinedHex
Cupid
7
0 / 0 / 1
3,679
613
2,551
2,910
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
iVenetia
Bastet
8
2 / 0 / 1
4,298
716
2,012
3,528
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Skadi
DayCool J
Skadi
0
0
0
0
W
1
0
0
1
L
The Morrigan
FinalArtifact55
The Morrigan
0
1
1
0.5
L
0
1
0
0
L
Tiamat
MR CUPPS 1
Tiamat
1
1
0
1
L
1
1
0
1
W
1
1
1
1.5
W
Cupid
RuinedHex
Cupid
0
0
1
0.5
W
Bastet
iVenetia
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,835
Damage
8,510
18,196
Taken
16,188
6,546
Mitigated
5,740
6,016
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,265
198
0
1,467
4,287
1,737
0
2,240
1,613
0
28,729
L
Skadi
DayCool J
Skadi
2,640
1,140
0
500
2,957
598
0
432
2,525
0
17,865
W
1,954
887
0
1,640
3,098
1,668
0
594
2,504
13,987
0
L
The Morrigan
FinalArtifact55
The Morrigan
1,185
308
0
750
2,025
515
0
530
1,495
14,226
386
L
906
228
0
2,190
5,283
2,547
0
1,522
3,761
6,971
0
L
Tiamat
MR CUPPS 1
Tiamat
2,674
668
0
1,942
3,869
1,339
0
0
3,869
19,413
0
L
430
170
0
634
4,062
1,547
0
96
3,966
0
23,355
W
728
45
0
820
2,365
590
0
1,063
1,302
23,143
1,638
W
Cupid
RuinedHex
Cupid
2,551
1,191
308
1,894
2,910
743
0
279
2,631
0
17,933
W
Bastet
iVenetia
Bastet
2,012
328
0
1,024
3,528
1,002
0
84
3,444
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,929
Gold Earned
20,618
176
Minions Killed
186
0
Camps Cleared
0
571,929
Distance Traveled
642,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,249
708
44
7
0
126,302
0
L
Skadi
3,291
549
31
5
0
122,846
0
W
Ymir
3,915
653
15
3
0
134,324
0
L
The Morrigan
3,710
618
27
5
0
90,282
0
L
Sobek
3,648
608
14
2
0
114,592
0
L
Tiamat
4,252
709
60
10
0
105,335
0
L
Set
4,028
671
44
7
0
138,874
0
W
Agni
4,477
746
58
10
0
124,799
0
W
Cupid
3,679
613
33
6
0
116,871
0
W
Bastet
4,298
716
36
6
0
140,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role