Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
Banditø
Medusa
Masters
Level 190
God Stats
10W - 1L
1,900 SR
Queue Stats
61W - 22L
2,686 MMR
Party 1
Thoth
Thoth
Masters
Crusher9988
Thoth
Masters
Level 156
God Stats
4W - 0L
1,695 SR
Queue Stats
51W - 13L
2,587 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 168
1,698 SR
2,258 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,344 SR
1,300 MMR
Discordia
Discordia
Silver II
BiglipChan
Discordia
Silver II
Level 119
God Stats
2W - 8L
1,355 SR
Queue Stats
140W - 210L
1,120 MMR
Party 2
Osiris
Osiris
Bronze III
VoltVortex2
Osiris
Bronze III
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,429 MMR
Party 2
Fenrir
Fenrir
Silver II
iGetSoJiggy
Fenrir
Silver II
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
13W - 23L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 0 / 10
7,861
983
4,178
9,876
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Banditø
Medusa
13
8 / 2 / 8
8,445
1,056
12,284
7,006
2,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 11
7,824
978
7,167
4,122
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniSun WukongMulanCthulhuAchilles

VS

Bans
AresIx ChelKuzenboPoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiglipChan
Discordia
11
2 / 7 / 1
6,904
863
2,609
6,491
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
10
1 / 4 / 1
5,998
750
3,690
8,499
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
0 / 5 / 2
5,764
721
2,489
12,219
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
10
10
W
Medusa
Banditø
Medusa
8
2
8
6
L
Discordia
BiglipChan
Discordia
2
7
1
0.36
W
3
1
11
8.5
L
Osiris
1
4
1
0.38
L
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
8,788
21,004
Taken
27,209
12,310
Mitigated
13,654
5,479
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,178
256
0
2,842
9,876
8,758
401
1,150
8,470
19,587
849
W
Medusa
Banditø
Medusa
12,284
6,024
0
1,836
7,006
2,406
937
858
5,839
0
34,226
L
Discordia
BiglipChan
Discordia
2,609
127
0
162
6,491
1,408
0
3,458
2,846
17,115
0
W
7,167
339
0
801
4,122
1,146
632
1,395
2,552
32,918
0
L
Osiris
3,690
979
0
554
8,499
4,965
0
4,521
3,757
0
11,457
L
Fenrir
2,489
348
0
807
12,219
7,281
0
2,895
9,195
0
9,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
18,666
135
Minions Killed
59
0
Camps Cleared
0
535,586
Distance Traveled
445,892
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,861
983
37
5
0
183,863
2
W
Medusa
8,445
1,056
30
4
0
174,124
1
L
Discordia
6,904
863
26
3
0
128,197
1
W
Thoth
7,824
978
68
9
0
177,599
0
L
Osiris
5,998
750
16
2
0
157,348
3
L
Fenrir
5,764
721
17
2
0
160,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role