Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Feefal
Baron Samedi
Level 144
God Stats
3W - 0L
1,666 SR
Queue Stats
19W - 11L
1,616 Elo+
Solo
Bacchus
Bacchus
guitarsobelisk
Bacchus
Level 237
God Stats
390W - 321L
1,627 SR
Queue Stats
1,467W - 1,494L
1,528 Elo+
Party 1
Team Averages
Level 180
1,598 SR
1,548 Elo+

VS

Team Averages
Level 148
1,443 SR
1,494 Elo+
Mulan
Mulan
Grandpagamingw
Mulan
Level 127
God Stats
4W - 11L
1,513 SR
Queue Stats
140W - 147L
1,494 Elo+
Solo
Yemoja
Yemoja
Slacker257
Yemoja
Level 176
God Stats
191W - 219L
1,513 SR
Queue Stats
835W - 830L
1,426 Elo+
Solo
Neith
Neith
niiiiX0ON
Neith
Level 142
God Stats
1W - 2L
1,304 SR
Queue Stats
98W - 104L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 1 / 2
6,425
803
2,912
4,005
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
Feefal
Baron Samedi
12
3 / 0 / 0
7,345
918
3,689
3,504
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,039
755
2,438
5,544
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,649
581
0
1,026
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Slacker257
Yemoja
11
0 / 3 / 2
5,930
741
2,593
6,699
2,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
niiiiX0ON
Neith
12
3 / 0 / 0
6,447
806
3,885
3,625
1,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
2
2
W
Baron Samedi
Feefal
Baron Samedi
3
0
0
3
L
0
1
0
0
L
Yemoja
Slacker257
Yemoja
0
3
2
0.33
W
0
2
4
1
L
Neith
niiiiX0ON
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,039
Damage
6,478
13,053
Taken
11,350
8,232
Mitigated
3,760
4,835
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,912
266
0
1,443
4,005
1,835
709
1,206
2,799
0
20,045
W
Baron Samedi
Feefal
Baron Samedi
3,689
218
313
914
3,504
1,963
528
589
2,915
35,331
1,148
L
0
0
0
0
1,026
259
0
484
455
0
1,553
L
Yemoja
Slacker257
Yemoja
2,593
370
379
924
6,699
2,415
0
3,126
3,096
19,216
0
W
2,438
165
0
2,165
5,544
4,434
322
830
4,714
9,667
0
L
Neith
niiiiX0ON
Neith
3,885
1,125
0
1,111
3,625
1,086
0
2,049
1,424
0
21,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
17,026
128
Minions Killed
87
0
Camps Cleared
0
430,337
Distance Traveled
306,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,425
803
48
6
0
167,772
0
W
Baron Samedi
7,345
918
65
8
0
134,872
0
L
Mulan
4,649
581
3
0
0
14,607
0
L
Yemoja
5,930
741
39
5
0
139,799
2
W
Bacchus
6,039
755
15
2
0
127,693
0
L
Neith
6,447
806
45
6
0
151,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role