Player Matchup

Neith
Neith
DoctorSirMan
Neith
Level 108
God Stats
8W - 0L
1,845 SR
Queue Stats
90W - 84L
1,443 Elo+
Party 3
King Arthur
King Arthur
Fam0usPsych0
King Arthur
Level 109
God Stats
1W - 5L
1,182 SR
Queue Stats
150W - 140L
1,508 Elo+
Party 2
Bacchus
Bacchus
Mr Finesser1602
Bacchus
Level 48
God Stats
3W - 0L
1,865 SR
Queue Stats
196W - 182L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
ReluctntHiro
Kuzenbo
Level 145
God Stats
7W - 8L
1,326 SR
Queue Stats
329W - 361L
1,399 Elo+
Party 3
He Bo
He Bo
Thrax Packin
He Bo
Level 147
God Stats
2W - 2L
1,386 SR
Queue Stats
235W - 249L
1,469 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,454 Elo+

VS

Team Averages
Level 109
1,632 SR
1,509 Elo+
Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DaoTenshi
Apollo
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
EvilRyu8em
Jormungandr
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 290L
1,330 Elo+
Party 1
Merlin
Merlin
Killa02x
Merlin
Level 100
God Stats
3W - 3L
1,788 SR
Queue Stats
314W - 141L
1,713 Elo+
Solo
Agni
Agni
PincessRena420
Agni
Level 108
God Stats
5W - 3L
1,871 SR
Queue Stats
754W - 735L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,783
878
14,521
8,679
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Fam0usPsych0
King Arthur
13
1 / 1 / 11
7,784
778
5,022
12,207
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
5 / 1 / 11
9,005
901
5,070
11,588
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
ReluctntHiro
Kuzenbo
15
4 / 0 / 13
8,689
869
6,922
14,172
11,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 12
9,095
910
7,459
7,930
2,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 4 / 3
6,483
648
6,674
9,672
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
DaoTenshi
Apollo
11
1 / 6 / 2
7,196
720
4,064
10,436
4,200
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
EvilRyu8em
Jormungandr
14
2 / 3 / 2
7,153
715
4,537
8,607
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Killa02x
Merlin
15
1 / 3 / 2
7,606
761
14,085
6,894
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
6,402
640
11,239
6,450
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
21
Kills
4
4
Deaths
21
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
3
0.38
L
Apollo
DaoTenshi
Apollo
1
6
2
0.33
W
6
1
7
9.5
L
Jormungandr
EvilRyu8em
Jormungandr
2
3
2
1
W
King Arthur
Fam0usPsych0
King Arthur
1
1
11
6.5
L
Merlin
Killa02x
Merlin
1
3
2
0.67
W
5
1
11
10.5
L
0
5
3
0.3
W
Kuzenbo
ReluctntHiro
Kuzenbo
4
0
13
10.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
40,599
54,576
Taken
42,059
35,231
Mitigated
22,485
20,707
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,674
488
1,623
3,098
9,672
6,401
0
3,968
5,554
0
10,578
L
Apollo
DaoTenshi
Apollo
4,064
2,167
0
1,935
10,436
4,200
0
4,308
5,941
0
11,795
W
14,521
3,078
1,008
2,642
8,679
3,193
1,435
3,814
4,509
0
33,128
L
Jormungandr
EvilRyu8em
Jormungandr
4,537
961
585
1,383
8,607
7,259
0
3,754
4,597
11,196
0
W
King Arthur
Fam0usPsych0
King Arthur
5,022
302
2,265
1,392
12,207
8,247
333
5,881
5,945
0
13,316
L
Merlin
Killa02x
Merlin
14,085
423
828
2,198
6,894
2,611
0
3,316
3,442
32,617
527
W
5,070
102
827
2,916
11,588
9,941
194
6,406
4,616
8,453
0
L
11,239
585
373
274
6,450
2,014
0
2,467
3,854
12,297
0
W
Kuzenbo
ReluctntHiro
Kuzenbo
6,922
1,916
1,057
6,092
14,172
11,238
132
6,887
6,642
12,822
2,952
W
7,459
123
1,275
1,233
7,930
2,612
435
4,326
3,243
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
34,840
108
Minions Killed
93
0
Camps Cleared
0
1,054,846
Distance Traveled
854,828
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,483
648
7
1
0
201,330
0
L
Apollo
7,196
720
21
2
0
150,827
0
W
Neith
8,783
878
39
4
0
199,288
0
L
Jormungandr
7,153
715
14
1
0
177,897
0
W
King Arthur
7,784
778
21
2
0
203,864
0
L
Merlin
7,606
761
40
4
0
175,664
1
W
Bacchus
9,005
901
5
1
0
216,490
0
L
Agni
6,402
640
11
1
0
149,110
0
W
Kuzenbo
8,689
869
27
3
0
206,206
0
W
He Bo
9,095
910
16
2
0
228,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role