Player Matchup

Horus
Horus
Mav 11
Horus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 158L
1,498 Elo+
Party 1
Thanatos
Thanatos
Sweetness15
Thanatos
Level 157
God Stats
1W - 2L
1,336 SR
Queue Stats
43W - 45L
1,531 Elo+
Party 1
Apollo
Apollo
Tommy 42
Apollo
Level 154
God Stats
5W - 4L
1,868 SR
Queue Stats
86W - 86L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
hermsgerms1
Sun Wukong
Level 173
God Stats
0W - 1L
1,220 SR
Queue Stats
91W - 90L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
reddeviln3
Heimdallr
Level 123
God Stats
4W - 3L
1,603 SR
Queue Stats
64W - 67L
1,462 Elo+
Party 1
Team Averages
Level 152
1,505 SR
1,514 Elo+

VS

Team Averages
Level 140
1,525 SR
1,503 Elo+
Chronos
Chronos
FamestuR
Chronos
Level 155
God Stats
7W - 7L
1,452 SR
Queue Stats
176W - 195L
1,501 Elo+
Party 2
Ymir
Ymir
Mageyyy
Ymir
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 163L
1,491 Elo+
Solo
Persephone
Persephone
Nade Me
Persephone
Level 124
God Stats
2W - 3L
1,443 SR
Queue Stats
114W - 122L
1,533 Elo+
Party 2
Susano
Susano
S1immdunkkin
Susano
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 116L
1,492 Elo+
Party 2
Chang'e
Chang'e
ZKGUNNZ23
Chang'e
Level 208
God Stats
2W - 2L
1,729 SR
Queue Stats
69W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mav 11
Horus
10
0 / 6 / 1
5,425
775
1,391
10,391
10,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Sweetness15
Thanatos
7
0 / 3 / 1
5,069
724
1,647
2,930
984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
Tommy 42
Apollo
11
1 / 5 / 3
6,138
877
5,234
7,027
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
hermsgerms1
Sun Wukong
11
2 / 5 / 3
6,192
885
8,985
10,058
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
reddeviln3
Heimdallr
13
1 / 5 / 1
6,475
925
7,058
8,057
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FamestuR
Chronos
13
7 / 1 / 11
8,186
1,169
7,838
8,723
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
Mageyyy
Ymir
13
2 / 1 / 18
8,212
1,173
3,933
12,920
17,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Nade Me
Persephone
15
8 / 0 / 15
8,958
1,280
11,612
4,467
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
3 / 2 / 15
7,756
1,108
5,356
7,501
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
ZKGUNNZ23
Chang'e
11
4 / 2 / 10
7,392
1,056
5,891
5,362
2,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
4
Kills
24
24
Deaths
6
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
FamestuR
Chronos
7
1
11
12.5
W
Ymir
Mageyyy
Ymir
2
1
18
11
L
Horus
Mav 11
Horus
0
6
1
0.08
W
Persephone
Nade Me
Persephone
8
0
15
15.5
W
Susano
3
2
15
5.25
L
Thanatos
Sweetness15
Thanatos
0
3
1
0.17
L
Apollo
Tommy 42
Apollo
1
5
3
0.5
W
Chang'e
ZKGUNNZ23
Chang'e
4
2
10
4.5
L
Sun Wukong
hermsgerms1
Sun Wukong
2
5
3
0.7
L
Heimdallr
reddeviln3
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
34,630
38,463
Taken
38,973
22,214
Mitigated
29,603
5,903
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FamestuR
Chronos
7,838
3,507
1,114
2,329
8,723
4,139
3,437
0
8,723
15,692
698
W
Ymir
Mageyyy
Ymir
3,933
799
574
3,004
12,920
17,722
289
0
12,920
7,184
0
L
Horus
Mav 11
Horus
1,391
554
731
1,586
10,391
10,379
0
7,179
3,212
0
2,474
W
Persephone
Nade Me
Persephone
11,612
385
1,059
1,002
4,467
2,113
979
0
4,467
26,662
0
W
Susano
5,356
1,244
217
1,097
7,501
3,588
554
0
7,501
0
10,116
L
Thanatos
Sweetness15
Thanatos
1,647
171
20
581
2,930
984
0
2,124
806
0
3,337
L
Apollo
Tommy 42
Apollo
5,234
2,504
0
406
7,027
2,338
0
5,383
1,644
0
13,087
W
Chang'e
ZKGUNNZ23
Chang'e
5,891
166
4,497
1,739
5,362
2,041
1,098
0
5,359
10,506
804
L
Sun Wukong
hermsgerms1
Sun Wukong
8,985
787
0
1,384
10,058
5,700
0
8,154
1,904
0
12,853
L
Heimdallr
reddeviln3
Heimdallr
7,058
2,519
254
941
8,057
2,813
0
6,123
1,934
0
20,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
40,504
62
Minions Killed
86
0
Camps Cleared
0
534,118
Distance Traveled
731,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,186
1,169
25
4
0
126,313
0
W
Ymir
8,212
1,173
10
1
0
130,888
0
L
Horus
5,425
775
1
0
0
109,787
0
W
Persephone
8,958
1,280
29
4
0
149,619
0
W
Susano
7,756
1,108
8
1
0
167,127
0
L
Thanatos
5,069
724
2
0
0
53,908
0
L
Apollo
6,138
877
23
3
0
114,894
0
W
Chang'e
7,392
1,056
14
2
0
157,145
0
L
Sun Wukong
6,192
885
11
2
0
131,868
0
L
Heimdallr
6,475
925
25
4
0
123,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role