Player Matchup

Hou Yi
Hou Yi
Silver I
Ikragboar
Hou Yi
Silver I
Level 186
God Stats
9W - 6L
1,571 SR
Queue Stats
242W - 251L
984 MMR
Party 1
Bacchus
Bacchus
Gold I
LeeNibs
Bacchus
Gold I
Level 160
God Stats
9W - 9L
1,542 SR
Queue Stats
227W - 205L
1,520 MMR
Party 1
Poseidon
Poseidon
Gold IV
Trilobit3
Poseidon
Gold IV
Level 154
God Stats
7W - 7L
1,508 SR
Queue Stats
202W - 203L
1,185 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,541 SR
1,230 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,516 SR
1,172 MMR
Lancelot
Lancelot
Silver I
ImAstonish x
Lancelot
Silver I
Level 102
God Stats
3W - 3L
1,506 SR
Queue Stats
70W - 75L
1,100 MMR
Party 2
Ymir
Ymir
Silver I
TheBoyIce3180
Ymir
Silver I
Level 81
God Stats
57W - 51L
1,525 SR
Queue Stats
68W - 69L
1,269 MMR
Party 2
Nu Wa
Nu Wa
Silver I
zIGravity
Nu Wa
Silver I
Level 140
God Stats
1W - 2L
1,518 SR
Queue Stats
70W - 74L
1,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ikragboar
Hou Yi
17
6 / 0 / 8
12,062
804
10,598
6,603
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
LeeNibs
Bacchus
17
3 / 1 / 12
11,197
746
8,402
9,782
11,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Trilobit3
Poseidon
18
8 / 1 / 8
12,632
842
15,836
5,367
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AchillesAnubisNe ZhaSobek

VS

Bans
RavanaMartichorasMedusaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImAstonish x
Lancelot
14
0 / 5 / 1
9,224
615
3,282
12,764
5,458
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
1 / 5 / 0
9,780
652
2,841
16,514
15,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
zIGravity
Nu Wa
15
1 / 7 / 0
9,977
665
4,306
12,622
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ikragboar
Hou Yi
6
0
8
10
L
Lancelot
ImAstonish x
Lancelot
0
5
1
0.1
W
Bacchus
LeeNibs
Bacchus
3
1
12
9
L
1
5
0
0.2
W
Poseidon
Trilobit3
Poseidon
8
1
8
12
L
Nu Wa
zIGravity
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
10,429
21,752
Taken
41,900
16,618
Mitigated
24,567
4,197
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ikragboar
Hou Yi
10,598
3,613
0
1,238
6,603
2,497
1,644
2,643
3,960
0
60,057
L
Lancelot
ImAstonish x
Lancelot
3,282
387
0
1,739
12,764
5,458
0
6,945
4,989
0
40,017
W
Bacchus
LeeNibs
Bacchus
8,402
826
0
1,203
9,782
11,699
248
2,662
7,120
15,353
2,571
L
2,841
118
0
250
16,514
15,066
0
7,603
7,851
21,868
275
W
Poseidon
Trilobit3
Poseidon
15,836
1,264
0
1,756
5,367
2,422
1,314
1,792
3,575
66,383
1,341
L
Nu Wa
zIGravity
Nu Wa
4,306
584
0
291
12,622
4,043
0
5,918
6,008
47,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
28,981
230
Minions Killed
187
0
Camps Cleared
0
879,995
Distance Traveled
761,404
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,062
804
95
6
0
283,112
3
L
Lancelot
9,224
615
64
4
0
289,665
0
W
Bacchus
11,197
746
23
2
0
285,810
1
L
Ymir
9,780
652
50
3
0
251,542
0
W
Poseidon
12,632
842
112
7
0
311,073
2
L
Nu Wa
9,977
665
73
5
0
220,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role