Player Matchup

Janus
Janus
LT Clutch4043
Janus
Level 59
God Stats
10W - 8L
1,567 SR
Queue Stats
46W - 79L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
LT Memories
Amaterasu
Level 124
God Stats
1W - 3L
1,381 SR
Queue Stats
294W - 347L
1,467 Elo+
Party 1
Maui
Maui
LT Unknown
Maui
Level 111
God Stats
24W - 24L
1,622 SR
Queue Stats
142W - 198L
1,465 Elo+
Party 1
Thor
Thor
ixSoulsxi
Thor
Level 145
God Stats
2W - 3L
1,408 SR
Queue Stats
166W - 208L
1,484 Elo+
Party 1
Medusa
Medusa
longloglogan
Medusa
Level 137
God Stats
6W - 13L
1,304 SR
Queue Stats
216W - 277L
1,454 Elo+
Party 1
Team Averages
Level 115
1,456 SR
1,454 Elo+

VS

Team Averages
Level 98
1,613 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Chikamiya
Ao Kuang
Level 108
God Stats
142W - 98L
1,661 SR
Queue Stats
542W - 485L
1,513 Elo+
Party 3
Ix Chel
Ix Chel
DatWebb
Ix Chel
Level 79
God Stats
3W - 0L
1,847 SR
Queue Stats
198W - 182L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Kaos969
Nu Wa
Level 106
God Stats
17W - 14L
1,588 SR
Queue Stats
155W - 157L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
unknownjuan
Sylvanus
Level 127
God Stats
1W - 0L
1,468 SR
Queue Stats
219W - 201L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,760
524
2,313
4,787
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LT Memories
Amaterasu
5
0 / 3 / 0
4,369
397
1,105
4,796
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 4 / 5
5,740
522
3,211
8,697
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
6 / 1 / 1
6,342
577
7,849
9,045
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
3 / 1 / 1
6,529
594
4,983
6,867
2,036
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 1
6,858
623
4,016
5,756
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Chikamiya
Ao Kuang
13
5 / 0 / 1
8,265
751
3,006
5,047
2,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
DatWebb
Ix Chel
13
2 / 2 / 2
6,381
580
3,232
6,843
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Kaos969
Nu Wa
11
1 / 1 / 4
6,226
566
6,044
4,485
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
unknownjuan
Sylvanus
10
3 / 5 / 5
6,133
558
5,190
10,458
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
12
12
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
1
0.75
W
Ao Kuang
Chikamiya
Ao Kuang
5
0
1
5.5
W
Ix Chel
DatWebb
Ix Chel
2
2
2
1.5
W
Nu Wa
Kaos969
Nu Wa
1
1
4
3
L
0
3
4
0.67
L
Amaterasu
LT Memories
Amaterasu
0
3
0
0
L
1
4
5
0.88
L
Thor
6
1
1
6.5
L
Medusa
3
1
1
3.5
W
Sylvanus
unknownjuan
Sylvanus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
21,488
34,192
Taken
32,589
13,050
Mitigated
12,978
7,219
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,016
1,376
0
934
5,756
2,098
425
101
5,655
0
50,219
W
Ao Kuang
Chikamiya
Ao Kuang
3,006
676
0
3,526
5,047
2,167
0
0
5,047
50,651
1,753
W
Ix Chel
DatWebb
Ix Chel
3,232
369
415
4,079
6,843
1,909
0
1,088
5,661
49,672
1,278
W
Nu Wa
Kaos969
Nu Wa
6,044
2,272
0
1,900
4,485
1,071
0
1,508
2,917
35,292
616
L
2,313
46
0
971
4,787
1,302
0
3,593
1,194
42,528
1,293
L
Amaterasu
LT Memories
Amaterasu
1,105
567
0
1,365
4,796
1,472
0
2,678
2,118
0
11,803
L
3,211
221
0
1,661
8,697
4,994
0
5,513
3,184
13,692
0
L
Thor
7,849
1,374
0
1,489
9,045
3,246
0
4,187
4,858
0
38,858
L
Medusa
4,983
1,510
0
1,733
6,867
2,036
0
1,049
5,818
0
52,110
W
Sylvanus
unknownjuan
Sylvanus
5,190
1,384
140
2,031
10,458
5,733
9
2,485
7,865
23,417
6,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
33,863
284
Minions Killed
374
0
Camps Cleared
0
1,002,161
Distance Traveled
1,168,198
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,858
623
93
8
0
238,343
2
W
Ao Kuang
8,265
751
82
7
0
234,228
0
W
Ix Chel
6,381
580
87
8
0
248,231
0
W
Nu Wa
6,226
566
66
6
0
250,702
0
L
Janus
5,760
524
94
9
0
210,131
0
L
Amaterasu
4,369
397
27
2
0
90,548
0
L
Maui
5,740
522
22
2
0
222,283
0
L
Thor
6,342
577
54
5
0
266,807
0
L
Medusa
6,529
594
87
8
0
212,392
4
W
Sylvanus
6,133
558
46
4
0
196,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role