Player Matchup

Ne Zha
Ne Zha
Corsel
Ne Zha
Level 139
God Stats
1W - 3L
1,823 SR
Queue Stats
44W - 41L
1,576 Elo+
Party 3
Ah Puch
Ah Puch
Delta-Raptor-13
Ah Puch
Level 198
God Stats
1W - 3L
1,317 SR
Queue Stats
273W - 287L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
Diliel
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
Hotrod3520
Nu Wa
Level 122
God Stats
12W - 9L
1,586 SR
Queue Stats
71W - 82L
1,573 Elo+
Party 1
Terra
Terra
trainkillerTOM
Terra
Level 206
God Stats
3W - 1L
1,846 SR
Queue Stats
411W - 411L
1,532 Elo+
Party 1
Team Averages
Level 159
1,615 SR
1,576 Elo+

VS

Team Averages
Level 125
1,496 SR
1,561 Elo+
Hel
Hel
CaptainClanker
Hel
Level 89
God Stats
33W - 26L
1,631 SR
Queue Stats
146W - 152L
1,548 Elo+
Party 2
Anhur
Anhur
DAQUI5909
Anhur
Level 159
God Stats
4W - 5L
1,495 SR
Queue Stats
400W - 371L
1,567 Elo+
Solo
Ymir
Ymir
Garland42
Ymir
Level 104
God Stats
3W - 4L
1,286 SR
Queue Stats
111W - 109L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
Level 103
God Stats
18W - 18L
1,373 SR
Queue Stats
160W - 154L
1,601 Elo+
Party 2
Kali
Kali
zad3k
Kali
Level 171
God Stats
3W - 0L
1,693 SR
Queue Stats
516W - 456L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Corsel
Ne Zha
14
0 / 3 / 2
8,371
837
7,125
7,145
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 3 / 2
9,358
936
8,905
6,600
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Diliel
Xbalanque
14
1 / 2 / 1
8,423
842
8,290
9,206
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
13
0 / 4 / 4
8,031
803
10,641
7,112
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 3
9,272
927
4,928
12,341
11,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
10,236
1,024
9,097
9,099
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DAQUI5909
Anhur
17
2 / 0 / 6
9,938
994
8,111
8,376
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
2 / 1 / 9
9,640
964
4,699
11,023
9,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MISTABUSTABASE
Cu Chulainn
15
3 / 2 / 8
8,980
898
9,062
12,406
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kali
zad3k
Kali
15
1 / 2 / 2
8,830
883
7,299
10,910
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
16
16
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Ne Zha
Corsel
Ne Zha
0
3
2
0.33
W
Anhur
DAQUI5909
Anhur
2
0
6
5
L
3
3
2
1.33
L
Xbalanque
Diliel
Xbalanque
1
2
1
0.75
W
Ymir
2
1
9
6.5
L
Nu Wa
0
4
4
0.5
W
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
3
2
8
3.5
L
2
4
3
0.88
W
Kali
zad3k
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
38,268
42,404
Taken
51,814
20,595
Mitigated
23,832
8,501
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,097
229
5,128
4,078
9,099
2,698
0
5,338
3,761
28,825
0
L
Ne Zha
Corsel
Ne Zha
7,125
676
0
1,029
7,145
2,356
0
431
6,678
0
28,151
W
Anhur
DAQUI5909
Anhur
8,111
4,037
0
1,668
8,376
2,246
0
3,156
5,220
0
47,305
L
8,905
276
0
960
6,600
1,951
0
2,037
4,519
28,497
61
L
Xbalanque
Diliel
Xbalanque
8,290
4,111
0
210
9,206
2,574
0
2,221
6,867
0
24,611
W
Ymir
4,699
906
0
735
11,023
9,648
0
6,565
4,458
17,561
0
L
Nu Wa
10,641
2,515
0
0
7,112
1,788
0
4,011
2,973
21,927
0
W
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
9,062
1,187
0
992
12,406
5,279
0
6,621
5,785
1,461
21,879
L
4,928
1,196
1,777
4,525
12,341
11,926
0
4,964
7,027
11,747
0
W
Kali
zad3k
Kali
7,299
3,194
0
1,446
10,910
3,961
0
2,794
8,116
0
33,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
47,624
187
Minions Killed
291
0
Camps Cleared
0
1,034,415
Distance Traveled
1,119,413
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,236
1,024
72
7
0
215,778
0
L
Ne Zha
8,371
837
39
4
0
239,368
5
W
Anhur
9,938
994
95
10
0
208,614
0
L
Ah Puch
9,358
936
67
7
0
201,391
0
L
Xbalanque
8,423
842
38
4
0
214,046
0
W
Ymir
9,640
964
36
4
0
219,381
0
L
Nu Wa
8,031
803
26
3
0
198,924
0
W
Cu Chulainn
8,980
898
36
4
0
231,574
0
L
Terra
9,272
927
17
2
0
180,686
0
W
Kali
8,830
883
52
5
0
244,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role