Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
JPabloRon
Ah Muzen Cab
Bronze III
Level 130
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
SoyYoPrro
Kuzenbo
Gold V
Level 125
God Stats
1W - 2L
1,871 SR
Queue Stats
3W - 5L
1,528 MMR
Party 2
Vulcan
Vulcan
Gold V
julian3394
Vulcan
Gold V
Level 132
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 5L
1,528 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,736 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,590 SR
1,579 MMR
Cthulhu
Cthulhu
Gold IV
Iinctus
Cthulhu
Gold IV
Level 138
God Stats
16W - 10L
1,594 SR
Queue Stats
51W - 53L
1,488 MMR
Solo
Medusa
Medusa
Gold V
Surphee
Medusa
Gold V
Level 88
God Stats
12W - 12L
1,676 SR
Queue Stats
41W - 31L
1,593 MMR
Party 1
Chang'e
Chang'e
Gold V
WhyGladShield
Chang'e
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JPabloRon
Ah Muzen Cab
16
0 / 7 / 6
10,441
653
10,743
14,526
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
SoyYoPrro
Kuzenbo
17
4 / 5 / 3
11,542
721
9,572
20,996
24,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
julian3394
Vulcan
16
3 / 6 / 3
10,708
669
13,961
11,127
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaNe ZhaAgniThothNox

VS

Bans
AchillesHerculesOdinKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iinctus
Cthulhu
18
3 / 3 / 12
12,170
761
13,311
15,098
15,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Surphee
Medusa
18
6 / 2 / 8
12,564
785
11,913
13,481
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
19
9 / 2 / 7
13,046
815
17,539
14,208
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
18
18
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Iinctus
Cthulhu
3
3
12
3
L
Ah Muzen Cab
JPabloRon
Ah Muzen Cab
0
7
6
0.43
L
Kuzenbo
SoyYoPrro
Kuzenbo
4
5
3
1.1
W
Medusa
Surphee
Medusa
6
2
8
5
W
Chang'e
9
2
7
6.25
L
Vulcan
julian3394
Vulcan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
42,763
46,649
Taken
42,787
32,312
Mitigated
24,992
6,479
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Iinctus
Cthulhu
13,311
738
254
1,626
15,098
15,351
87
7,430
7,414
44,196
1,041
L
Ah Muzen Cab
JPabloRon
Ah Muzen Cab
10,743
2,343
0
795
14,526
3,722
0
9,397
4,660
0
45,275
L
Kuzenbo
SoyYoPrro
Kuzenbo
9,572
2,617
0
4,694
20,996
24,299
0
13,559
6,374
19,706
1,174
W
Medusa
Surphee
Medusa
11,913
3,933
0
2,000
13,481
4,669
2,443
6,129
7,103
0
80,485
W
Chang'e
17,539
1,449
3,111
6,694
14,208
4,972
471
8,459
5,403
61,160
798
L
Vulcan
julian3394
Vulcan
13,961
223
0
990
11,127
4,291
0
5,672
5,029
49,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
37,780
174
Minions Killed
299
0
Camps Cleared
0
892,011
Distance Traveled
974,258
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,170
761
89
6
0
337,444
1
L
Ah Muzen Cab
10,441
653
90
6
0
270,707
2
L
Kuzenbo
11,542
721
20
1
0
327,084
4
W
Medusa
12,564
785
120
8
0
319,501
0
W
Chang'e
13,046
815
90
6
0
317,313
4
L
Vulcan
10,708
669
64
4
0
294,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role