Player Matchup

Ra
Ra
CURR3NTS
Ra
Level 186
God Stats
4W - 4L
1,394 SR
Queue Stats
104W - 143L
1,494 Elo+
Party 1
Cerberus
Cerberus
DariusCK
Cerberus
Level 58
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
Atlas
Atlas
JRTREE
Atlas
Level 76
God Stats
5W - 1L
1,695 SR
Queue Stats
69W - 61L
1,548 Elo+
Solo
Neith
Neith
VanillaSpewn
Neith
Level 81
God Stats
6W - 6L
1,753 SR
Queue Stats
33W - 48L
1,506 Elo+
Party 1
Nemesis
Nemesis
hunts02
Nemesis
Level 119
God Stats
7W - 12L
1,390 SR
Queue Stats
96W - 133L
1,438 Elo+
Party 1
Team Averages
Level 104
1,604 SR
1,515 Elo+

VS

Team Averages
Level 127
1,521 SR
1,507 Elo+
Atlas
Atlas
AguasFrescas69
Atlas
Level 147
God Stats
0W - 2L
1,492 SR
Queue Stats
205W - 226L
1,492 Elo+
Party 2
Serqet
Serqet
FreshWater69
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 136L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
JosueTG
Ne Zha
Level 128
God Stats
1W - 3L
1,398 SR
Queue Stats
166W - 194L
1,500 Elo+
Party 2
Medusa
Medusa
MrsFrescas
Medusa
Level 123
God Stats
2W - 4L
1,603 SR
Queue Stats
110W - 117L
1,494 Elo+
Party 2
Agni
Agni
Tobibh
Agni
Level 113
God Stats
4W - 5L
1,612 SR
Queue Stats
145W - 136L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,490
678
7,513
5,015
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
DariusCK
Cerberus
14
5 / 0 / 3
8,478
606
8,805
13,042
15,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
JRTREE
Atlas
11
2 / 1 / 2
7,172
512
2,861
6,757
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 1
8,142
582
5,265
8,278
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
hunts02
Nemesis
14
4 / 1 / 4
7,949
568
3,844
8,463
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,278
520
4,254
10,133
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
11
0 / 4 / 3
6,086
435
5,064
8,082
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
JosueTG
Ne Zha
12
1 / 6 / 0
7,335
524
7,567
13,071
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MrsFrescas
Medusa
12
2 / 2 / 2
7,233
517
4,777
7,441
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Agni
Tobibh
Agni
12
0 / 4 / 0
6,559
469
2,043
5,774
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
5
5
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
4
0
5
6.5
W
Cerberus
DariusCK
Cerberus
5
0
3
6.5
L
Serqet
0
4
3
0.38
W
Atlas
JRTREE
Atlas
2
1
2
3
L
Ne Zha
JosueTG
Ne Zha
1
6
0
0.17
L
Medusa
MrsFrescas
Medusa
2
2
2
1.5
L
Agni
Tobibh
Agni
0
4
0
0
W
3
3
1
1.17
W
Nemesis
hunts02
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
23,705
41,555
Taken
44,501
28,057
Mitigated
20,981
14,054
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,254
1,240
0
1,612
10,133
8,013
0
4,915
5,218
30,803
0
W
7,513
729
1,376
2,345
5,015
2,079
381
2,432
2,583
79,812
689
W
Cerberus
DariusCK
Cerberus
8,805
875
0
4,722
13,042
15,453
198
275
12,341
44,510
0
L
Serqet
5,064
1,051
0
360
8,082
2,775
0
2,296
5,777
0
36,578
W
Atlas
JRTREE
Atlas
2,861
734
0
1,767
6,757
4,551
0
1,207
5,440
15,477
0
L
Ne Zha
JosueTG
Ne Zha
7,567
1,185
0
2,084
13,071
6,176
0
7,772
5,299
0
53,086
L
Medusa
MrsFrescas
Medusa
4,777
1,781
0
1,329
7,441
2,592
587
779
6,662
0
52,254
L
Agni
Tobibh
Agni
2,043
137
0
500
5,774
1,425
0
3,360
2,386
50,856
753
W
5,265
1,329
0
3,082
8,278
2,601
0
848
7,250
0
60,586
W
Nemesis
hunts02
Nemesis
3,844
1,431
0
762
8,463
3,373
0
1,485
6,798
0
61,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
34,491
482
Minions Killed
387
0
Camps Cleared
0
1,518,638
Distance Traveled
1,452,281
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,278
520
30
2
0
304,743
2
W
Ra
9,490
678
152
11
0
308,979
5
W
Cerberus
8,478
606
93
7
0
270,992
0
L
Serqet
6,086
435
63
5
0
325,037
0
W
Atlas
7,172
512
10
1
0
320,474
0
L
Ne Zha
7,335
524
87
6
0
255,514
0
L
Medusa
7,233
517
111
8
0
288,291
2
L
Agni
6,559
469
96
7
0
278,696
0
W
Neith
8,142
582
120
9
0
259,735
0
W
Nemesis
7,949
568
107
8
0
358,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role