Player Matchup

Hercules
Hercules
Catafracta
Hercules
Level 162
God Stats
7W - 3L
1,701 SR
Queue Stats
248W - 213L
1,493 Elo+
Party 3
Agni
Agni
Leo582
Agni
Level 41
God Stats
2W - 1L
1,362 SR
Queue Stats
161W - 147L
1,461 Elo+
Party 3
Medusa
Medusa
MuchAmaizement
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
SrFurro
Ne Zha
Level 129
God Stats
8W - 8L
1,520 SR
Queue Stats
267W - 245L
1,453 Elo+
Party 3
Bacchus
Bacchus
jfist8
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Team Averages
Level 114
1,517 SR
1,486 Elo+

VS

Team Averages
Level 84
1,532 SR
1,489 Elo+
Anubis
Anubis
Apnea24
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,496 Elo+
Party 1
Kali
Kali
G0tz0n
Kali
Level 137
God Stats
6W - 3L
1,732 SR
Queue Stats
219W - 204L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
LightningMcBean0
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,440 Elo+
Solo
Ishtar
Ishtar
MónbaK
Ishtar
Level 85
God Stats
4W - 7L
1,259 SR
Queue Stats
114W - 103L
1,523 Elo+
Party 1
Horus
Horus
Saxboytroi
Horus
Level 128
God Stats
26W - 20L
1,669 SR
Queue Stats
121W - 118L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Catafracta
Hercules
14
7 / 4 / 2
9,064
697
10,055
15,419
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Leo582
Agni
13
2 / 3 / 1
8,096
623
3,444
6,670
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 5
6,511
501
7,454
6,907
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
SrFurro
Ne Zha
13
3 / 6 / 2
7,526
579
6,450
13,399
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jfist8
Bacchus
11
0 / 3 / 4
6,739
518
5,600
11,543
9,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apnea24
Anubis
10
1 / 7 / 1
6,280
483
4,590
8,906
3,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
G0tz0n
Kali
14
5 / 1 / 5
8,262
636
6,454
13,382
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
14
7 / 1 / 3
8,305
639
9,974
7,909
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
MónbaK
Ishtar
12
2 / 2 / 2
6,904
531
10,189
9,257
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
1 / 2 / 3
6,778
521
3,188
10,032
7,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
16
16
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Apnea24
Anubis
1
7
1
0.21
W
Hercules
Catafracta
Hercules
7
4
2
2
L
Kali
G0tz0n
Kali
5
1
5
7.5
W
Agni
Leo582
Agni
2
3
1
0.83
L
Tsukuyomi
7
1
3
8.5
W
1
0
5
3.5
L
Ishtar
MónbaK
Ishtar
2
2
2
1.5
L
Horus
1
2
3
1.25
W
Ne Zha
SrFurro
Ne Zha
3
6
2
0.67
W
Bacchus
jfist8
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
34,395
53,938
Taken
49,486
24,916
Mitigated
21,621
11,943
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Apnea24
Anubis
4,590
210
0
1,823
8,906
3,947
0
0
8,906
29,804
0
W
Hercules
Catafracta
Hercules
10,055
2,571
0
3,967
15,419
7,165
96
4,463
10,956
313
55,213
L
Kali
G0tz0n
Kali
6,454
2,655
0
8,351
13,382
4,442
0
2,383
10,999
0
55,540
W
Agni
Leo582
Agni
3,444
343
0
1,799
6,670
1,743
0
0
6,670
44,031
0
L
Tsukuyomi
9,974
2,363
0
1,764
7,909
2,691
0
2,139
5,770
0
47,280
W
7,454
2,004
0
985
6,907
1,810
95
0
6,907
0
45,567
L
Ishtar
MónbaK
Ishtar
10,189
6,226
0
3,707
9,257
3,149
564
1,610
7,647
0
65,663
L
Horus
3,188
1,229
2,539
3,759
10,032
7,392
88
3,051
6,981
0
14,294
W
Ne Zha
SrFurro
Ne Zha
6,450
2,008
0
2,834
13,399
5,137
0
127
13,272
0
51,999
W
Bacchus
jfist8
Bacchus
5,600
405
0
2,358
11,543
9,061
33
0
11,543
28,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
36,529
383
Minions Killed
337
0
Camps Cleared
0
1,389,792
Distance Traveled
1,235,105
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,280
483
50
4
0
167,293
0
W
Hercules
9,064
697
92
7
0
245,336
2
L
Kali
8,262
636
90
7
0
294,594
0
W
Agni
8,096
623
92
7
0
237,797
0
L
Tsukuyomi
8,305
639
75
6
0
288,849
1
W
Medusa
6,511
501
77
6
0
299,919
3
L
Ishtar
6,904
531
105
8
0
226,759
3
L
Horus
6,778
521
17
1
0
257,610
2
W
Ne Zha
7,526
579
79
6
0
317,177
0
W
Bacchus
6,739
518
43
3
0
289,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role