Player Matchup

Ares
Ares
BlackFireGamer
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 127L
1,511 Elo+
Party 2
Medusa
Medusa
Jexter
Medusa
Level 142
God Stats
12W - 4L
1,731 SR
Queue Stats
326W - 310L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
MasterTony11
Guan Yu
Level 105
God Stats
1W - 0L
1,763 SR
Queue Stats
10W - 4L
1,564 Elo+
Solo
Cerberus
Cerberus
RagnarokVisage
Cerberus
Level 77
God Stats
3W - 1L
1,839 SR
Queue Stats
235W - 238L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Themachine1995
Danzaburou
Level 104
God Stats
3W - 7L
1,327 SR
Queue Stats
173W - 166L
1,527 Elo+
Party 2
Team Averages
Level 102
1,632 SR
1,533 Elo+

VS

Team Averages
Level 135
1,542 SR
1,333 Elo+
Geb
Geb
CurodoOtzuka
Geb
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,113 Elo+
Party 1
Chronos
Chronos
Kuate234
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
OldSageNick
Sylvanus
Level 157
God Stats
2W - 5L
1,712 SR
Queue Stats
329W - 324L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Otzuka
Sun Wukong
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,151 Elo+
Party 1
Tyr
Tyr
ericksheic
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 20
8,552
855
7,466
13,351
12,972
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Jexter
Medusa
15
11 / 4 / 14
9,934
993
17,034
10,079
4,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MasterTony11
Guan Yu
16
7 / 1 / 22
10,396
1,040
8,180
16,085
11,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
17
8 / 1 / 20
10,046
1,005
12,568
12,867
6,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Themachine1995
Danzaburou
16
2 / 0 / 25
9,934
993
11,956
7,559
3,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
7,449
745
8,561
12,998
10,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
Kuate234
Chronos
14
3 / 4 / 3
7,399
740
8,296
9,724
4,263
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
OldSageNick
Sylvanus
15
3 / 4 / 5
8,138
814
10,069
13,362
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Otzuka
Sun Wukong
13
0 / 8 / 1
6,811
681
6,673
12,266
7,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 9 / 3
7,883
788
5,415
13,256
10,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
29
31
Kills
9
9
Deaths
31
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
L
0
6
8
0.67
W
Medusa
Jexter
Medusa
11
4
14
4.5
L
Chronos
Kuate234
Chronos
3
4
3
1.13
W
Guan Yu
MasterTony11
Guan Yu
7
1
22
18
L
Sylvanus
OldSageNick
Sylvanus
3
4
5
1.38
L
Sun Wukong
Otzuka
Sun Wukong
0
8
1
0.06
W
Cerberus
8
1
20
18
W
Danzaburou
Themachine1995
Danzaburou
2
0
25
14.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
39,014
59,941
Taken
61,606
39,351
Mitigated
50,149
34,060
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,466
578
716
444
13,351
12,972
522
7,224
6,127
10,162
0
L
8,561
91
1,127
752
12,998
10,543
0
5,001
7,997
16,005
0
W
Medusa
Jexter
Medusa
17,034
8,188
588
142
10,079
4,420
3,286
4,735
5,344
0
35,449
L
Chronos
Kuate234
Chronos
8,296
1,675
916
670
9,724
4,263
0
2,613
7,111
15,871
0
W
Guan Yu
MasterTony11
Guan Yu
8,180
501
13,806
9,555
16,085
11,941
348
6,667
9,418
0
18,078
L
Sylvanus
OldSageNick
Sylvanus
10,069
1,167
2,042
3,774
13,362
18,147
0
4,306
9,056
12,461
0
L
Sun Wukong
Otzuka
Sun Wukong
6,673
1,169
35
1,409
12,266
7,090
0
3,596
8,670
0
21,139
W
Cerberus
12,568
775
1,680
3,532
12,867
6,463
479
5,209
7,658
20,307
0
W
Danzaburou
Themachine1995
Danzaburou
11,956
4,156
906
2,691
7,559
3,555
2,421
3,091
4,468
0
31,441
L
5,415
523
109
600
13,256
10,106
0
4,518
8,738
0
9,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,862
Gold Earned
37,680
151
Minions Killed
63
0
Camps Cleared
0
949,386
Distance Traveled
828,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,552
855
6
1
0
177,899
0
L
Geb
7,449
745
14
1
0
178,653
0
W
Medusa
9,934
993
42
4
0
174,573
0
L
Chronos
7,399
740
10
1
0
164,974
0
W
Guan Yu
10,396
1,040
16
2
0
212,423
0
L
Sylvanus
8,138
814
9
1
0
160,212
0
L
Sun Wukong
6,811
681
29
3
0
168,087
0
W
Cerberus
10,046
1,005
34
3
0
180,307
0
W
Danzaburou
9,934
993
53
5
0
204,184
0
L
Tyr
7,883
788
1
0
0
156,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role