Player Matchup

Awilix
Awilix
Astrobunz
Awilix
Level 129
God Stats
6W - 8L
1,615 SR
Queue Stats
167W - 183L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddysRightNut
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 117L
1,533 Elo+
Party 1
Bacchus
Bacchus
MisterSoupMan
Bacchus
Level 34
God Stats
3W - 6L
1,431 SR
Queue Stats
111W - 104L
1,564 Elo+
Party 1
Raijin
Raijin
TrueAtIas
Raijin
Level 136
God Stats
1W - 3L
1,457 SR
Queue Stats
197W - 188L
1,631 Elo+
Party 1
Persephone
Persephone
bStrenke5
Persephone
Level 120
God Stats
3W - 2L
1,753 SR
Queue Stats
89W - 76L
1,478 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,546 Elo+

VS

Team Averages
Level 147
1,615 SR
1,582 Elo+
Rama
Rama
ElRatchet
Rama
Level 167
God Stats
4W - 4L
1,500 SR
Queue Stats
247W - 211L
1,554 Elo+
Party 3
Khepri
Khepri
Mutt Nezo
Khepri
Level 114
God Stats
5W - 1L
1,711 SR
Queue Stats
43W - 38L
1,589 Elo+
Party 2
Hera
Hera
Sir Gonski
Hera
Level 153
God Stats
2W - 3L
1,425 SR
Queue Stats
51W - 48L
1,582 Elo+
Party 2
Arachne
Arachne
Zfighter8000
Arachne
Level 156
God Stats
8W - 4L
1,639 SR
Queue Stats
218W - 173L
1,612 Elo+
Solo
Loki
Loki
xFury15x
Loki
Level 147
God Stats
2W - 2L
1,803 SR
Queue Stats
181W - 147L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Astrobunz
Awilix
14
3 / 3 / 2
7,780
486
7,035
14,291
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
DaddysRightNut
Ah Muzen Cab
15
2 / 2 / 2
8,977
561
9,953
11,394
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
11
2 / 3 / 2
7,435
465
5,758
13,986
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TrueAtIas
Raijin
14
2 / 4 / 1
8,300
519
8,335
9,663
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
bStrenke5
Persephone
11
0 / 6 / 0
7,421
464
4,709
6,798
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 4 / 2
9,688
606
11,845
11,799
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Mutt Nezo
Khepri
13
1 / 1 / 3
8,169
511
3,349
10,576
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
2 / 1 / 3
9,269
579
12,632
6,278
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Zfighter8000
Arachne
17
11 / 0 / 2
11,779
736
9,556
14,946
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
2 / 3 / 5
9,245
578
4,748
13,148
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
Astrobunz
Awilix
3
3
2
1.33
L
Ah Muzen Cab
DaddysRightNut
Ah Muzen Cab
2
2
2
1.5
W
Rama
2
4
2
0.75
L
Bacchus
2
3
2
1
W
Khepri
Mutt Nezo
Khepri
1
1
3
2.5
W
2
1
3
3.5
L
Raijin
TrueAtIas
Raijin
2
4
1
0.63
W
Arachne
Zfighter8000
Arachne
11
0
2
12
L
Persephone
bStrenke5
Persephone
0
6
0
0
W
Loki
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
42,130
56,132
Taken
56,747
33,094
Mitigated
27,818
10,609
Healing
23,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Astrobunz
Awilix
7,035
3,021
0
2,411
14,291
5,454
0
3,977
10,314
0
60,523
L
Ah Muzen Cab
DaddysRightNut
Ah Muzen Cab
9,953
4,257
0
2,342
11,394
3,805
469
687
10,707
0
85,851
W
Rama
11,845
8,735
0
4,756
11,799
4,351
525
1,232
10,567
0
85,581
L
Bacchus
5,758
357
0
4,369
13,986
16,000
0
6,624
7,357
19,042
229
W
Khepri
Mutt Nezo
Khepri
3,349
404
0
1,738
10,576
7,748
0
5,035
5,541
14,701
0
W
12,632
3,057
0
1,030
6,278
2,024
2,072
3,643
2,635
70,985
0
L
Raijin
TrueAtIas
Raijin
8,335
472
0
586
9,663
3,101
0
4,693
4,822
65,301
809
W
Arachne
Zfighter8000
Arachne
9,556
6,543
0
9,028
14,946
9,231
2,467
5,379
9,054
0
71,685
L
Persephone
bStrenke5
Persephone
4,709
208
0
901
6,798
4,734
0
0
6,634
42,761
0
W
Loki
4,748
879
0
7,415
13,148
4,464
1,296
2,933
10,215
0
79,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
48,150
489
Minions Killed
587
0
Camps Cleared
0
1,525,408
Distance Traveled
1,787,876
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,780
486
95
6
0
372,450
2
L
Ah Muzen Cab
8,977
561
139
9
0
306,009
2
W
Rama
9,688
606
168
11
0
303,424
0
L
Bacchus
7,435
465
25
2
0
333,747
4
W
Khepri
8,169
511
33
2
0
354,697
4
W
Hera
9,269
579
142
9
0
329,346
2
L
Raijin
8,300
519
135
8
0
300,892
0
W
Arachne
11,779
736
120
8
0
380,815
2
L
Persephone
7,421
464
95
6
0
212,310
0
W
Loki
9,245
578
124
8
0
419,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role