Player Matchup

Merlin
Merlin
 
Merlin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BedsideManor
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,484 Elo+
Party 1
Chang'e
Chang'e
Goofie670
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
GurthBrooks1
Sun Wukong
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 37L
1,423 Elo+
Party 1
Chiron
Chiron
bfggwaa
Chiron
Level 78
God Stats
2W - 3L
1,601 SR
Queue Stats
139W - 126L
1,442 Elo+
Party 1
Team Averages
Level 42
1,520 SR
1,453 Elo+

VS

Team Averages
Level 102
1,542 SR
1,487 Elo+
Guan Yu
Guan Yu
DaniXzz
Guan Yu
Level 125
God Stats
17W - 5L
1,774 SR
Queue Stats
569W - 592L
1,515 Elo+
Solo
Athena
Athena
GodFadder
Athena
Level 75
God Stats
3W - 0L
1,723 SR
Queue Stats
173W - 159L
1,560 Elo+
Solo
He Bo
He Bo
PrincessNavi
He Bo
Level 57
God Stats
2W - 1L
1,509 SR
Queue Stats
88W - 86L
1,500 Elo+
Solo
Janus
Janus
RoADWoRkAhEaD2
Janus
Level 138
God Stats
1W - 9L
1,207 SR
Queue Stats
269W - 301L
1,426 Elo+
Solo
Odin
Odin
madht
Odin
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 4 / 2
8,995
818
13,226
7,360
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
BedsideManor
Chronos
14
1 / 7 / 5
7,782
707
9,776
11,349
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Goofie670
Chang'e
11
0 / 5 / 5
6,934
630
7,402
11,021
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GurthBrooks1
Sun Wukong
13
2 / 7 / 7
8,135
740
12,695
14,936
11,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
bfggwaa
Chiron
15
2 / 5 / 3
8,408
764
13,075
11,758
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaniXzz
Guan Yu
16
4 / 1 / 17
9,918
902
5,075
18,417
13,951
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
GodFadder
Athena
15
4 / 2 / 20
9,796
891
7,966
22,049
21,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 11
9,772
888
11,263
9,056
3,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 3 / 14
10,501
955
20,087
14,080
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
madht
Odin
15
3 / 1 / 20
8,861
806
8,885
14,666
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
7
Kills
28
28
Deaths
9
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Chronos
BedsideManor
Chronos
1
7
5
0.5
W
Guan Yu
DaniXzz
Guan Yu
4
1
17
12.5
W
Athena
GodFadder
Athena
4
2
20
7
L
Chang'e
Goofie670
Chang'e
0
5
5
0.5
L
Sun Wukong
GurthBrooks1
Sun Wukong
2
7
7
0.79
W
6
2
11
5.75
W
11
3
14
6
L
Chiron
bfggwaa
Chiron
2
5
3
0.7
W
Odin
madht
Odin
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,174
Damage
53,276
56,424
Taken
78,268
26,445
Mitigated
55,522
15,700
Healing
46,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,226
655
506
900
7,360
2,598
0
5,449
1,579
34,463
0
L
Chronos
BedsideManor
Chronos
9,776
2,036
186
390
11,349
4,113
0
8,405
2,505
16,801
678
W
Guan Yu
DaniXzz
Guan Yu
5,075
172
16,900
10,620
18,417
13,951
321
7,067
11,350
0
7,481
W
Athena
GodFadder
Athena
7,966
1,607
4,365
3,824
22,049
21,007
425
7,293
14,756
15,484
645
L
Chang'e
Goofie670
Chang'e
7,402
817
5,244
3,812
11,021
3,862
0
6,289
4,251
10,348
0
L
Sun Wukong
GurthBrooks1
Sun Wukong
12,695
2,070
132
1,748
14,936
11,846
0
8,911
5,327
0
14,450
W
11,263
412
1,079
886
9,056
3,430
348
3,209
5,847
26,838
0
W
20,087
920
2,608
2,033
14,080
6,154
852
6,590
7,490
36,019
912
L
Chiron
bfggwaa
Chiron
13,075
2,577
1,129
1,653
11,758
4,026
0
7,860
3,439
0
22,223
W
Odin
madht
Odin
8,885
479
1,729
2,641
14,666
10,980
296
5,591
9,075
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
48,848
98
Minions Killed
119
0
Camps Cleared
0
1,025,965
Distance Traveled
1,264,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,995
818
51
5
0
223,249
0
L
Chronos
7,782
707
11
1
0
181,970
0
W
Guan Yu
9,918
902
7
1
0
281,580
0
W
Athena
9,796
891
14
1
0
264,620
0
L
Chang'e
6,934
630
6
1
0
195,820
0
L
Sun Wukong
8,135
740
3
0
0
215,240
0
W
He Bo
9,772
888
40
4
0
201,514
0
W
Janus
10,501
955
42
4
0
260,310
0
L
Chiron
8,408
764
27
2
0
209,686
0
W
Odin
8,861
806
16
1
0
256,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role