Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AeneousMouse144
Cliodhna
Level 109
God Stats
7W - 5L
1,728 SR
Queue Stats
202W - 238L
1,412 Elo+
Solo
Charon
Charon
KillMeBaby1337
Charon
Level 56
God Stats
2W - 1L
1,383 SR
Queue Stats
52W - 56L
1,426 Elo+
Solo
Bacchus
Bacchus
Life--Rips
Bacchus
Level 94
God Stats
3W - 3L
1,587 SR
Queue Stats
155W - 171L
1,485 Elo+
Solo
Neith
Neith
XiFengZi
Neith
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,521 Elo+
Solo
Team Averages
Level 97
1,540 SR
1,469 Elo+

VS

Team Averages
Level 107
1,443 SR
1,462 Elo+
Surtr
Surtr
Dranky DeBeers
Surtr
Level 127
God Stats
35W - 39L
1,530 SR
Queue Stats
233W - 255L
1,459 Elo+
Solo
Hel
Hel
Emyscorp
Hel
Level 65
God Stats
4W - 6L
1,532 SR
Queue Stats
151W - 169L
1,407 Elo+
Solo
Ymir
Ymir
RogueRaven1
Ymir
Level 127
God Stats
0W - 1L
1,273 SR
Queue Stats
45W - 40L
1,534 Elo+
Solo
Scylla
Scylla
oohebrew
Scylla
Level 150
God Stats
27W - 32L
1,501 SR
Queue Stats
962W - 1,266L
1,469 Elo+
Solo
Kukulkan
Kukulkan
tha6ix_2_3_God
Kukulkan
Level 64
God Stats
4W - 9L
1,380 SR
Queue Stats
26W - 36L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
6 / 2 / 6
7,227
1,445
7,184
4,195
3,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
0 / 1 / 4
5,784
1,157
3,002
4,789
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 9
7,605
1,521
4,141
4,380
2,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bacchus
Life--Rips
Bacchus
11
2 / 1 / 8
7,028
1,406
3,315
4,243
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
XiFengZi
Neith
11
4 / 1 / 4
6,598
1,320
5,983
2,769
875
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

375

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,234
1,247
3,338
8,601
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 3
5,824
1,165
3,811
7,438
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 2 / 3
6,568
1,314
4,965
6,363
2,774
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
oohebrew
Scylla
11
1 / 1 / 5
6,284
1,257
4,326
4,350
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
10
2 / 0 / 0
5,889
1,178
544
171
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
14
Kills
6
6
Deaths
14
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
2
6
4.5
W
Cliodhna
0
1
4
2
L
1
5
5
0.7
L
0
6
3
0.25
W
2
1
9
6.5
W
Bacchus
Life--Rips
Bacchus
2
1
8
6
L
2
2
3
1.75
W
Neith
XiFengZi
Neith
4
1
4
6
L
Scylla
oohebrew
Scylla
1
1
5
3.5
L
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
16,984
20,376
Taken
26,923
11,870
Mitigated
12,092
3,047
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,184
1,286
0
785
4,195
3,732
0
3,025
1,170
15,568
0
W
Cliodhna
3,002
288
0
233
4,789
1,602
0
3,208
1,581
0
14,604
L
3,338
1,039
0
397
8,601
5,332
0
3,746
4,855
131
8,528
L
3,811
217
1,084
976
7,438
2,515
0
4,613
2,825
22,587
108
W
4,141
712
0
387
4,380
2,669
0
2,918
1,462
10,683
550
W
Bacchus
Life--Rips
Bacchus
3,315
82
0
1,365
4,243
2,992
0
2,707
1,536
5,439
0
L
4,965
478
0
431
6,363
2,774
0
3,055
3,308
12,441
0
W
Neith
XiFengZi
Neith
5,983
1,647
0
277
2,769
875
0
1,807
962
0
18,601
L
Scylla
oohebrew
Scylla
4,326
922
0
0
4,350
1,417
0
2,733
1,617
11,766
240
L
Kukulkan
544
0
0
0
171
54
0
171
0
926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
30,799
111
Minions Killed
83
3
Camps Cleared
3
484,564
Distance Traveled
379,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,227
1,445
25
5
1
97,162
0
W
Cliodhna
5,784
1,157
29
6
0
106,068
0
L
Surtr
6,234
1,247
8
2
0
93,555
0
L
Hel
5,824
1,165
31
6
0
93,407
0
W
Charon
7,605
1,521
17
3
1
98,039
0
W
Bacchus
7,028
1,406
4
1
0
99,647
0
L
Ymir
6,568
1,314
19
4
1
91,095
0
W
Neith
6,598
1,320
36
7
1
83,648
0
L
Scylla
6,284
1,257
24
5
1
83,903
0
L
Kukulkan
5,889
1,178
1
0
1
17,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role