Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BlossomSpeyes
Ymir
Level 89
God Stats
4W - 5L
1,384 SR
Queue Stats
318W - 323L
1,471 Elo+
Party 4
Nox
Nox
Endlesswalts
Nox
Level 123
God Stats
5W - 5L
1,559 SR
Queue Stats
215W - 238L
1,450 Elo+
Party 4
Jing Wei
Jing Wei
Katy__Forever
Jing Wei
Level 156
God Stats
2W - 5L
1,721 SR
Queue Stats
645W - 557L
1,581 Elo+
Solo
Khepri
Khepri
SpiffySalmon
Khepri
Level 87
God Stats
16W - 8L
1,611 SR
Queue Stats
191W - 179L
1,528 Elo+
Party 3
Team Averages
Level 120
1,555 SR
1,506 Elo+

VS

Team Averages
Level 124
1,621 SR
1,507 Elo+
Odin
Odin
Bexbased
Odin
Level 109
God Stats
3W - 0L
1,576 SR
Queue Stats
73W - 72L
1,475 Elo+
Party 1
Chaac
Chaac
GDoyle
Chaac
Level 101
God Stats
3W - 2L
1,856 SR
Queue Stats
197W - 105L
1,640 Elo+
Party 2
Hachiman
Hachiman
Kentuckee
Hachiman
Level 142
God Stats
1W - 0L
1,603 SR
Queue Stats
18W - 34L
1,347 Elo+
Solo
Cthulhu
Cthulhu
UncleAhhhYeet
Cthulhu
Level 146
God Stats
1W - 1L
1,504 SR
Queue Stats
39W - 47L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
hazmating
Ne Zha
Level 123
God Stats
3W - 2L
1,567 SR
Queue Stats
275W - 177L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 10
8,727
727
14,793
11,313
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 9
8,475
706
5,062
13,810
15,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
2 / 2 / 12
8,213
684
8,528
8,566
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Katy__Forever
Jing Wei
15
2 / 4 / 10
8,587
716
6,709
11,886
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
16
4 / 3 / 10
9,188
766
7,178
11,702
13,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
7 / 4 / 3
9,932
828
7,285
14,028
16,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
GDoyle
Chaac
14
0 / 3 / 8
8,849
737
8,652
18,341
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Kentuckee
Hachiman
17
4 / 2 / 7
10,359
863
14,442
7,720
3,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
17
4 / 5 / 8
10,522
877
9,465
16,398
19,105
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
hazmating
Ne Zha
16
1 / 3 / 8
9,382
782
14,592
10,203
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
17
Kills
16
16
Deaths
17
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
10
3
W
Odin
7
4
3
2.13
L
5
4
9
2.38
L
2
2
12
4
W
Chaac
GDoyle
Chaac
0
3
8
1.33
L
Jing Wei
Katy__Forever
Jing Wei
2
4
10
1.75
W
Hachiman
Kentuckee
Hachiman
4
2
7
3.75
L
Khepri
4
3
10
3
W
Cthulhu
4
5
8
1.6
W
Ne Zha
hazmating
Ne Zha
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
54,436
57,277
Taken
66,690
43,815
Mitigated
59,838
16,228
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,793
689
1,635
3,656
11,313
4,844
0
1,952
9,286
24,420
0
W
Odin
7,285
1,212
483
2,273
14,028
16,651
0
5,333
8,695
0
11,290
L
5,062
318
870
900
13,810
15,204
0
2,854
10,764
7,019
0
L
8,528
442
1,410
1,415
8,566
4,980
0
858
7,601
18,397
785
W
Chaac
GDoyle
Chaac
8,652
123
1,117
8,684
18,341
15,369
105
8,500
9,841
0
15,488
L
Jing Wei
Katy__Forever
Jing Wei
6,709
4,828
642
2,086
11,886
5,359
0
1,482
10,177
0
21,565
W
Hachiman
Kentuckee
Hachiman
14,442
5,574
398
2,178
7,720
3,716
2,504
6,470
1,250
0
35,858
L
Khepri
7,178
251
1,271
2,343
11,702
13,428
0
2,319
9,137
14,338
0
W
Cthulhu
9,465
211
2,045
2,608
16,398
19,105
0
7,878
8,520
21,327
0
W
Ne Zha
hazmating
Ne Zha
14,592
1,108
1,285
3,013
10,203
4,997
882
6,944
3,259
0
32,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
49,044
109
Minions Killed
136
0
Camps Cleared
0
1,110,673
Distance Traveled
1,126,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,727
727
17
1
0
232,024
0
W
Odin
9,932
828
10
1
0
210,252
0
L
Ymir
8,475
706
5
0
0
192,238
0
L
Nox
8,213
684
42
4
0
239,432
0
W
Chaac
8,849
737
22
2
0
238,486
0
L
Jing Wei
8,587
716
30
3
0
217,085
0
W
Hachiman
10,359
863
56
5
0
199,935
0
L
Khepri
9,188
766
15
1
0
229,894
0
W
Cthulhu
10,522
877
21
2
0
208,222
0
W
Ne Zha
9,382
782
27
2
0
269,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role