Player Matchup

Danzaburou
Danzaburou
I2aMpAg3xD3ViL
Danzaburou
Level 155
God Stats
4W - 1L
1,708 SR
Queue Stats
76W - 72L
1,503 Elo+
Party 1
Achilles
Achilles
I2aMpAg3xRhYnO
Achilles
Level 145
God Stats
3W - 1L
1,316 SR
Queue Stats
91W - 97L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
VannyGold12
Baron Samedi
Level 60
God Stats
9W - 3L
1,804 SR
Queue Stats
76W - 81L
1,464 Elo+
Party 1
Team Averages
Level 120
1,609 SR
1,477 Elo+

VS

Team Averages
Level 120
1,657 SR
1,471 Elo+
Chaac
Chaac
FlukyStew286467
Chaac
Level 121
God Stats
34W - 35L
1,544 SR
Queue Stats
306W - 348L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
ltsPapiRaZR
Erlang Shen
Level 116
God Stats
56W - 28L
1,801 SR
Queue Stats
284W - 294L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
say bye2ya Face
Ao Kuang
Level 122
God Stats
112W - 73L
1,625 SR
Queue Stats
233W - 271L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I2aMpAg3xD3ViL
Danzaburou
18
8 / 3 / 5
13,084
872
20,628
12,662
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
1 / 6 / 9
10,289
686
5,997
16,691
19,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
VannyGold12
Baron Samedi
18
6 / 5 / 9
11,988
799
18,354
13,556
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,172
745
9,342
20,993
13,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ltsPapiRaZR
Erlang Shen
16
4 / 5 / 8
11,589
773
12,956
19,373
13,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
16
7 / 6 / 2
11,859
791
12,208
14,508
5,643
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
15
Kills
14
14
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Danzaburou
I2aMpAg3xD3ViL
Danzaburou
8
3
5
3.5
W
Achilles
1
6
9
0.92
W
Baron Samedi
VannyGold12
Baron Samedi
6
5
9
2.1
L
Erlang Shen
ltsPapiRaZR
Erlang Shen
4
5
8
1.6
L
Ao Kuang
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
34,506
42,909
Taken
54,874
32,848
Mitigated
32,744
8,135
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,342
1,257
406
7,382
20,993
13,614
56
6,233
14,703
0
43,540
W
Danzaburou
I2aMpAg3xD3ViL
Danzaburou
20,628
7,244
0
2,684
12,662
5,896
2,120
1,149
11,509
0
70,920
W
Achilles
5,997
538
0
1,269
16,691
19,638
44
5,431
11,250
0
21,486
W
Baron Samedi
VannyGold12
Baron Samedi
18,354
1,534
1,233
2,949
13,556
7,314
189
5,390
8,150
45,462
0
L
Erlang Shen
ltsPapiRaZR
Erlang Shen
12,956
6,748
0
5,636
19,373
13,487
1,206
7,610
11,697
0
40,795
L
Ao Kuang
12,208
4,061
604
2,766
14,508
5,643
1,952
4,528
9,960
33,733
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
34,620
178
Minions Killed
152
0
Camps Cleared
0
783,371
Distance Traveled
798,771
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,172
745
66
4
0
267,145
0
W
Danzaburou
13,084
872
106
7
0
264,921
6
W
Achilles
10,289
686
10
1
0
270,412
0
W
Baron Samedi
11,988
799
62
4
0
248,038
1
L
Erlang Shen
11,589
773
46
3
0
273,718
0
L
Ao Kuang
11,859
791
40
3
0
257,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role