Player Matchup

Sylvanus
Sylvanus
CrabDragoons
Sylvanus
Level 125
God Stats
20W - 12L
1,779 SR
Queue Stats
163W - 159L
1,551 Elo+
Party 2
Medusa
Medusa
DevilDog1181
Medusa
Level 156
God Stats
5W - 6L
1,613 SR
Queue Stats
161W - 159L
1,549 Elo+
Party 2
Janus
Janus
FaZe Bairuss
Janus
Level 116
God Stats
1W - 1L
1,683 SR
Queue Stats
7W - 8L
1,701 Elo+
Party 3
Hercules
Hercules
Filthy__Ningen
Hercules
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 274L
1,564 Elo+
Party 2
Thanatos
Thanatos
narutopwue
Thanatos
Level 213
God Stats
5W - 6L
1,575 SR
Queue Stats
300W - 260L
1,615 Elo+
Party 3
Team Averages
Level 152
1,630 SR
1,596 Elo+

VS

Team Averages
Level 168
1,591 SR
1,508 Elo+
Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 148
God Stats
125W - 74L
1,605 SR
Queue Stats
330W - 325L
1,478 Elo+
Party 1
Nut
Nut
SubwaySandwiches
Nut
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo
Charon
Charon
UranícRey
Charon
Level 171
God Stats
2W - 3L
1,649 SR
Queue Stats
55W - 55L
1,585 Elo+
Solo
Bastet
Bastet
Vintxge_Ace
Bastet
Level 157
God Stats
20W - 12L
1,625 SR
Queue Stats
103W - 113L
1,465 Elo+
Party 1
Surtr
Surtr
Zetsu0San
Surtr
Level 172
God Stats
53W - 43L
1,575 SR
Queue Stats
176W - 187L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrabDragoons
Sylvanus
10
1 / 5 / 2
6,314
486
2,629
13,274
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
0 / 5 / 1
6,598
508
4,029
7,352
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 1
6,681
514
2,473
6,843
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
11
1 / 5 / 0
6,587
507
6,372
15,683
11,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
narutopwue
Thanatos
12
2 / 6 / 1
6,633
510
4,558
10,871
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 5
9,456
727
14,298
8,465
3,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 3 / 2
8,750
673
6,756
8,901
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
UranícRey
Charon
11
2 / 0 / 5
7,423
571
4,529
6,758
5,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
12
3 / 2 / 12
7,596
584
6,849
8,387
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Zetsu0San
Surtr
15
6 / 0 / 6
8,934
687
7,795
10,239
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
28
28
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrabDragoons
Sylvanus
1
5
2
0.4
L
Medusa
0
5
1
0.1
L
1
7
1
0.21
L
Hercules
1
5
0
0.2
W
12
0
5
14.5
W
5
3
2
2
W
Charon
UranícRey
Charon
2
0
5
4.5
W
Bastet
3
2
12
4.5
W
Surtr
Zetsu0San
Surtr
6
0
6
9
L
Thanatos
narutopwue
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
40,227
54,023
Taken
42,750
25,964
Mitigated
26,927
14,660
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrabDragoons
Sylvanus
2,629
596
662
3,571
13,274
8,434
0
4,794
8,480
16,715
1,802
L
Medusa
4,029
960
0
595
7,352
1,811
0
1,437
5,915
0
47,462
L
2,473
121
0
330
6,843
1,088
0
4,974
1,869
34,318
0
L
Hercules
6,372
1,114
0
3,695
15,683
11,174
0
5,152
10,531
301
43,674
W
14,298
451
0
5,805
8,465
3,829
815
1,775
6,544
73,953
0
W
6,756
3,250
0
828
8,901
3,024
1,296
875
8,026
0
64,929
W
Charon
UranícRey
Charon
4,529
783
0
2,063
6,758
5,060
18
742
6,014
21,366
3,290
W
Bastet
6,849
1,546
0
1,737
8,387
3,419
293
851
7,496
0
38,350
W
Surtr
Zetsu0San
Surtr
7,795
2,351
0
1,877
10,239
11,595
133
736
9,491
3,803
54,442
L
Thanatos
narutopwue
Thanatos
4,558
642
0
5,807
10,871
3,457
0
3,050
7,821
0
47,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
42,159
376
Minions Killed
418
0
Camps Cleared
0
1,353,900
Distance Traveled
1,343,217
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,314
486
21
2
0
264,367
5
L
Medusa
6,598
508
85
7
0
290,254
1
L
Janus
6,681
514
78
6
0
251,734
0
L
Hercules
6,587
507
102
8
0
244,193
2
W
Anubis
9,456
727
116
9
0
265,070
2
W
Nut
8,750
673
111
9
0
241,024
0
W
Charon
7,423
571
35
3
0
251,854
0
W
Bastet
7,596
584
67
5
0
305,209
3
W
Surtr
8,934
687
89
7
0
280,060
1
L
Thanatos
6,633
510
90
7
0
303,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role