Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ex0ticR3aper
Scylla
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
111W - 88L
1,612 Elo+
Solo
Anubis
Anubis
MonkeySlave3021
Anubis
Level 11
God Stats
5W - 6L
1,299 SR
Queue Stats
13W - 13L
1,392 Elo+
Party 2
Chaac
Chaac
alcoholiczac
Chaac
Level 117
God Stats
1W - 2L
1,567 SR
Queue Stats
255W - 234L
1,451 Elo+
Party 2
Shiva
Shiva
desktop389
Shiva
Level 48
God Stats
8W - 4L
1,871 SR
Queue Stats
148W - 121L
1,652 Elo+
Solo
Team Averages
Level 66
1,547 SR
1,521 Elo+

VS

Team Averages
Level 92
1,553 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
B1SH1 DRD
Tsukuyomi
Level 54
God Stats
0W - 4L
1,125 SR
Queue Stats
36W - 50L
1,400 Elo+
Solo
Guan Yu
Guan Yu
BannedKneecap
Guan Yu
Level 76
God Stats
17W - 11L
1,432 SR
Queue Stats
365W - 340L
1,541 Elo+
Solo
Janus
Janus
Monsterfiber
Janus
Level 111
God Stats
0W - 1L
1,786 SR
Queue Stats
3W - 8L
1,614 Elo+
Party 1
Mulan
Mulan
SettFiber
Mulan
Level 120
God Stats
1W - 2L
1,711 SR
Queue Stats
3W - 8L
1,614 Elo+
Party 1
Neith
Neith
ThunderFiber
Neith
Level 97
God Stats
1W - 3L
1,711 SR
Queue Stats
3W - 8L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 2
7,266
661
7,093
8,558
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
5 / 0 / 3
7,200
655
3,219
2,994
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 8
6,484
589
4,234
5,770
2,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 5
6,482
589
8,524
8,669
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shiva
12
5 / 0 / 5
6,586
599
6,024
7,334
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B1SH1 DRD
Tsukuyomi
10
0 / 1 / 1
5,177
471
2,820
8,373
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
8
1 / 5 / 2
5,057
460
2,938
9,431
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
5,483
498
2,444
4,880
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SettFiber
Mulan
11
1 / 2 / 0
5,920
538
4,276
9,687
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 2
5,353
487
4,251
9,161
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
4
4
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
L
Tsukuyomi
B1SH1 DRD
Tsukuyomi
0
1
1
0.5
L
Guan Yu
1
5
2
0.4
W
Scylla
5
0
3
6.5
W
3
2
8
3.5
L
1
5
1
0.3
L
Mulan
SettFiber
Mulan
1
2
0
0.5
L
1
6
2
0.33
W
4
1
5
6.5
W
Shiva
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
16,729
33,325
Taken
41,532
17,962
Mitigated
13,257
13,046
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,093
1,325
0
4,179
8,558
6,174
0
0
8,558
0
56,579
L
Tsukuyomi
B1SH1 DRD
Tsukuyomi
2,820
587
0
2,623
8,373
2,135
0
605
7,697
0
31,722
L
Guan Yu
2,938
352
80
1,932
9,431
4,815
0
2,713
6,718
0
12,715
W
Scylla
3,219
180
0
990
2,994
785
0
425
2,523
48,928
900
W
4,234
235
0
1,898
5,770
2,198
57
476
5,214
41,190
0
L
2,444
92
0
30
4,880
1,027
0
952
3,928
24,537
574
L
Mulan
SettFiber
Mulan
4,276
675
0
4,057
9,687
3,652
0
259
8,903
0
42,129
L
4,251
1,623
90
2,339
9,161
1,628
0
2,892
6,269
0
29,879
W
8,524
882
83
2,247
8,669
6,075
954
610
7,979
0
30,992
W
Shiva
6,024
1,810
0
3,649
7,334
2,730
0
649
6,609
0
45,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
26,990
409
Minions Killed
261
0
Camps Cleared
0
1,154,936
Distance Traveled
1,123,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,266
661
114
10
0
220,591
0
L
Tsukuyomi
5,177
471
68
6
0
240,680
1
L
Guan Yu
5,057
460
22
2
0
239,746
2
W
Scylla
7,200
655
103
9
0
227,253
0
W
Anubis
6,484
589
77
7
0
208,115
0
L
Janus
5,483
498
35
3
0
218,375
0
L
Mulan
5,920
538
82
7
0
224,291
2
L
Neith
5,353
487
54
5
0
200,521
0
W
Chaac
6,482
589
46
4
0
239,060
0
W
Shiva
6,586
599
69
6
0
259,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role