Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoneWolfFTW
Morgan Le Fay
Level 219
God Stats
1W - 0L
1,565 SR
Queue Stats
25W - 20L
1,645 Elo+
Party 1
Nemesis
Nemesis
Neibo
Nemesis
Level 148
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
SrgtKillerSpark
Ao Kuang
Level 158
God Stats
1W - 0L
1,323 SR
Queue Stats
24W - 28L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
imnumb3r5
Danzaburou
Level 29
God Stats
3W - 1L
1,290 SR
Queue Stats
10W - 10L
1,472 Elo+
Party 1
Team Averages
Level 142
1,442 SR
1,585 Elo+

VS

Team Averages
Level 119
1,639 SR
1,580 Elo+
Guan Yu
Guan Yu
Astrobunz
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 183L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
DaddysRightNut
Cliodhna
Level 138
God Stats
3W - 2L
1,739 SR
Queue Stats
93W - 117L
1,541 Elo+
Party 2
Vulcan
Vulcan
MisterSoupMan
Vulcan
Level 34
God Stats
5W - 3L
1,727 SR
Queue Stats
111W - 104L
1,573 Elo+
Party 2
Ymir
Ymir
Mumblepeg
Ymir
Level 157
God Stats
6W - 6L
1,664 SR
Queue Stats
128W - 127L
1,611 Elo+
Solo
Xbalanque
Xbalanque
TrueAtIas
Xbalanque
Level 136
God Stats
2W - 2L
1,566 SR
Queue Stats
197W - 188L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 1 / 1
6,950
695
3,886
6,968
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
LoneWolfFTW
Morgan Le Fay
13
1 / 0 / 2
6,891
689
2,992
3,368
1,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Neibo
Nemesis
10
1 / 0 / 3
6,069
607
4,799
9,692
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
13
11 / 2 / 2
7,725
773
11,701
11,537
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
imnumb3r5
Danzaburou
10
1 / 1 / 1
6,076
608
3,298
5,591
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Astrobunz
Guan Yu
10
0 / 2 / 0
5,395
540
3,005
7,903
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
10
2 / 5 / 0
5,441
544
4,519
9,591
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,645
565
1,971
3,999
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 3 / 0
5,365
537
2,961
9,872
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
TrueAtIas
Xbalanque
10
0 / 1 / 1
5,478
548
7,126
6,949
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
1
0.5
L
Guan Yu
Astrobunz
Guan Yu
0
2
0
0
L
Cliodhna
2
5
0
0.4
W
Morgan Le Fay
LoneWolfFTW
Morgan Le Fay
1
0
2
2
L
0
3
1
0.17
L
Ymir
1
3
0
0.33
W
Nemesis
Neibo
Nemesis
1
0
3
2.5
W
Ao Kuang
11
2
2
6
L
Xbalanque
TrueAtIas
Xbalanque
0
1
1
0.5
W
Danzaburou
imnumb3r5
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
19,582
37,156
Taken
38,314
13,105
Mitigated
13,645
13,048
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,886
2,716
0
2,993
6,968
2,216
662
0
6,968
0
58,483
L
Guan Yu
Astrobunz
Guan Yu
3,005
856
68
2,264
7,903
4,458
0
978
6,925
0
31,551
L
Cliodhna
4,519
763
0
3,631
9,591
2,059
0
4,830
4,761
0
37,317
W
Morgan Le Fay
LoneWolfFTW
Morgan Le Fay
2,992
152
0
1,259
3,368
1,479
464
671
2,617
50,788
2,173
L
1,971
42
0
732
3,999
874
0
3,242
757
36,908
875
L
Ymir
2,961
517
0
1,786
9,872
4,557
0
3,463
6,409
16,566
1,917
W
Nemesis
Neibo
Nemesis
4,799
1,658
0
3,141
9,692
3,571
0
811
8,830
0
31,317
W
Ao Kuang
11,701
3,332
0
3,582
11,537
4,191
0
2,368
9,105
51,659
754
L
Xbalanque
TrueAtIas
Xbalanque
7,126
3,046
0
2,647
6,949
1,697
0
1,659
5,290
0
40,800
W
Danzaburou
imnumb3r5
Danzaburou
3,298
781
0
2,073
5,591
1,648
0
872
4,719
0
31,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
27,324
406
Minions Killed
322
0
Camps Cleared
0
1,114,879
Distance Traveled
1,041,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,950
695
110
11
0
203,341
0
L
Guan Yu
5,395
540
66
7
0
178,376
0
L
Cliodhna
5,441
544
62
6
0
233,717
1
W
Morgan Le Fay
6,891
689
101
10
0
208,927
0
L
Vulcan
5,645
565
86
9
0
213,991
0
L
Ymir
5,365
537
37
4
0
207,776
3
W
Nemesis
6,069
607
43
4
0
260,202
0
W
Ao Kuang
7,725
773
88
9
0
249,264
0
L
Xbalanque
5,478
548
71
7
0
207,854
0
W
Danzaburou
6,076
608
64
6
0
193,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role