Player Matchup

Medusa
Medusa
Halifax_Diridium
Medusa
Level 111
God Stats
13W - 9L
1,625 SR
Queue Stats
169W - 166L
1,496 Elo+
Solo
Skadi
Skadi
RenaisWrath
Skadi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,722 Elo+
Party 1
Ratatoskr
Ratatoskr
RoninYuuki
Ratatoskr
Level 55
God Stats
2W - 0L
1,719 SR
Queue Stats
12W - 2L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
Tyrlinith
Jormungandr
Level 128
God Stats
157W - 121L
1,579 SR
Queue Stats
464W - 489L
1,467 Elo+
Solo
Cthulhu
Cthulhu
jhmq
Cthulhu
Level 144
God Stats
27W - 20L
1,601 SR
Queue Stats
734W - 767L
1,494 Elo+
Solo
Team Averages
Level 96
1,605 SR
1,580 Elo+

VS

Team Averages
Level 98
1,628 SR
1,503 Elo+
Bake Kujira
Bake Kujira
Goosewizard6
Bake Kujira
Level 87
God Stats
18W - 6L
1,816 SR
Queue Stats
131W - 138L
1,518 Elo+
Solo
Anubis
Anubis
NerdBlood
Anubis
Level 99
God Stats
18W - 15L
1,492 SR
Queue Stats
20W - 18L
1,498 Elo+
Solo
Hun Batz
Hun Batz
Tanotio
Hun Batz
Level 155
God Stats
3W - 1L
1,882 SR
Queue Stats
79W - 84L
1,491 Elo+
Solo
Charon
Charon
bigpapa_dawg69
Charon
Level 88
God Stats
15W - 23L
1,397 SR
Queue Stats
176W - 198L
1,470 Elo+
Solo
Poseidon
Poseidon
hylce
Poseidon
Level 62
God Stats
3W - 4L
1,552 SR
Queue Stats
61W - 63L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,462
1,209
5,199
5,001
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
4 / 0 / 2
7,971
1,139
4,731
3,322
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
RoninYuuki
Ratatoskr
13
0 / 4 / 6
6,959
994
1,531
5,578
1,616
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Tyrlinith
Jormungandr
13
2 / 2 / 7
8,385
1,198
7,799
6,011
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
jhmq
Cthulhu
14
0 / 1 / 11
7,863
1,123
7,116
6,300
6,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

336

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Goosewizard6
Bake Kujira
13
0 / 3 / 5
7,944
1,135
4,680
9,565
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
NerdBlood
Anubis
13
3 / 3 / 4
7,975
1,139
5,303
6,373
2,892
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Tanotio
Hun Batz
12
1 / 1 / 4
7,359
1,051
5,083
7,091
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,225
889
877
941
337
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
hylce
Poseidon
13
4 / 4 / 3
8,387
1,198
6,101
5,055
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
11
Kills
8
8
Deaths
11
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Goosewizard6
Bake Kujira
0
3
5
0.83
W
5
1
3
6.5
L
Anubis
NerdBlood
Anubis
3
3
4
1.67
W
4
0
2
5
W
Ratatoskr
RoninYuuki
Ratatoskr
0
4
6
0.75
L
Hun Batz
Tanotio
Hun Batz
1
1
4
3
W
Jormungandr
Tyrlinith
Jormungandr
2
2
7
2.75
L
0
0
0
0
L
Poseidon
hylce
Poseidon
4
4
3
1.38
W
Cthulhu
jhmq
Cthulhu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
22,044
26,212
Taken
29,025
13,521
Mitigated
17,343
1,877
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Goosewizard6
Bake Kujira
4,680
1,994
0
1,257
9,565
8,896
0
3,491
6,074
12,674
1,996
W
5,199
2,174
0
1,117
5,001
1,486
0
3,040
1,961
0
18,605
L
Anubis
NerdBlood
Anubis
5,303
123
0
628
6,373
2,892
0
3,981
2,392
14,837
0
W
4,731
1,235
0
120
3,322
993
0
1,950
1,372
0
15,834
W
Ratatoskr
RoninYuuki
Ratatoskr
1,531
240
0
0
5,578
1,616
0
3,799
1,779
0
4,399
L
Hun Batz
Tanotio
Hun Batz
5,083
723
0
120
7,091
3,342
0
3,016
4,075
0
20,746
W
Jormungandr
Tyrlinith
Jormungandr
7,799
699
0
384
6,011
3,374
0
3,428
2,583
20,836
0
L
877
34
0
0
941
337
0
628
313
2,466
0
L
Poseidon
hylce
Poseidon
6,101
473
0
0
5,055
1,876
0
3,799
1,256
16,732
0
W
Cthulhu
jhmq
Cthulhu
7,116
266
131
125
6,300
6,052
0
3,559
2,741
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
37,890
139
Minions Killed
116
5
Camps Cleared
4
643,242
Distance Traveled
568,081
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,944
1,135
18
3
0
131,191
0
W
Medusa
8,462
1,209
25
4
1
120,470
0
L
Anubis
7,975
1,139
25
4
2
124,972
0
W
Skadi
7,971
1,139
43
6
1
121,957
0
W
Ratatoskr
6,959
994
4
1
1
101,874
0
L
Hun Batz
7,359
1,051
41
6
2
153,906
0
W
Jormungandr
8,385
1,198
32
5
0
149,498
1
L
Charon
6,225
889
4
1
0
32,766
0
L
Poseidon
8,387
1,198
28
4
0
125,246
0
W
Cthulhu
7,863
1,123
35
5
2
149,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role