Player Matchup

Tiamat
Tiamat
CrumblCookie_hds
Tiamat
Level 80
God Stats
2W - 2L
1,719 SR
Queue Stats
136W - 147L
1,369 Elo+
Party 1
Mercury
Mercury
DesiredYu
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,343 Elo+
Party 1
Loki
Loki
HadezReaper
Loki
Level 78
God Stats
0W - 4L
1,259 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Danzaburou
Danzaburou
capital_DET
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,339 Elo+
Party 1
Ymir
Ymir
parkersquad
Ymir
Level 64
God Stats
2W - 3L
1,496 SR
Queue Stats
35W - 32L
1,467 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,371 Elo+

VS

Team Averages
Level 89
1,514 SR
1,371 Elo+
Bake Kujira
Bake Kujira
Benquake66
Bake Kujira
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,274 Elo+
Party 2
Chang'e
Chang'e
BigMastaB
Chang'e
Level 116
God Stats
4W - 7L
1,459 SR
Queue Stats
446W - 441L
1,463 Elo+
Solo
Tyr
Tyr
Joshquake67
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,420 Elo+
Party 2
Susano
Susano
Teppo-dama515
Susano
Level 63
God Stats
3W - 3L
1,715 SR
Queue Stats
492W - 493L
1,445 Elo+
Solo
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 71
God Stats
139W - 135L
1,395 SR
Queue Stats
203W - 213L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,515
434
6,164
10,779
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
DesiredYu
Mercury
13
4 / 5 / 0
7,583
506
6,827
12,600
3,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 0 / 0
5,125
342
144
3,334
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
capital_DET
Danzaburou
10
1 / 4 / 1
5,858
391
7,558
8,681
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
6,353
424
5,085
15,392
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Benquake66
Bake Kujira
13
2 / 0 / 8
8,430
562
7,200
11,610
10,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
BigMastaB
Chang'e
14
3 / 3 / 0
7,856
524
7,969
10,543
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 1 / 4
9,728
649
10,010
9,891
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 1 / 5
7,208
481
4,581
9,923
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,546
436
3,032
6,883
2,093
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
16
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Benquake66
Bake Kujira
2
0
8
6
W
Chang'e
BigMastaB
Chang'e
3
3
0
1
L
0
4
1
0.13
L
Mercury
DesiredYu
Mercury
4
5
0
0.8
L
0
0
0
0
W
9
1
4
11
W
1
1
5
3.5
L
Danzaburou
capital_DET
Danzaburou
1
4
1
0.38
L
1
3
2
0.67
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
32,792
50,786
Taken
48,850
23,004
Mitigated
28,734
11,221
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Benquake66
Bake Kujira
7,200
4,776
0
3,075
11,610
10,611
311
2,170
9,389
31,351
0
W
Chang'e
BigMastaB
Chang'e
7,969
230
360
3,049
10,543
3,508
398
3,209
6,563
48,225
1,100
L
6,164
537
0
1,106
10,779
4,664
0
5,073
5,289
36,170
1,126
L
Mercury
DesiredYu
Mercury
6,827
4,034
0
2,435
12,600
3,986
0
2,572
9,942
0
46,032
L
144
107
0
1,304
3,334
770
63
52
3,282
0
12,495
W
10,010
853
0
2,722
9,891
9,316
44
1,826
7,689
0
53,048
W
4,581
524
0
4,478
9,923
3,206
231
572
9,306
0
45,666
L
Danzaburou
capital_DET
Danzaburou
7,558
3,122
0
2,478
8,681
2,526
0
2,567
6,072
0
33,270
L
5,085
1,328
0
3,898
15,392
11,058
0
4,099
11,241
22,487
0
W
3,032
2,528
0
602
6,883
2,093
1,786
2,111
4,772
0
42,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
39,768
247
Minions Killed
388
0
Camps Cleared
0
1,231,454
Distance Traveled
1,375,145
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,430
562
43
3
0
297,599
0
W
Chang'e
7,856
524
88
6
0
268,142
0
L
Tiamat
6,515
434
71
5
0
263,565
5
L
Mercury
7,583
506
79
5
0
304,758
0
L
Loki
5,125
342
34
2
0
124,757
0
W
Tyr
9,728
649
94
6
0
249,765
0
W
Susano
7,208
481
86
6
0
297,721
0
L
Danzaburou
5,858
391
43
3
0
254,594
2
L
Ymir
6,353
424
20
1
0
283,780
3
W
Izanami
6,546
436
77
5
0
261,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role