Player Matchup

Odin
Odin
Diamond III
DaddySlothington
Odin
Diamond III
Level 158
God Stats
1W - 0L
1,344 SR
Queue Stats
38W - 5L
2,313 MMR
Party 1
Charon
Charon
Diamond I
TheTryHardX0
Charon
Diamond I
Level 196
God Stats
1W - 0L
1,564 SR
Queue Stats
39W - 7L
2,356 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
TryHardsSmurfX0
Danzaburou
Platinum V
Level 98
God Stats
3W - 0L
1,937 SR
Queue Stats
19W - 5L
1,895 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,615 SR
2,188 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,679 SR
1,959 MMR
Hera
Hera
Platinum IV
KawaiiPokoh
Hera
Platinum IV
Level 129
God Stats
0W - 2L
1,342 SR
Queue Stats
250W - 304L
1,721 MMR
Solo
Ne Zha
Ne Zha
Diamond III
KoreanMuscles
Ne Zha
Diamond III
Level 150
God Stats
73W - 28L
1,902 SR
Queue Stats
179W - 151L
2,092 MMR
Party 2
Achilles
Achilles
Diamond III
LettuceLord
Achilles
Diamond III
Level 168
God Stats
13W - 11L
1,792 SR
Queue Stats
177W - 142L
2,065 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
10,784
830
12,076
14,233
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
15
1 / 0 / 14
9,884
760
8,291
10,656
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TryHardsSmurfX0
Danzaburou
18
6 / 0 / 7
11,663
897
14,605
11,367
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
MedusaCthulhuBacchusMulanChang'e

VS

Bans
GebAphroditeAgniThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,142
626
6,138
9,397
2,928
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 4 / 1
8,118
624
5,347
15,822
10,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
LettuceLord
Achilles
14
2 / 6 / 0
9,030
695
8,155
15,398
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
0
5
1
0.1
L
0
4
1
0.13
L
Achilles
LettuceLord
Achilles
2
6
0
0.33
W
Charon
1
0
14
8
W
Danzaburou
TryHardsSmurfX0
Danzaburou
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
19,640
36,256
Taken
40,617
25,509
Mitigated
34,253
9,835
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,076
2,465
273
3,274
14,233
10,357
290
2,091
11,824
150
31,917
L
6,138
437
0
1,494
9,397
2,928
0
1,174
7,869
30,472
592
L
5,347
1,167
0
1,994
15,822
10,861
0
2,075
13,108
0
41,664
L
Achilles
LettuceLord
Achilles
8,155
599
0
2,604
15,398
20,464
0
3,078
11,073
3,638
20,117
W
Charon
8,291
1,050
0
1,884
10,656
10,553
287
1,757
8,457
16,571
4,402
W
Danzaburou
TryHardsSmurfX0
Danzaburou
14,605
4,516
0
4,404
11,367
4,599
1,806
3,503
7,541
0
87,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
25,290
197
Minions Killed
151
0
Camps Cleared
0
816,930
Distance Traveled
703,159
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,784
830
37
3
0
288,299
0
L
Hera
8,142
626
76
6
0
198,249
4
L
Ne Zha
8,118
624
40
3
0
244,914
0
L
Achilles
9,030
695
35
3
0
259,996
0
W
Charon
9,884
760
24
2
0
261,635
0
W
Danzaburou
11,663
897
136
10
0
266,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role