Player Matchup

Hachiman
Hachiman
Diamond V
JonTheInevitable
Hachiman
Diamond V
Level 109
God Stats
54W - 64L
1,515 SR
Queue Stats
524W - 505L
1,872 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Kingsley375
Zhong Kui
Platinum II
Level 197
God Stats
75W - 67L
1,591 SR
Queue Stats
314W - 309L
1,840 MMR
Solo
Poseidon
Poseidon
Platinum I
Lightskin mg
Poseidon
Platinum I
Level 171
God Stats
9W - 13L
1,461 SR
Queue Stats
629W - 623L
1,865 MMR
Solo
Cliodhna
Cliodhna
Platinum I
TanjiroSlayer
Cliodhna
Platinum I
Level 213
God Stats
3W - 2L
1,622 SR
Queue Stats
284W - 277L
1,841 MMR
Solo
Artio
Artio
Platinum III
adddyz
Artio
Platinum III
Level 146
God Stats
5W - 6L
1,633 SR
Queue Stats
250W - 265L
1,865 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,565 SR
1,857 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,605 SR
1,858 MMR
Sobek
Sobek
Platinum III
Groffasaurus
Sobek
Platinum III
Level 105
God Stats
14W - 8L
1,718 SR
Queue Stats
84W - 79L
1,853 MMR
Solo
Osiris
Osiris
Platinum III
Gïntokï
Osiris
Platinum III
Level 128
God Stats
18W - 20L
1,574 SR
Queue Stats
418W - 408L
1,849 MMR
Solo
Rama
Rama
Platinum V
Hayze
Rama
Platinum V
Level 157
God Stats
1W - 1L
1,262 SR
Queue Stats
38W - 18L
1,925 MMR
Party 1
Raijin
Raijin
Gold II
Hèights
Raijin
Gold II
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 24L
1,822 MMR
Party 1
Lancelot
Lancelot
Diamond V
tvBui
Lancelot
Diamond V
Level 157
God Stats
3W - 0L
1,970 SR
Queue Stats
264W - 256L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,276
528
4,482
6,625
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Kingsley375
Zhong Kui
10
1 / 2 / 1
5,657
566
2,582
5,185
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Lightskin mg
Poseidon
10
2 / 4 / 1
5,398
540
3,487
6,060
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TanjiroSlayer
Cliodhna
8
0 / 6 / 0
4,486
449
2,828
10,441
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
adddyz
Artio
7
1 / 2 / 1
4,609
461
1,366
7,575
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MedusaThorLokiAo Kuang

VS

Bans
Chang'eAgniJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
5,300
530
4,082
6,996
5,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Gïntokï
Osiris
13
6 / 0 / 1
7,895
790
7,632
7,882
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Rama
Hayze
Rama
11
2 / 1 / 2
6,298
630
2,901
4,722
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Hèights
Raijin
12
5 / 1 / 4
6,720
672
7,148
4,330
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
tvBui
Lancelot
12
2 / 1 / 4
6,168
617
2,602
6,723
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Osiris
Gïntokï
Osiris
6
0
1
6.5
W
Rama
Hayze
Rama
2
1
2
3
W
Raijin
Hèights
Raijin
5
1
4
7
L
0
3
2
0.33
L
Zhong Kui
Kingsley375
Zhong Kui
1
2
1
0.75
L
Poseidon
Lightskin mg
Poseidon
2
4
1
0.63
L
Cliodhna
TanjiroSlayer
Cliodhna
0
6
0
0
L
Artio
adddyz
Artio
1
2
1
0.75
W
Lancelot
tvBui
Lancelot
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,745
Damage
24,365
35,886
Taken
30,653
13,913
Mitigated
17,191
9,810
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,082
433
0
2,747
6,996
5,263
0
2,042
4,878
15,035
0
W
Osiris
Gïntokï
Osiris
7,632
2,544
0
2,712
7,882
6,614
64
19
7,863
0
53,288
W
Rama
Hayze
Rama
2,901
2,522
0
2,922
4,722
1,187
655
645
4,077
0
45,559
W
Raijin
Hèights
Raijin
7,148
749
0
588
4,330
1,279
0
2,276
1,932
44,304
0
L
4,482
3,080
0
2,744
6,625
1,784
0
1,685
4,940
0
44,553
L
Zhong Kui
Kingsley375
Zhong Kui
2,582
129
0
855
5,185
3,387
0
3,191
1,994
33,318
460
L
Poseidon
Lightskin mg
Poseidon
3,487
699
0
2,116
6,060
1,254
0
1,912
4,111
33,961
1,571
L
Cliodhna
TanjiroSlayer
Cliodhna
2,828
208
0
1,593
10,441
2,861
0
296
9,564
0
26,824
L
Artio
adddyz
Artio
1,366
181
153
2,349
7,575
4,627
0
4,146
3,429
9,274
0
W
Lancelot
tvBui
Lancelot
2,602
243
0
3,111
6,723
2,848
0
1,825
4,804
0
49,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
32,381
280
Minions Killed
384
0
Camps Cleared
0
964,939
Distance Traveled
1,046,741
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,300
530
13
1
0
203,376
2
W
Osiris
7,895
790
102
10
0
195,743
2
W
Rama
6,298
630
98
10
0
184,371
0
W
Raijin
6,720
672
81
8
0
202,840
0
L
Hachiman
5,276
528
83
8
0
172,714
1
L
Zhong Kui
5,657
566
87
9
0
186,971
1
L
Poseidon
5,398
540
58
6
0
214,783
2
L
Cliodhna
4,486
449
39
4
0
225,137
0
L
Artio
4,609
461
13
1
0
165,334
2
W
Lancelot
6,168
617
90
9
0
260,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role