Player Matchup

Ares
Ares
MrFallenPotato
Ares
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Negafin1
Rama
Level 128
God Stats
2W - 3L
1,490 SR
Queue Stats
187W - 213L
1,425 Elo+
Party 1
Maui
Maui
PantyDropper690
Maui
Level 29
God Stats
16W - 23L
1,499 SR
Queue Stats
22W - 27L
1,483 Elo+
Party 3
Anubis
Anubis
athenabun
Anubis
Level 86
God Stats
74W - 57L
1,534 SR
Queue Stats
235W - 238L
1,465 Elo+
Party 1
Nox
Nox
light_reward191
Nox
Level 159
God Stats
41W - 66L
1,456 SR
Queue Stats
646W - 683L
1,486 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,472 Elo+

VS

Team Averages
Level 136
1,777 SR
1,740 Elo+
Shiva
Shiva
Blade king 192
Shiva
Level 202
God Stats
38W - 1L
2,062 SR
Queue Stats
1,250W - 100L
2,149 Elo+
Party 2
Ao Kuang
Ao Kuang
BuggyInvadr
Ao Kuang
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Kaukahoku
Chang'e
Level 99
God Stats
5W - 3L
1,762 SR
Queue Stats
20W - 22L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
RevanHelloNoob
Tsukuyomi
Level 158
God Stats
113W - 5L
2,214 SR
Queue Stats
2,094W - 108L
2,122 Elo+
Party 2
Janus
Janus
天地一减
Janus
Level 127
God Stats
3W - 5L
1,349 SR
Queue Stats
185W - 212L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,811
1,135
2,525
13,068
9,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
11
1 / 2 / 3
6,865
1,144
3,752
6,027
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 3
6,792
1,132
2,105
11,189
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
athenabun
Anubis
11
2 / 11 / 2
7,162
1,194
5,073
12,291
5,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,710
952
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 18
8,033
1,339
10,132
6,267
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
BuggyInvadr
Ao Kuang
13
8 / 3 / 9
8,162
1,360
6,755
5,022
1,523
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Kaukahoku
Chang'e
13
2 / 0 / 15
7,476
1,246
7,173
3,168
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RevanHelloNoob
Tsukuyomi
13
5 / 0 / 13
8,312
1,385
9,841
3,746
1,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
6 / 1 / 12
8,241
1,374
5,402
1,652
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
4
Kills
24
24
Deaths
4
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
W
Ao Kuang
BuggyInvadr
Ao Kuang
8
3
9
4.17
W
Chang'e
Kaukahoku
Chang'e
2
0
15
9.5
L
1
8
2
0.25
L
Rama
1
2
3
1.25
L
0
3
3
0.5
W
Tsukuyomi
RevanHelloNoob
Tsukuyomi
5
0
13
11.5
L
Anubis
athenabun
Anubis
2
11
2
0.27
L
0
0
0
0
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,455
Damage
39,303
42,575
Taken
19,855
26,354
Mitigated
10,865
1,836
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,132
811
0
0
6,267
5,988
0
3,360
2,907
0
21,316
W
Ao Kuang
BuggyInvadr
Ao Kuang
6,755
1,958
0
889
5,022
1,523
0
2,737
2,285
10,721
0
W
Chang'e
Kaukahoku
Chang'e
7,173
452
1,299
1,911
3,168
838
0
1,678
1,490
12,349
0
L
2,525
211
0
62
13,068
9,506
0
7,531
5,369
8,687
0
L
Rama
3,752
2,595
0
164
6,027
2,132
0
2,767
3,110
0
14,925
L
2,105
816
0
544
11,189
9,143
0
3,939
6,975
9,369
0
W
Tsukuyomi
RevanHelloNoob
Tsukuyomi
9,841
3,029
0
356
3,746
1,928
0
1,752
1,994
0
21,814
L
Anubis
athenabun
Anubis
5,073
150
0
1,066
12,291
5,573
0
4,226
7,831
18,766
0
L
0
0
0
0
0
0
0
0
0
1,453
0
W
5,402
81
0
33
1,652
588
0
176
1,476
21,222
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
40,224
75
Minions Killed
124
3
Camps Cleared
6
392,287
Distance Traveled
618,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,033
1,339
27
5
1
133,569
0
W
Ao Kuang
8,162
1,360
8
1
1
102,836
0
W
Chang'e
7,476
1,246
18
3
0
121,535
0
L
Ares
6,811
1,135
8
1
1
99,804
0
L
Rama
6,865
1,144
27
5
1
77,311
0
L
Maui
6,792
1,132
4
1
0
113,138
0
W
Tsukuyomi
8,312
1,385
26
4
3
145,433
0
L
Anubis
7,162
1,194
35
6
0
91,268
0
L
Nox
5,710
952
1
0
1
10,766
0
W
Janus
8,241
1,374
45
8
1
115,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role