Player Matchup

Janus
Janus
Kateo3108
Janus
Level 69
God Stats
2W - 2L
1,701 SR
Queue Stats
75W - 76L
1,547 Elo+
Party 1
Apollo
Apollo
Mudd_Butt11
Apollo
Level 126
God Stats
11W - 5L
1,532 SR
Queue Stats
299W - 281L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
TheSoloQueen
Gilgamesh
Level 105
God Stats
11W - 4L
1,855 SR
Queue Stats
318W - 293L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
UlcerousTulip86
Cthulhu
Level 142
God Stats
3W - 0L
1,552 SR
Queue Stats
5W - 2L
1,632 Elo+
Solo
Thor
Thor
Βerg
Thor
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 34L
1,743 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,590 Elo+

VS

Team Averages
Level 134
1,520 SR
1,478 Elo+
Arachne
Arachne
Dexamphetamine4
Arachne
Level 101
God Stats
45W - 42L
1,586 SR
Queue Stats
80W - 70L
1,529 Elo+
Solo
Artemis
Artemis
EldritchSeraph
Artemis
Level 129
God Stats
1W - 1L
1,554 SR
Queue Stats
12W - 19L
1,465 Elo+
Party 2
Mulan
Mulan
GoldenFob1
Mulan
Level 154
God Stats
0W - 1L
1,243 SR
Queue Stats
14W - 26L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
MysteriousJ99
Ne Zha
Level 150
God Stats
3W - 5L
1,427 SR
Queue Stats
32W - 51L
1,364 Elo+
Party 2
Cerberus
Cerberus
luisv31
Cerberus
Level 136
God Stats
5W - 2L
1,790 SR
Queue Stats
20W - 17L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kateo3108
Janus
10
1 / 4 / 4
6,007
601
1,113
3,829
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
3 / 2 / 1
5,861
586
3,942
5,122
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheSoloQueen
Gilgamesh
12
6 / 0 / 0
7,442
744
7,436
7,846
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,404
540
3,665
4,345
2,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Βerg
Thor
12
4 / 2 / 2
6,358
636
5,667
7,212
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,631
563
2,206
7,007
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,308
531
1,835
4,923
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
7
0 / 5 / 0
4,405
441
1,983
7,975
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
6 / 4 / 0
5,962
596
3,422
7,773
2,846
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
luisv31
Cerberus
8
0 / 4 / 2
4,689
469
4,167
9,428
2,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
8
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
1
2
0
0.5
L
Mulan
0
5
0
0
W
Janus
Kateo3108
Janus
1
4
4
0.75
W
Apollo
3
2
1
1.75
L
6
4
0
1.5
W
Gilgamesh
TheSoloQueen
Gilgamesh
6
0
0
6
W
2
0
3
3.5
L
Cerberus
luisv31
Cerberus
0
4
2
0.25
W
Thor
Βerg
Thor
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
13,613
28,354
Taken
37,106
11,417
Mitigated
12,222
6,979
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,206
1,790
0
2,845
7,007
2,522
0
248
6,717
0
38,983
L
1,835
458
0
2,202
4,923
1,410
0
1,033
3,828
0
33,669
L
Mulan
1,983
432
0
1,503
7,975
2,493
0
246
7,414
0
16,997
W
Janus
Kateo3108
Janus
1,113
0
0
324
3,829
922
0
408
3,421
26,516
553
W
Apollo
3,942
2,266
0
2,213
5,122
1,307
513
1,171
3,951
0
35,007
L
3,422
462
0
1,918
7,773
2,846
0
1,108
6,493
0
26,564
W
Gilgamesh
TheSoloQueen
Gilgamesh
7,436
3,088
0
1,886
7,846
3,938
0
796
7,050
0
39,920
W
3,665
182
100
871
4,345
2,510
0
1,489
2,856
23,326
955
L
Cerberus
luisv31
Cerberus
4,167
272
0
3,413
9,428
2,951
0
1,640
7,497
21,636
0
W
Thor
Βerg
Thor
5,667
1,332
0
1,585
7,212
2,740
0
303
6,909
0
47,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,995
322
Minions Killed
277
0
Camps Cleared
0
1,014,876
Distance Traveled
889,722
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,631
563
73
7
0
194,685
0
L
Artemis
5,308
531
72
7
0
178,648
0
L
Mulan
4,405
441
32
3
0
123,435
0
W
Janus
6,007
601
74
7
0
184,622
0
W
Apollo
5,861
586
67
7
0
205,222
0
L
Ne Zha
5,962
596
46
5
0
197,029
0
W
Gilgamesh
7,442
744
78
8
0
191,358
2
W
Cthulhu
5,404
540
29
3
0
212,323
2
L
Cerberus
4,689
469
54
5
0
195,925
0
W
Thor
6,358
636
74
7
0
221,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role