Player Matchup

Awilix
Awilix
 
Awilix
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChipNekton
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Dillington24
Sylvanus
Level 66
God Stats
4W - 4L
1,565 SR
Queue Stats
204W - 212L
1,500 Elo+
Party 1
Hera
Hera
SHORTI-ROQ
Hera
Level 129
God Stats
9W - 9L
1,530 SR
Queue Stats
379W - 367L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Swishaaz
Heimdallr
Level 155
God Stats
0W - 2L
1,307 SR
Queue Stats
81W - 82L
1,502 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,500 Elo+

VS

Team Averages
Level 107
1,654 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MenstrualGeyser
Sylvanus
Level 154
God Stats
10W - 15L
1,564 SR
Queue Stats
1,472W - 1,494L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Senz Lopz
Jormungandr
Level 84
God Stats
3W - 2L
1,803 SR
Queue Stats
73W - 89L
1,410 Elo+
Solo
Chernobog
Chernobog
TheRiceFarmer05
Chernobog
Level 86
God Stats
2W - 0L
1,886 SR
Queue Stats
84W - 64L
1,498 Elo+
Solo
Anubis
Anubis
XxFlama3554xX
Anubis
Level 121
God Stats
7W - 7L
1,518 SR
Queue Stats
265W - 290L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 5 / 1
6,158
880
4,331
6,008
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
1 / 2 / 3
6,684
955
6,095
5,360
1,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
Dillington24
Sylvanus
11
0 / 4 / 5
6,253
893
4,633
9,701
5,981
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

6
0 / 1 / 2
5,087
727
496
1,073
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Swishaaz
Heimdallr
13
3 / 2 / 3
6,842
977
8,100
6,064
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 1 / 7
6,792
970
5,279
4,449
1,559
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
3 / 1 / 8
7,404
1,058
3,124
7,506
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
Senz Lopz
Jormungandr
12
4 / 2 / 8
7,101
1,014
4,502
8,995
9,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chernobog
TheRiceFarmer05
Chernobog
14
2 / 1 / 9
7,631
1,090
4,771
4,222
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 10
7,484
1,069
7,630
5,840
2,697
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
14
14
Deaths
6
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
1
0.5
W
Jing Wei
 
Jing Wei
2
1
7
5.5
L
Janus
1
2
3
1.25
L
Sylvanus
Dillington24
Sylvanus
0
4
5
0.63
W
Sylvanus
3
1
8
7
L
0
1
2
1
W
Jormungandr
Senz Lopz
Jormungandr
4
2
8
4
L
Heimdallr
Swishaaz
Heimdallr
3
2
3
2.25
W
Chernobog
TheRiceFarmer05
Chernobog
2
1
9
6.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
25,306
28,206
Taken
31,012
10,602
Mitigated
20,332
8,135
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,331
951
171
119
6,008
1,126
0
3,034
2,974
0
7,360
W
Jing Wei
 
Jing Wei
5,279
3,178
604
1,168
4,449
1,559
392
1,437
3,012
0
12,456
L
Janus
6,095
427
210
2,027
5,360
1,565
0
3,620
1,740
18,028
0
L
Sylvanus
Dillington24
Sylvanus
4,633
1,203
1,382
1,931
9,701
5,981
0
4,636
5,065
6,324
1,640
W
Sylvanus
3,124
585
3,963
2,656
7,506
5,677
124
3,865
3,641
4,131
57
L
496
296
222
69
1,073
209
0
595
478
2,061
0
W
Jormungandr
Senz Lopz
Jormungandr
4,502
805
730
680
8,995
9,051
12
2,380
6,615
6,796
624
L
Heimdallr
Swishaaz
Heimdallr
8,100
4,942
183
1,821
6,064
1,721
0
3,044
3,020
0
17,064
W
Chernobog
TheRiceFarmer05
Chernobog
4,771
2,428
362
639
4,222
1,348
398
981
3,241
0
15,828
W
7,630
273
1,525
2,325
5,840
2,697
369
1,810
4,030
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
36,412
65
Minions Killed
98
0
Camps Cleared
0
588,335
Distance Traveled
713,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,158
880
6
1
0
156,740
0
W
Jing Wei
6,792
970
21
3
0
132,445
0
L
Janus
6,684
955
33
5
0
146,130
0
L
Sylvanus
6,253
893
3
0
0
116,955
0
W
Sylvanus
7,404
1,058
8
1
0
150,827
0
L
Hera
5,087
727
1
0
0
34,142
0
W
Jormungandr
7,101
1,014
7
1
0
135,938
0
L
Heimdallr
6,842
977
22
3
0
134,368
0
W
Chernobog
7,631
1,090
37
5
0
163,375
0
W
Anubis
7,484
1,069
25
4
0
130,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role