Player Matchup

Thoth
Thoth
Aminster
Thoth
Level 85
God Stats
8W - 10L
1,369 SR
Queue Stats
32W - 34L
1,498 Elo+
Solo
Arachne
Arachne
BigBuckNeek
Arachne
Level 64
God Stats
50W - 46L
1,490 SR
Queue Stats
137W - 160L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
CHARLES-4-DAYZ
Danzaburou
Level 43
God Stats
6W - 10L
1,343 SR
Queue Stats
37W - 55L
1,310 Elo+
Solo
King Arthur
King Arthur
Dudelife2TV
King Arthur
Level 45
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo
Bacchus
Bacchus
SirSnakesAlot
Bacchus
Level 28
God Stats
2W - 11L
1,693 SR
Queue Stats
76W - 93L
1,379 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,392 Elo+

VS

Team Averages
Level 82
1,628 SR
1,452 Elo+
Arachne
Arachne
ElSergeDaDon
Arachne
Level 99
God Stats
15W - 10L
1,611 SR
Queue Stats
115W - 109L
1,482 Elo+
Party 2
Charybdis
Charybdis
HexGirl69
Charybdis
Level 69
God Stats
78W - 55L
1,552 SR
Queue Stats
156W - 157L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
ONEFORU194ME
Guan Yu
Level 80
God Stats
3W - 4L
1,543 SR
Queue Stats
87W - 89L
1,487 Elo+
Party 3
Ymir
Ymir
SharkReeper64
Ymir
Level 43
God Stats
12W - 4L
1,868 SR
Queue Stats
131W - 144L
1,441 Elo+
Party 2
Persephone
Persephone
StelarXIII
Persephone
Level 120
God Stats
2W - 1L
1,564 SR
Queue Stats
20W - 36L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aminster
Thoth
10
0 / 0 / 0
5,741
442
2,434
3,321
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BigBuckNeek
Arachne
11
1 / 4 / 0
5,833
449
1,585
9,685
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
CHARLES-4-DAYZ
Danzaburou
12
1 / 2 / 0
6,595
507
3,617
7,351
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Dudelife2TV
King Arthur
9
0 / 2 / 0
5,744
442
4,182
8,708
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
10
0 / 2 / 2
6,367
490
3,945
9,732
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElSergeDaDon
Arachne
12
1 / 1 / 4
6,790
522
2,556
8,394
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
HexGirl69
Charybdis
14
1 / 0 / 1
7,569
582
6,371
6,522
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ONEFORU194ME
Guan Yu
14
2 / 0 / 0
8,362
643
3,938
10,476
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 3
7,407
570
2,291
8,213
5,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
StelarXIII
Persephone
14
5 / 0 / 1
8,478
652
6,906
4,298
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aminster
Thoth
0
0
0
0
L
Arachne
BigBuckNeek
Arachne
1
4
0
0.25
L
Danzaburou
CHARLES-4-DAYZ
Danzaburou
1
2
0
0.5
L
King Arthur
Dudelife2TV
King Arthur
0
2
0
0
W
Arachne
ElSergeDaDon
Arachne
1
1
4
3
W
Charybdis
HexGirl69
Charybdis
1
0
1
1.5
W
Guan Yu
ONEFORU194ME
Guan Yu
2
0
0
2
W
1
1
3
2.5
L
Bacchus
0
2
2
0.5
W
Persephone
StelarXIII
Persephone
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
22,062
38,797
Taken
37,903
16,795
Mitigated
20,787
10,415
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aminster
Thoth
2,434
37
0
328
3,321
799
0
1,958
1,079
29,207
0
L
Arachne
BigBuckNeek
Arachne
1,585
1,121
0
3,081
9,685
2,651
0
2,452
7,077
0
42,639
L
Danzaburou
CHARLES-4-DAYZ
Danzaburou
3,617
1,777
0
3,135
7,351
1,687
0
2,124
5,119
0
53,650
L
King Arthur
Dudelife2TV
King Arthur
4,182
509
0
1,340
8,708
5,293
0
0
8,708
0
34,078
W
Arachne
ElSergeDaDon
Arachne
2,556
1,786
0
2,983
8,394
2,956
867
601
7,713
0
40,972
W
Charybdis
HexGirl69
Charybdis
6,371
3,287
0
3,985
6,522
2,058
245
1,657
4,865
0
60,900
W
Guan Yu
ONEFORU194ME
Guan Yu
3,938
864
435
5,102
10,476
9,475
339
276
10,200
0
59,292
W
2,291
385
0
3,272
8,213
5,307
238
1,957
6,176
27,020
378
L
Bacchus
3,945
415
0
2,531
9,732
6,365
0
1,952
7,733
16,848
0
W
Persephone
StelarXIII
Persephone
6,906
335
0
1,397
4,298
991
129
1,602
2,294
46,439
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
38,606
313
Minions Killed
418
0
Camps Cleared
0
1,184,255
Distance Traveled
1,291,983
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,741
442
65
5
0
215,687
4
L
Arachne
5,833
449
73
6
0
275,283
0
L
Danzaburou
6,595
507
104
8
0
232,107
0
L
King Arthur
5,744
442
47
4
0
183,520
1
W
Arachne
6,790
522
66
5
0
297,376
0
W
Charybdis
7,569
582
105
8
0
234,084
4
W
Guan Yu
8,362
643
109
8
0
231,938
3
W
Ymir
7,407
570
55
4
0
271,509
4
L
Bacchus
6,367
490
24
2
0
277,658
4
W
Persephone
8,478
652
83
6
0
257,076
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role