Player Matchup

Cernunnos
Cernunnos
Aquaph
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Merlin
Merlin
BrandaM
Merlin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Dr_PhiI_
Jormungandr
Level 58
God Stats
59W - 27L
1,660 SR
Queue Stats
110W - 99L
1,498 Elo+
Solo
Bacchus
Bacchus
JLong018
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 81L
1,342 Elo+
Solo
Thanatos
Thanatos
xDrunkshot
Thanatos
Level 168
God Stats
7W - 8L
1,500 SR
Queue Stats
146W - 154L
1,471 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,446 Elo+

VS

Team Averages
Level 96
1,466 SR
1,455 Elo+
Atlas
Atlas
IamKlorbo
Atlas
Level 89
God Stats
4W - 6L
1,513 SR
Queue Stats
30W - 37L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Shotfired69
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Stegopoor
Cthulhu
Level 158
God Stats
2W - 5L
1,374 SR
Queue Stats
73W - 92L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
YOUNG CEE187
Kukulkan
Level 126
God Stats
5W - 8L
1,526 SR
Queue Stats
52W - 63L
1,447 Elo+
Party 1
Loki
Loki
ainttayy
Loki
Level 21
God Stats
2W - 3L
1,416 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aquaph
Cernunnos
17
8 / 4 / 7
10,436
580
10,639
12,832
5,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BrandaM
Merlin
16
1 / 1 / 11
10,020
557
8,604
7,246
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Dr_PhiI_
Jormungandr
17
4 / 0 / 6
10,913
606
5,283
13,631
9,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
JLong018
Bacchus
14
1 / 1 / 17
9,496
528
12,654
13,747
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xDrunkshot
Thanatos
18
15 / 1 / 5
11,484
638
13,922
18,077
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IamKlorbo
Atlas
11
1 / 5 / 4
7,533
419
5,701
13,093
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Shotfired69
Cernunnos
13
1 / 10 / 3
7,910
439
10,489
18,046
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Stegopoor
Cthulhu
14
1 / 5 / 0
8,096
450
7,685
13,008
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
YOUNG CEE187
Kukulkan
14
0 / 3 / 1
7,945
441
6,067
7,849
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
4 / 6 / 0
8,024
446
5,986
14,583
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
29
Kills
7
7
Deaths
29
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aquaph
Cernunnos
8
4
7
2.88
W
Merlin
BrandaM
Merlin
1
1
11
6.5
W
Jormungandr
Dr_PhiI_
Jormungandr
4
0
6
7
L
Atlas
IamKlorbo
Atlas
1
5
4
0.6
W
Bacchus
JLong018
Bacchus
1
1
17
9.5
L
Cernunnos
Shotfired69
Cernunnos
1
10
3
0.25
L
Cthulhu
Stegopoor
Cthulhu
1
5
0
0.2
L
Kukulkan
YOUNG CEE187
Kukulkan
0
3
1
0.17
L
Loki
4
6
0
0.67
W
Thanatos
xDrunkshot
Thanatos
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
35,928
65,533
Taken
66,579
41,958
Mitigated
32,797
33,340
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aquaph
Cernunnos
10,639
6,162
0
5,801
12,832
5,046
978
2,511
10,321
0
80,837
W
Merlin
BrandaM
Merlin
8,604
555
0
1,614
7,246
2,700
49
3,431
3,772
58,928
1,751
W
Jormungandr
Dr_PhiI_
Jormungandr
5,283
2,065
0
7,049
13,631
9,680
443
4,670
8,318
78,851
2,638
L
Atlas
IamKlorbo
Atlas
5,701
1,749
0
1,159
13,093
10,675
0
4,572
8,521
20,639
0
W
Bacchus
JLong018
Bacchus
12,654
1,951
0
3,752
13,747
16,244
96
4,714
8,952
30,465
2,295
L
Cernunnos
Shotfired69
Cernunnos
10,489
5,130
0
4,072
18,046
5,271
0
8,128
9,918
0
40,856
L
Cthulhu
Stegopoor
Cthulhu
7,685
416
84
1,147
13,008
10,565
0
4,695
8,313
62,130
24
L
Kukulkan
YOUNG CEE187
Kukulkan
6,067
96
0
459
7,849
1,770
0
3,497
4,352
55,979
231
L
Loki
5,986
2,459
0
4,962
14,583
4,516
0
4,506
10,077
0
56,180
W
Thanatos
xDrunkshot
Thanatos
13,922
2,941
0
15,124
18,077
8,288
0
3,449
14,582
0
103,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
39,508
554
Minions Killed
391
0
Camps Cleared
0
1,771,436
Distance Traveled
1,717,906
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,436
580
135
8
0
332,254
4
W
Merlin
10,020
557
113
6
0
328,654
0
W
Jormungandr
10,913
606
140
8
0
314,616
0
L
Atlas
7,533
419
21
1
0
329,130
4
W
Bacchus
9,496
528
33
2
0
386,967
0
L
Cernunnos
7,910
439
64
4
0
300,137
2
L
Cthulhu
8,096
450
97
5
0
347,066
0
L
Kukulkan
7,945
441
113
6
0
349,394
0
L
Loki
8,024
446
96
5
0
392,179
0
W
Thanatos
11,484
638
133
7
0
408,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role