Player Matchup

Charon
Charon
Silver V
A1lmpact
Charon
Silver V
Level 82
God Stats
2W - 2L
1,435 SR
Queue Stats
207W - 247L
560 MMR
Solo
Hades
Hades
Silver IV
CryonicBasil720
Hades
Silver IV
Level 107
God Stats
7W - 7L
1,425 SR
Queue Stats
168W - 211L
728 MMR
Party 1
Arachne
Arachne
Silver II
tha president23
Arachne
Silver II
Level 84
God Stats
4W - 4L
1,498 SR
Queue Stats
60W - 83L
1,035 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,453 SR
774 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 155
1,452 SR
975 MMR
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Brizzle2084
Tsukuyomi
Bronze III
Level 159
God Stats
17W - 21L
1,450 SR
Queue Stats
314W - 414L
219 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
TooScud
Sun Wukong
Silver II
Level 147
God Stats
7W - 12L
1,407 SR
Queue Stats
20W - 30L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A1lmpact
Charon
18
5 / 1 / 7
12,237
765
12,719
17,506
24,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
5 / 3 / 5
11,872
742
10,576
15,056
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
4 / 6 / 7
11,210
701
10,068
18,496
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AchillesBacchusAthenaHorusMulan

VS

Bans
ThothCthulhuSobekHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 7 / 2
10,081
630
9,585
16,749
5,543
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Brizzle2084
Tsukuyomi
11
4 / 2 / 3
9,851
616
6,804
5,135
1,730
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
TooScud
Sun Wukong
17
3 / 5 / 3
10,905
682
13,306
21,129
24,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
9
10
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
7
2
0.43
W
Charon
A1lmpact
Charon
5
1
7
8.5
L
Tsukuyomi
Brizzle2084
Tsukuyomi
4
2
3
2.75
W
5
3
5
2.5
L
Sun Wukong
TooScud
Sun Wukong
3
5
3
0.9
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
29,695
51,058
Taken
43,013
40,428
Mitigated
31,371
13,449
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,585
2,151
0
1,205
16,749
5,543
0
9,267
6,739
0
35,081
W
Charon
A1lmpact
Charon
12,719
1,589
0
5,013
17,506
24,487
1,004
0
16,731
43,503
0
L
Tsukuyomi
Brizzle2084
Tsukuyomi
6,804
1,022
0
888
5,135
1,730
0
3,125
1,861
0
22,876
W
10,576
880
425
2,711
15,056
7,459
1,526
56
14,666
44,836
0
L
Sun Wukong
TooScud
Sun Wukong
13,306
1,888
0
3,847
21,129
24,098
0
9,642
10,619
0
52,245
W
10,068
7,262
0
5,300
18,496
8,482
384
45
16,571
0
40,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,319
Gold Earned
30,837
161
Minions Killed
166
0
Camps Cleared
0
914,396
Distance Traveled
687,155
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,081
630
53
3
0
285,667
0
W
Charon
12,237
765
46
3
0
312,218
0
L
Tsukuyomi
9,851
616
47
3
0
125,962
0
W
Hades
11,872
742
74
5
0
301,854
4
L
Sun Wukong
10,905
682
66
4
0
275,526
0
W
Arachne
11,210
701
41
3
0
300,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role