Player Matchup

Awilix
Awilix
BlackSkull24
Awilix
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
Heavyysouul
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 55L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
ROBORENO
Jing Wei
Level 69
God Stats
3W - 5L
1,491 SR
Queue Stats
98W - 116L
1,446 Elo+
Party 1
Chang'e
Chang'e
Wxndigo Soup
Chang'e
Level 129
God Stats
5W - 3L
1,621 SR
Queue Stats
155W - 186L
1,471 Elo+
Party 1
Skadi
Skadi
XxKENZ209xX
Skadi
Level 126
God Stats
5W - 7L
1,423 SR
Queue Stats
285W - 300L
1,406 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,454 Elo+

VS

Team Averages
Level 148
1,505 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JadDark21
Surtr
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
298W - 324L
1,469 Elo+
Solo
Terra
Terra
Ktone777
Terra
Level 155
God Stats
24W - 13L
1,686 SR
Queue Stats
1,583W - 1,641L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
MrBookies7151
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 138L
1,598 Elo+
Solo
Atlas
Atlas
smissy grey
Atlas
Level 124
God Stats
3W - 1L
1,381 SR
Queue Stats
90W - 85L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 5 / 1
7,218
722
7,425
12,961
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Heavyysouul
Amaterasu
12
0 / 4 / 5
6,385
639
4,467
13,657
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ROBORENO
Jing Wei
10
0 / 4 / 1
5,967
597
2,730
6,472
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Wxndigo Soup
Chang'e
14
1 / 2 / 6
6,959
696
8,623
11,425
4,204
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
7,333
733
7,960
9,751
3,505
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 0 / 12
10,154
1,015
21,588
13,856
10,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
JadDark21
Surtr
14
4 / 3 / 11
8,564
856
7,355
11,511
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Terra
Ktone777
Terra
14
1 / 1 / 11
8,708
871
3,567
6,520
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Erlang Shen
MrBookies7151
Erlang Shen
13
2 / 4 / 10
8,098
810
8,334
11,370
13,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 9
9,276
928
9,522
9,002
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
8
Kills
18
18
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
12
12
L
Awilix
5
5
1
1.1
L
Amaterasu
Heavyysouul
Amaterasu
0
4
5
0.63
W
Surtr
JadDark21
Surtr
4
3
11
3.17
W
Terra
Ktone777
Terra
1
1
11
6.5
W
Erlang Shen
MrBookies7151
Erlang Shen
2
4
10
1.75
L
Jing Wei
ROBORENO
Jing Wei
0
4
1
0.13
L
Chang'e
Wxndigo Soup
Chang'e
1
2
6
2
L
2
3
4
1.33
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
50,366
54,266
Taken
52,259
22,022
Mitigated
46,937
22,149
Healing
27,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,588
541
1,135
6,056
13,856
10,245
630
2,334
11,379
41,865
0
L
Awilix
7,425
2,085
987
1,868
12,961
4,988
0
8,272
4,689
0
13,328
L
Amaterasu
Heavyysouul
Amaterasu
4,467
1,184
554
1,891
13,657
7,143
0
8,408
5,249
0
5,392
W
Surtr
JadDark21
Surtr
7,355
1,119
535
2,264
11,511
9,833
1,064
1,907
9,458
349
16,271
W
Terra
Ktone777
Terra
3,567
186
8,037
3,487
6,520
7,142
33
1,445
5,005
5,227
0
W
Erlang Shen
MrBookies7151
Erlang Shen
8,334
2,885
0
1,576
11,370
13,411
201
1,875
9,373
0
14,634
L
Jing Wei
ROBORENO
Jing Wei
2,730
2,095
184
0
6,472
2,182
0
3,906
2,566
0
6,366
L
Chang'e
Wxndigo Soup
Chang'e
8,623
1,314
8,561
5,850
11,425
4,204
0
7,093
4,332
17,323
0
L
7,960
2,782
459
1,795
9,751
3,505
0
7,218
2,533
0
24,592
W
9,522
3,721
1,196
3,148
9,002
6,306
356
1,062
7,900
18,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
44,800
87
Minions Killed
108
0
Camps Cleared
0
800,826
Distance Traveled
947,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,154
1,015
57
6
0
218,261
0
L
Awilix
7,218
722
18
2
0
168,423
0
L
Amaterasu
6,385
639
2
0
0
189,626
0
W
Surtr
8,564
856
18
2
0
189,440
0
W
Terra
8,708
871
6
1
0
173,827
0
W
Erlang Shen
8,098
810
15
2
0
188,035
0
L
Jing Wei
5,967
597
12
1
0
118,772
0
L
Chang'e
6,959
696
26
3
0
166,857
0
L
Skadi
7,333
733
29
3
0
157,148
0
W
Atlas
9,276
928
12
1
0
178,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role