Player Matchup

Neith
Neith
ActiveHm
Neith
Level 8
God Stats
1W - 2L
1,667 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
CLGxVIBEZZ
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
GTslaps
Amaterasu
Level 99
God Stats
1W - 2L
1,635 SR
Queue Stats
11W - 17L
1,489 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,545 Elo+

VS

Team Averages
Level 97
1,496 SR
1,533 Elo+
Mulan
Mulan
FoggyNotion04
Mulan
Level 99
God Stats
3W - 3L
1,485 SR
Queue Stats
85W - 98L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
idothedo
Zhong Kui
Level 80
God Stats
13W - 12L
1,583 SR
Queue Stats
188W - 191L
1,535 Elo+
Solo
Olorun
Olorun
particleshift
Olorun
Level 113
God Stats
4W - 2L
1,420 SR
Queue Stats
4W - 3L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ActiveHm
Neith
12
0 / 5 / 3
7,767
597
3,741
8,700
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
CLGxVIBEZZ
Baron Samedi
13
1 / 7 / 2
8,137
626
5,827
10,194
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
GTslaps
Amaterasu
13
2 / 2 / 1
8,409
647
8,170
16,958
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
9,822
756
10,428
11,707
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
idothedo
Zhong Kui
14
7 / 1 / 3
10,604
816
11,324
8,872
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 9
10,572
813
8,912
6,145
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
ActiveHm
Neith
0
5
3
0.3
L
Baron Samedi
CLGxVIBEZZ
Baron Samedi
1
7
2
0.29
W
3
2
10
4
L
Amaterasu
GTslaps
Amaterasu
2
2
1
1.25
W
Zhong Kui
idothedo
Zhong Kui
7
1
3
8.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
30,664
35,852
Taken
26,724
23,632
Mitigated
22,797
7,766
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ActiveHm
Neith
3,741
1,106
0
465
8,700
3,088
92
4,211
4,305
0
20,215
L
Baron Samedi
CLGxVIBEZZ
Baron Samedi
5,827
343
423
1,136
10,194
7,162
0
5,145
4,766
32,163
0
W
10,428
491
0
3,422
11,707
12,969
50
2,514
8,780
0
19,908
L
Amaterasu
GTslaps
Amaterasu
8,170
2,869
0
5,742
16,958
13,382
0
10,364
6,299
0
26,197
W
Zhong Kui
idothedo
Zhong Kui
11,324
714
0
4,887
8,872
7,054
763
2,033
6,605
43,231
1,387
W
8,912
4,263
270
3,995
6,145
2,774
1,994
1,258
4,741
52,904
3,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
30,998
123
Minions Killed
181
0
Camps Cleared
0
675,352
Distance Traveled
709,265
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,767
597
32
2
0
192,040
0
L
Baron Samedi
8,137
626
49
4
0
194,306
5
W
Mulan
9,822
756
25
2
0
261,805
0
L
Amaterasu
8,409
647
42
3
0
289,006
1
W
Zhong Kui
10,604
816
76
6
0
206,236
0
W
Olorun
10,572
813
80
6
0
241,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role