Player Matchup

Chaac
Chaac
SniperMomQc
Chaac
Level 126
God Stats
1W - 1L
1,222 SR
Queue Stats
45W - 42L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Stewieboy01
Kukulkan
Level 25
God Stats
3W - 2L
1,483 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Xiangyou
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,441 Elo+
Party 1
Team Averages
Level 66
1,402 SR
1,450 Elo+

VS

Team Averages
Level 87
1,608 SR
1,451 Elo+
Olorun
Olorun
Cabo_Gobble121
Olorun
Level 118
God Stats
3W - 2L
1,716 SR
Queue Stats
74W - 74L
1,435 Elo+
Party 2
Thoth
Thoth
DLH_2001
Thoth
Level 74
God Stats
3W - 8L
1,494 SR
Queue Stats
109W - 104L
1,459 Elo+
Party 2
Apollo
Apollo
xSlaughtered_Ax
Apollo
Level 68
God Stats
27W - 17L
1,613 SR
Queue Stats
73W - 67L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,659
787
4,344
6,021
3,405
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Stewieboy01
Kukulkan
12
0 / 4 / 7
7,171
652
5,096
5,503
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Xiangyou
Cthulhu
15
9 / 0 / 5
9,362
851
13,378
9,848
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
7,234
658
6,655
10,575
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
DLH_2001
Thoth
11
1 / 3 / 3
6,955
632
3,233
6,458
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 3 / 1
7,595
690
2,630
8,658
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Thoth
DLH_2001
Thoth
1
3
3
0.83
W
5
1
8
9
W
Kukulkan
Stewieboy01
Kukulkan
0
4
7
0.88
W
Cthulhu
Xiangyou
Cthulhu
9
0
5
11.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
12,518
21,372
Taken
25,691
11,770
Mitigated
7,467
5,060
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,655
2,981
275
1,693
10,575
3,293
0
7,671
2,904
24,873
3,330
L
Thoth
DLH_2001
Thoth
3,233
172
0
250
6,458
1,569
0
4,649
1,809
15,395
0
W
4,344
504
0
2,042
6,021
3,405
484
2,882
3,139
0
16,551
W
Kukulkan
Stewieboy01
Kukulkan
5,096
317
0
310
5,503
1,783
92
3,338
2,165
17,719
0
W
Cthulhu
Xiangyou
Cthulhu
13,378
837
0
2,708
9,848
6,582
120
3,327
6,521
32,429
839
L
2,630
1,527
0
578
8,658
2,605
0
6,055
2,603
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
21,784
101
Minions Killed
117
0
Camps Cleared
0
607,078
Distance Traveled
547,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,234
658
42
4
0
159,928
0
L
Thoth
6,955
632
36
3
0
210,873
0
W
Chaac
8,659
787
21
2
0
202,293
0
W
Kukulkan
7,171
652
39
4
0
186,470
0
W
Cthulhu
9,362
851
41
4
0
218,315
0
L
Apollo
7,595
690
39
4
0
176,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role