Player Matchup

Aphrodite
Aphrodite
Gold V
RedRoseFox
Aphrodite
Gold V
Level 102
God Stats
1W - 3L
1,651 SR
Queue Stats
42W - 43L
1,509 MMR
Party 1
Bacchus
Bacchus
Gold IV
axel 1154
Bacchus
Gold IV
Level 45
God Stats
1W - 4L
1,587 SR
Queue Stats
40W - 40L
1,638 MMR
Party 1
Chaac
Chaac
Silver I
jhc87
Chaac
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,545 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 77
1,579 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,609 SR
1,541 MMR
Persephone
Persephone
Gold V
Meximagetroll
Persephone
Gold V
Level 81
God Stats
130W - 167L
1,462 SR
Queue Stats
701W - 961L
1,418 MMR
Solo
Lancelot
Lancelot
Platinum V
piero344
Lancelot
Platinum V
Level 132
God Stats
36W - 30L
1,743 SR
Queue Stats
375W - 348L
1,771 MMR
Solo
Cerberus
Cerberus
Gold III
trzpwavy
Cerberus
Gold III
Level 103
God Stats
8W - 9L
1,622 SR
Queue Stats
38W - 45L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RedRoseFox
Aphrodite
17
2 / 6 / 1
12,084
636
7,903
17,378
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
axel 1154
Bacchus
17
1 / 2 / 3
11,237
591
13,633
28,127
39,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
jhc87
Chaac
18
1 / 3 / 3
11,591
610
20,661
25,349
26,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
HorusAchillesHerculesKuzenboMedusa

VS

Bans
CthulhuThothUllrNu WaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Meximagetroll
Persephone
19
1 / 1 / 9
14,267
751
26,419
13,735
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
piero344
Lancelot
20
5 / 2 / 5
13,443
708
16,500
17,325
15,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
trzpwavy
Cerberus
19
5 / 1 / 6
13,444
708
16,947
24,678
23,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
Meximagetroll
Persephone
1
1
9
5.5
L
Aphrodite
RedRoseFox
Aphrodite
2
6
1
0.42
L
Bacchus
axel 1154
Bacchus
1
2
3
1.25
L
Chaac
jhc87
Chaac
1
3
3
0.83
W
Lancelot
piero344
Lancelot
5
2
5
3.75
W
Cerberus
trzpwavy
Cerberus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
59,866
70,854
Taken
55,738
73,149
Mitigated
44,715
30,167
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Meximagetroll
Persephone
26,419
343
105
6,181
13,735
5,699
1,436
4,596
8,185
101,629
0
L
Aphrodite
RedRoseFox
Aphrodite
7,903
270
10,735
8,334
17,378
7,503
177
10,404
6,969
58,024
560
L
Bacchus
axel 1154
Bacchus
13,633
1,179
592
5,307
28,127
39,588
255
17,403
10,672
26,560
1,459
L
Chaac
jhc87
Chaac
20,661
1,797
0
5,199
25,349
26,058
74
15,426
9,834
0
65,750
W
Lancelot
piero344
Lancelot
16,500
1,947
0
3,526
17,325
15,262
971
5,894
10,374
0
45,113
W
Cerberus
trzpwavy
Cerberus
16,947
440
0
6,771
24,678
23,754
74
8,351
14,714
47,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
41,154
219
Minions Killed
266
0
Camps Cleared
0
1,055,382
Distance Traveled
1,126,139
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,267
751
160
8
0
347,966
0
L
Aphrodite
12,084
636
115
6
0
299,142
0
L
Bacchus
11,237
591
30
2
0
372,349
3
L
Chaac
11,591
610
74
4
0
383,891
0
W
Lancelot
13,443
708
41
2
0
399,985
0
W
Cerberus
13,444
708
65
3
0
378,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role