Player Matchup

Charybdis
Charybdis
AustisticHero
Charybdis
Level 29
God Stats
26W - 22L
1,706 SR
Queue Stats
32W - 38L
1,509 Elo+
Party 2
Mulan
Mulan
BecknAction
Mulan
Level 72
God Stats
21W - 10L
1,761 SR
Queue Stats
51W - 51L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OwlBearTurtle
Morgan Le Fay
Level 126
God Stats
12W - 14L
1,807 SR
Queue Stats
111W - 125L
1,600 Elo+
Party 2
Charon
Charon
TeamGREGgriffo11
Charon
Level 77
God Stats
4W - 2L
1,676 SR
Queue Stats
30W - 30L
1,491 Elo+
Solo
Serqet
Serqet
dninde
Serqet
Level 98
God Stats
17W - 12L
1,488 SR
Queue Stats
81W - 80L
1,452 Elo+
Solo
Team Averages
Level 80
1,688 SR
1,524 Elo+

VS

Team Averages
Level 104
1,457 SR
1,501 Elo+
Nu Wa
Nu Wa
ForeverLive11
Nu Wa
Level 134
God Stats
0W - 3L
1,197 SR
Queue Stats
88W - 97L
1,491 Elo+
Solo
Susano
Susano
GreenBot202
Susano
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 194L
1,534 Elo+
Solo
Izanami
Izanami
KoffiBeans
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
chacotaqo
Aphrodite
Level 86
God Stats
9W - 4L
1,423 SR
Queue Stats
290W - 286L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
jphtaylor
Sun Wukong
Level 65
God Stats
5W - 8L
1,663 SR
Queue Stats
647W - 604L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AustisticHero
Charybdis
8
0 / 3 / 0
4,948
495
3,455
5,242
1,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 0
6,018
602
4,734
7,339
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
OwlBearTurtle
Morgan Le Fay
10
0 / 1 / 0
5,413
541
3,794
3,958
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,010
501
1,615
4,894
2,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
dninde
Serqet
11
2 / 2 / 1
5,757
576
1,997
7,690
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,109
511
3,016
2,969
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
10
4 / 2 / 1
5,900
590
4,257
6,652
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
KoffiBeans
Izanami
10
3 / 0 / 1
5,802
580
2,724
3,808
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
chacotaqo
Aphrodite
8
0 / 0 / 5
5,201
520
1,085
5,421
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
jphtaylor
Sun Wukong
10
2 / 2 / 1
5,709
571
4,525
7,512
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
9
9
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AustisticHero
Charybdis
0
3
0
0
W
2
1
0
2
L
0
0
4
2
L
Susano
4
2
1
2.25
L
Izanami
KoffiBeans
Izanami
3
0
1
3.5
W
Morgan Le Fay
OwlBearTurtle
Morgan Le Fay
0
1
0
0
W
0
2
0
0
L
Aphrodite
chacotaqo
Aphrodite
0
0
5
2.5
W
Serqet
dninde
Serqet
2
2
1
1.25
L
Sun Wukong
jphtaylor
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
15,607
29,123
Taken
26,362
12,511
Mitigated
13,633
4,408
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AustisticHero
Charybdis
3,455
1,945
0
1,036
5,242
1,204
0
382
4,860
0
35,062
W
4,734
1,058
0
1,466
7,339
4,119
0
238
6,718
0
37,884
L
3,016
557
0
720
2,969
848
0
1,693
1,276
27,911
722
L
Susano
4,257
534
0
3,227
6,652
1,968
0
385
5,831
0
34,701
L
Izanami
KoffiBeans
Izanami
2,724
1,678
0
1,031
3,808
1,104
0
350
3,458
0
41,868
W
Morgan Le Fay
OwlBearTurtle
Morgan Le Fay
3,794
88
0
731
3,958
1,292
0
1,513
2,406
35,052
2,036
W
1,615
431
0
754
4,894
2,976
0
1,051
3,804
15,837
317
L
Aphrodite
chacotaqo
Aphrodite
1,085
357
2,303
3,508
5,421
3,407
0
2,269
3,152
12,763
0
W
Serqet
dninde
Serqet
1,997
175
0
421
7,690
2,920
0
811
6,839
0
37,113
L
Sun Wukong
jphtaylor
Sun Wukong
4,525
654
0
1,915
7,512
6,306
0
142
6,814
0
32,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
27,721
314
Minions Killed
291
0
Camps Cleared
0
1,003,754
Distance Traveled
957,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,948
495
61
6
0
176,656
0
W
Mulan
6,018
602
79
8
0
190,711
0
L
Nu Wa
5,109
511
49
5
0
165,966
3
L
Susano
5,900
590
68
7
0
237,623
0
L
Izanami
5,802
580
82
8
0
156,431
0
W
Morgan Le Fay
5,413
541
80
8
0
208,322
0
W
Charon
5,010
501
10
1
0
200,049
2
L
Aphrodite
5,201
520
30
3
0
201,419
0
W
Serqet
5,757
576
84
8
0
228,016
0
L
Sun Wukong
5,709
571
62
6
0
195,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role