Player Matchup

Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Almightyloh
Fenrir
Platinum V
Level 109
God Stats
15W - 11L
1,512 SR
Queue Stats
424W - 423L
1,844 MMR
Solo
Eset
Eset
Platinum III
CuteArmenian
Eset
Platinum III
Level 159
God Stats
9W - 4L
1,620 SR
Queue Stats
334W - 327L
1,951 MMR
Solo
Cabrakan
Cabrakan
Diamond V
EvanTheLatam
Cabrakan
Diamond V
Level 60
God Stats
4W - 1L
1,929 SR
Queue Stats
199W - 172L
2,028 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,612 SR
1,765 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,612 SR
1,928 MMR
Sobek
Sobek
Platinum III
Codakazi
Sobek
Platinum III
Level 146
God Stats
0W - 3L
1,378 SR
Queue Stats
60W - 49L
1,860 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Dibow
Hun Batz
Platinum III
Level 60
God Stats
2W - 2L
1,762 SR
Queue Stats
296W - 308L
1,923 MMR
Solo
Bastet
Bastet
Platinum IV
LeantFros
Bastet
Platinum IV
Level 224
God Stats
36W - 25L
1,609 SR
Queue Stats
585W - 573L
1,818 MMR
Solo
Neith
Neith
Diamond V
RiverOtter7
Neith
Diamond V
Level 61
God Stats
7W - 7L
1,581 SR
Queue Stats
98W - 83L
2,038 MMR
Solo
Nu Wa
Nu Wa
Platinum II
problemfdu
Nu Wa
Platinum II
Level 158
God Stats
61W - 35L
1,730 SR
Queue Stats
284W - 257L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
4,069
814
520
2,262
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
 
Skadi
6
1 / 1 / 1
3,358
672
2,263
2,586
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
6
1 / 1 / 0
3,578
716
1,008
4,146
1,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,891
778
889
1,659
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
EvanTheLatam
Cabrakan
6
0 / 1 / 1
3,344
669
541
3,582
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangThanatosThorMedusa

VS

Bans
Chang'eAnhurLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Codakazi
Sobek
5
0 / 1 / 2
3,472
694
995
3,225
1,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Dibow
Hun Batz
6
0 / 0 / 2
3,250
650
973
2,394
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
LeantFros
Bastet
3
0 / 1 / 0
2,632
526
403
1,194
413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
3 / 1 / 0
3,807
761
2,976
2,608
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
6
0 / 1 / 1
3,298
660
1,692
1,530
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
3
3
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Skadi
 
Skadi
1
1
1
1.5
W
Fenrir
1
1
0
1
L
Sobek
Codakazi
Sobek
0
1
2
1
W
1
0
0
1
L
Hun Batz
Dibow
Hun Batz
0
0
2
1
W
Cabrakan
EvanTheLatam
Cabrakan
0
1
1
0.5
L
Bastet
LeantFros
Bastet
0
1
0
0
L
3
1
0
3
L
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,221
Damage
7,039
14,235
Taken
10,951
5,550
Mitigated
4,119
5,182
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
520
0
0
1,008
2,262
1,272
0
90
2,047
0
24,478
W
Skadi
 
Skadi
2,263
718
0
405
2,586
590
0
390
2,158
0
14,118
W
Fenrir
1,008
150
0
1,422
4,146
1,590
0
795
3,311
0
7,636
L
Sobek
Codakazi
Sobek
995
0
0
1,409
3,225
1,977
0
235
2,990
7,991
0
W
889
29
0
461
1,659
407
0
1,063
495
20,285
0
L
Hun Batz
Dibow
Hun Batz
973
258
0
250
2,394
735
0
121
2,273
0
12,914
W
Cabrakan
EvanTheLatam
Cabrakan
541
77
0
1,886
3,582
1,691
0
92
3,452
16,744
297
L
Bastet
LeantFros
Bastet
403
15
0
376
1,194
413
0
0
1,194
0
5,839
L
2,976
1,402
0
810
2,608
637
0
78
2,530
0
18,893
L
Nu Wa
1,692
289
0
87
1,530
357
0
862
560
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,240
Gold Earned
16,459
159
Minions Killed
114
0
Camps Cleared
0
525,185
Distance Traveled
461,167
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,069
814
45
9
0
114,646
2
W
Skadi
3,358
672
22
4
0
107,685
0
W
Fenrir
3,578
716
18
4
0
105,937
0
L
Sobek
3,472
694
9
2
0
99,851
1
W
Eset
3,891
778
41
8
0
87,278
0
L
Hun Batz
3,250
650
32
6
0
119,338
0
W
Cabrakan
3,344
669
33
7
0
109,639
0
L
Bastet
2,632
526
6
1
0
47,160
2
L
Neith
3,807
761
27
5
0
88,063
0
L
Nu Wa
3,298
660
40
8
0
106,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role