Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze IV
 
Vulcan
Bronze IV
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Adept_InsectBR
Chaac
Silver III
Level 146
God Stats
3W - 6L
1,057 SR
Queue Stats
120W - 147L
930 MMR
Party 2
Anhur
Anhur
Silver II
KobayashiRx
Anhur
Silver II
Level 157
God Stats
3W - 5L
1,502 SR
Queue Stats
57W - 76L
1,162 MMR
Solo
Arachne
Arachne
Silver I
TEPEGODE4
Arachne
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,411 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,412 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,486 SR
1,360 MMR
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
EGGabrielPS
Surtr
Silver II
Level 136
God Stats
10W - 6L
1,578 SR
Queue Stats
88W - 97L
1,072 MMR
Solo
Agni
Agni
Silver I
TecWillSilva
Agni
Silver I
Level 206
God Stats
7W - 7L
1,435 SR
Queue Stats
431W - 441L
1,318 MMR
Party 1
Loki
Loki
Gold IV
bankai-negra
Loki
Gold IV
Level 108
God Stats
9W - 5L
1,415 SR
Queue Stats
270W - 289L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 3
4,970
497
1,699
7,875
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vulcan
 
Vulcan
5
0 / 2 / 0
3,976
398
0
2,414
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
2 / 4 / 0
4,674
467
4,126
10,745
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
6,267
627
4,048
4,564
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
TEPEGODE4
Arachne
7
1 / 4 / 1
4,510
451
2,762
8,013
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AthenaGebThanatos

VS

Bans
PoseidonMedusaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 0
5,916
592
2,469
5,343
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
 
Bacchus
9
2 / 1 / 5
5,525
553
5,013
6,176
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 2
6,236
624
8,251
7,947
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 1
5,925
593
5,560
4,454
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
5,683
568
2,173
7,371
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
Vulcan
 
Vulcan
0
2
0
0
W
Heimdallr
 
Heimdallr
1
1
0
1
W
Bacchus
 
Bacchus
2
1
5
4.5
L
2
4
0
0.5
W
4
1
2
5
L
2
1
1
2.5
L
Arachne
TEPEGODE4
Arachne
1
4
1
0.38
W
3
1
1
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
23,466
33,611
Taken
31,291
12,449
Mitigated
13,884
9,656
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,699
0
0
852
7,875
3,362
0
4,340
3,175
13,472
1,091
L
Vulcan
 
Vulcan
0
0
0
196
2,414
490
0
68
2,306
12,872
0
W
Heimdallr
 
Heimdallr
2,469
894
0
2,902
5,343
1,139
0
471
4,872
0
45,687
W
Bacchus
 
Bacchus
5,013
527
0
2,064
6,176
4,477
63
227
5,949
15,547
426
L
4,126
897
0
3,881
10,745
4,573
0
2,244
8,457
0
24,895
W
8,251
3,783
0
1,421
7,947
5,128
273
0
7,947
1,991
37,241
L
4,048
2,419
0
2,158
4,564
1,306
135
765
3,776
0
41,063
L
Arachne
TEPEGODE4
Arachne
2,762
1,633
0
2,569
8,013
2,718
0
2,722
5,125
0
16,422
W
5,560
447
0
1,219
4,454
1,184
0
836
3,618
36,295
1,885
W
2,173
591
0
4,515
7,371
1,956
0
118
7,253
0
39,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
29,285
187
Minions Killed
324
0
Camps Cleared
0
851,550
Distance Traveled
1,006,734
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,970
497
26
3
0
199,096
2
L
Vulcan
3,976
398
26
3
0
121,972
0
W
Heimdallr
5,916
592
84
8
0
209,410
0
W
Bacchus
5,525
553
22
2
0
193,190
0
L
Chaac
4,674
467
31
3
0
188,214
0
W
Surtr
6,236
624
61
6
0
175,722
0
L
Anhur
6,267
627
78
8
0
184,275
0
L
Arachne
4,510
451
26
3
0
157,993
0
W
Agni
5,925
593
80
8
0
184,464
0
W
Loki
5,683
568
77
8
0
243,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role